I'm trying to wrap my head around the Construct archetype.
P.109-110 of the Deluxe Hero's Handbook states, "Creatures with no Stamina suffer and recover from damage like inanimate objects (see Damaging Objects under the Damage effect). They are immune to fatigued and exhausted conditions, but cannot exert extra effort." Page 110 also notes, "Mutants & Masterminds heroes cannot be absent an ability without Gamemaster permission, as it can have significant effects on the character and the game."
And then, there it is, the Construct archetype has no Stamina. In the Quick Start sections, the Construct options also lack Stamina. I have questions.
First of all, how is it that one of the basic archetypes has a trait the handbook says probably should not be allowed? Looking over the rest of the rules, the character has some odd vulnerabilities, including being affected by Affects Objects effects that may not allow much of a resistance check. And the character can't use Extra Effort, which seems like a significant drawback, especially considering the game's heavy reliance on power stunts. And is it really logical that a robot has no fatigued trait? Robots get strained and overloaded all the time. Even Equipment can suffer from extra effort, if the user pushes it too far. Weird!
Second, is it in fact true that constructs can't use Extra Effort? No power stunts? No extra actions? No redlining the boot jets?
Third, if it is not true, how has the handbook can through several versions and printings without the language on pages 109-110 being addressed?
Fourth, does a creature lacking a stamina work within 3e's framework, or is this just a holdover from D&D 3e? Even D&D has moved on from the idea nonliving things shouldn't have Constitution. Things with energy requirements and moving parts do get worn down, are subject to various effects that impeded them without physically destroying them, and do have traits like durability and such that work for constructs pretty much how they do for people. It also means there is no way to quantify how a construct-type is affected by things they might resist, and which would logically affect constructs.
Fifth, was the construct concept ever meant to apply to heroic characters, or just lifeless Minions? And if not, what happened?