
Originally Posted by
Whiplash
I really just want opinions on a fairly narrow subject. Unless, of course, someone has some great system for conversion already in place...
D&D mechanics:
roll to hit vs. AC that determines whether you hit or not.
roll attack damage to inflict hit point damage on the target.
M&M mechanics:
roll to hit vs. Parry or Dodge to determine whether you hit or not.
roll attack damage against toughness to inflict "damage" on the target.
To me, this says that D&D AC is actually equivalent to the Dodge or Parry score, regardless of whatever armor they are wearing, and that their hit points somehow is more equivalent to the Toughness.
Does this make sense?
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