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Thread: Deflection Question

  1. #1
    UN Basic Recipient
    Join Date
    Aug 2018

    Deflection Question

    I often use Deflect (All Attacks +3 and Free Action +2) as an alternate power of Super Speed to represent how hard it is for them to be hit.

    1. Do you ink this is a fair way to represent how hard it is to land a hit on Fast Characters?
    2. Is the attack only rolled once for the Defense & Deflect or do they have to roll once for deflect and again for defense?

  2. #2
    Protomolecule Host
    Join Date
    Feb 2018

    Re: Deflection Question

    You can't do this in 3e, and you probably described why they changed that from 2e.

    If you want a speedster who can't be hit, take a look at Power Profiles. They have suggested powers such as Immunity to Dodge/Parry, Concentration duration (so somewhat cheaper). You can make yourself impossible to hit, but you're effectively using total defense.

    Or... Alternate Effect: Insubstantial 4 (perhaps with a lot of Affects Corporeal, so you can actually do stuff). Or just outright Immunity to Dodge and Parry, perhaps with a Quirk that it doesn't work if you're unaware of the attack. Those are probably what you want, but that's expensive, as it should be.

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