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Thread: Mimics

  1. #1
    UN Basic Recipient
    Join Date
    Feb 2015
    Posts
    28

    Mimics

    So I have a player who was considering a mimic but I'm brand new to the actually playing part and especially the GM'ing bit. I wouldn't have a problem with him being a mimic if I didn't know how to wrap my head around him taking the powers of beings with higher PL. Does anyone have any tips for this?

  2. #2
    OPA Belta digitalangel's Avatar
    Join Date
    Apr 2014
    Location
    Huntsville, AL
    Posts
    2,193

    Re: Mimics

    1) Mimic does not let a player bypass power level.
    1a) A reasonable way around this is to let the player steal/copy a power at full power rank and just give enough negatives to hit to even out what power level the mimic is. Comics and cartoons have often done essentially this as a way of showing that while the mimic may be able to copy a power, they have not learned to control it. Alternatively you could just only let them mimic the power at a lower rank.

    2) Variable powers, which Mimic is built from, can be very hard for even well seasoned players and GMs to handle. If you are still very new to M&M, I would highly advise against allowing a PC to have this until you are both more familiar with the system.
    2a) If you have already allowed the mimic in the game and already started the campaign, you may want to explain to your player that you tried to bite off more than you were ready for and find a solution you can both live with. One way to do this might be to let them mimic a character and then leave them stuck with that power set for a while, only letting them change power sets occasionally and then being stuck with those powers for some time before you allow another change. As you both grow more familiar with the rules you can have the PC gain greater control of his mimic abilities being able to change more frequently until they are back to a full mimic and both you and the player are comfortable enough with the rules to run this. You could also ask the player if they are OK with changing characters and maybe revisiting the mimic later on after you have more experience with M&M.
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  3. #3
    OPA Belta
    Join Date
    Feb 2018
    Posts
    571

    Re: Mimics

    I agree with point 2 above. If you are new to the game, you should avoid variable powers until you no longer consider yourself "new". The player can be a mimic in your second campaign, right?

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