Clarification for "Elemental Blast"

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fixerer
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Clarification for "Elemental Blast"

Post by fixerer » Tue Jul 25, 2006 7:08 pm

3 topics to clarify to help me understand this power:

Is there a saving throw for the target of an Elemental Blast?

Is the Damaging effects from Elemental Blast applied against Toughness
or a different trait?

With a "widened" Elemental blast targeted against 1 particular enemy, with others in the rage of the spell's effects, do ALL opponents get the reflex save, or just the others in the area off effect?

True20Chick
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Re: Clarification for "Elemental Blast"

Post by True20Chick » Tue Jul 25, 2006 7:26 pm

fixerer wrote:Is there a saving throw for the target of an Elemental Blast?


The description of the power says it is a normal ranged attack, which means the adept has to make an attack roll. There's no saving throw other than the target's normal Defense.

Is the Damaging effects from Elemental Blast applied against Toughness or a different trait?


The target gets a Toughness save to resist injury.

With a "widened" Elemental blast targeted against 1 particular enemy, with others in the rage of the spell's effects, do ALL opponents get the reflex save, or just the others in the area off effect?


All opponents within the area of effect get a saving throw, but it doesn't specify whether or not you have to hit the initial target.

The way I would rule it is that the adet makes an attack roll to hit the primary target, and those around that target must make a Reflex save. Even if you miss the primary target, he would be counted as "in the area of effect" and would then get a Reflex save.

fixerer
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I missed it!

Post by fixerer » Tue Jul 25, 2006 7:35 pm

Reading the part where it says "normal ranged attack"...

Rimlar
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Re: Clarification for "Elemental Blast"

Post by Rimlar » Sun Jan 22, 2012 5:24 pm

That's how I read it.

Under Area Attack in Chapter Six: "An area attack automatically hits an area the attacker can accurately target, filling the area with its effect. Targets in the area get a Reflex saving throw . . ."
So, you can accurately target an area but to target an individual requires a attack roll. If you miss the individual, you still hit the area centered on him, but he gets a saving throw like everyone else.

The question is is the save difficulty 10+L/2 (as stated in Chapter 4 under Save Difficulty) or 10+Attack's damage (as stated in Chapter 6 under "Area Attack", which for elemental blast is Adept Level NOT ADEPT LEVEL /2!

Mike

PS. Also, should the Adept really use his Combat Bonus number (and DEX) for directing supernatural powers???

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Re: Clarification for "Elemental Blast"

Post by ValhallaGH » Mon Jan 23, 2012 7:08 pm

Holy Thread Necromancy, Batman! :P

Using widen on a power makes it an Area Attack. This means that it cannot be a single target effect while using Widen Power (you don't have to widen the power, and it would work normally then).
You can't target Bob the Fighter with your fireball (Widened Elemental Blast). You can target an area centered on Bob; if that is the case then you automatically hit the area and everyone in it must make a Reflex save to avoid taking 20 damage (DC 35 toughness; 1/2 effect on a success for 10 damage and DC 25 toughness).
That's generally a fight-ender, even against heroes with a condition track. Conviction can drag the fight out for several more rounds, and desperate heroes played by people that know the game (and have a lot of Conviction) might be able to win, but most heroes are going to be toast, especially when the power is used by a monster (like the Titan).


As a supernatural power, it follows those rules rather than the Area Attack rules (Reflex Difficulty is 10 + 1/2 effective adept level + Key ability).
Also, should the Adept really use his Combat Bonus number (and DEX) for directing supernatural powers???
Apparently. That's what the rules say to do. 8)

Rimlar
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Re: Clarification for "Elemental Blast"

Post by Rimlar » Mon Jan 23, 2012 11:21 pm

Thanks for clarifying.

Rimlar

PS. You should have seen the difficulty for raising a 6 year old thread from the dead :)

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