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Thread: WAIFU WARZ | Halloween Edition - Squirrelly's Build Emporium

  1. #71
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    WAIFU WARZ | Halloween Edition - Smug Wendy



    "Prepare yourself Clown, when I'm done with you you'll be just as broken as those Ice cream machines of yours!"

    Fast Food Warrior Wendy - PL 8
    Sex: Female
    Age: 18
    Height: 5'1" | Hair: Red| Eyes: Blue
    Role: Bringer of Sass, Smug Snarker, Heavy Weapons Gal

    Waifu Stats
    Division - Feather Weight
    Series - NA
    Focus - Ranged Attack
    Waifu Typing - Sadodere

    Strength 1, Stamina 2, Agility 4, Dexterity 0, Fighting 4, Intellect 2, Awareness 4, Presence 5

    Advantages
    All-out Attack, Attractive, Connected, Daze (Deception), Defensive Roll 4, Eidetic Memory, Fascinate (Deception), Favored Foe: Fast Food Mascots, Improved Initiative, Quick Draw, Skill Mastery: Deception, Takedown, Taunt

    Skills
    Acrobatics 1 (+5), Athletics 3 (+4), Deception 7 (+12), Expertise (PRE): Social Media 5 (+10), Expertise: Fast Food 4 (+6), Ranged Combat: Heavy Weapons 8 (+8)

    Powers
    Fast Food Arsenal (Removable)
    . . Always Fresh Burger Grenades: Burst Area Damage 8 (DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged, Secondary Effect)
    . . Fresh French Fry Gatling Gun: Damage 6 (DC 21; Accurate: +2, Improved Critical, Increased Range: ranged, Multiattack, Penetrating 6, Secondary Effect)
    . . Soda Launcher
    . . . . Affliction: Burst Area Affliction 8 (Linked; 1st degree: Hindered and Vulnerable, Resisted by: Dodge, Overcome by Damage, DC 18; Burst Area: 30 feet radius sphere, DC 18, Extra Condition, Increased Range: ranged; Limited Degree 2)
    . . . . Damage: Damage 8 (Linked; DC 23; Increased Range: ranged)
    . . Super Soda Rocket: Cumulative Burst Area Affliction 8 (1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Burst Area: 30 feet radius sphere, DC 18, Cumulative, Extra Condition, Increased Range: ranged; Limited Degree, Unreliable (5 uses))
    Protection: Protection 4 (+4 Toughness)

    Offense
    Initiative +8
    Affliction: Burst Area Affliction 8 (DC Fort/Will 18)
    Alwasy Fresh Burger Grenades: Burst Area Damage 8 (DC 23)
    Damage: Damage 8, +8 (DC 23)
    Fresh French Fry Gattling Gun: Damage 6, +10 (DC 21)
    Grab, +4 (DC Spec 11)
    Super Soda Rocket: Cumulative Burst Area Affliction 8 (DC Fort/Will 18)
    Throw, +0 (DC 16)
    Unarmed, +4 (DC 16)

    Complications
    Honor - Always Fresh Never Frozen: Wendy will only use fresh ingredients in her food and will not tarnish their quality with lesser and cheaper products like the other fast food restaurants.
    Quirk - I Came Here To Smug At You: Never one to pass up an opportunity pass her by Wendy will always take the time to kick her opponents while their down and rub salt into any wound. Adding insult to injury is just how she rolls.
    Responsibility - Loyal Customers
    Rivalry - Other Fast Food Establishments: In the times of the Fast Food Wars there can be no mercy. With Wit and Social Media as her swords Wendy will cut down the competition.

    Languages
    Native Language

    Defense
    Dodge 6, Parry 6, Fortitude 6, Toughness 10/6, Will 10

    Power Points
    Abilities 44 + Powers 32 + Advantages 16 + Skills 14 (28 ranks) + Defenses 14 = 120

    Notes:
    Ah Smug Wendy, one of the best things to come out of 2017. You see back 2012 Wendy's hired someone to handle their social media accounts, some one with a fresh new perspective that would inject new life into what is normally just a rather lackluster advertisement. And low in behold, this brilliant decision blessed us with our sassy fastfood goddess Smug Wendy. In 2017 their twitter account went viral when someone shared a capture of a conversation between Wendy's and Hardee's twitter accounts where the former roasted the latter so hard that they got blocked. And as the internet is won't to do, she was given an anime personification to Waifu-ize her, birthing the smug and sassy Wendy's-chan. Naturally once there was a cute girl attached to this meme it exploded like wildfire. Totally honestly here, this meme got me eating Wendy's again because creating Waifu's should always be rewarded.
    Last edited by Squirrelly-sama; 10-14-2018 at 08:57 PM.

  2. #72
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    WAIFU WARZ | Halloween Edition - Zorra


    "Just so you know I am really angry right now. This is my angry face."

    Zorra - PL 8
    Sex: Female
    Age: 14
    Height: 4'10" | Hair: Blue| Eyes: Blue
    Role: Emotionless girl, The Stoic Snarker, Cute Brute, Berserker

    Waifu Stats
    Division - Feather Weight
    Series - Capes and Crawlers
    Focus - Melee Attack
    Waifu Typing - Kuudere

    Strength 4, Stamina 4, Agility 6, Dexterity 2, Fighting 6, Intellect 0, Awareness 4, Presence 0

    Advantages
    All-out Attack, Attack Flurry, Diehard, Extraordinary Effort, Great Endurance, Hide in Plain Sight, Improved Initiative, Kuudere: +5 Circumstance bonus to Bluff, Move-by Action, Prone Fighting, Takedown, Throwing Mastery 4

    Skills
    Acrobatics 2 (+8), Athletics 2 (+6), Deception 5 (+5), Insight 2 (+6), Intimidation 5 (+5), Perception 4 (+8), Ranged Combat: Throw 6 (+8), Stealth 2 (+8)

    Powers
    Burst of Speed: Teleport 1 (60 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout; Quirk: Can't pass through solid objects)
    Feral Combat: Strength-based Damage 6 (DC 25; Feature: Lethal Damage, Improved Critical 2, Reach (melee): 5 ft., Variable Descriptor: close group - Objects of Opportunity)
    Feral Movements: Movement 2 (Safe Fall, Wall-crawling 1: -1 speed rank, Advantages: Prone Fighting)
    Passive Aggression: Immunity 10 (Emotion Effects, Interaction Skills; Limited - Half Effect)
    Roll With The Hits: Protection 6 (+6 Toughness)

    Offense
    Initiative +10
    Feral Combat: Strength-based Damage 6, +6 (DC 25)
    Grab, +6 (DC Spec 14)
    Throw, +8 (DC 23)
    Unarmed, +6 (DC 19)

    Complications
    Disability - Perpetual Stoicism: Zorra always appears unemotive and apathetic despite being fully capable of emotions. Granted those emotions are usually disinterest or anger but they are still emotions.
    Relationship - Savage: Despite her cute appearance and calm expression Zorra is cruel and brutal. She often leaves her opponents crippled and makes a concerted effort to finish off downed targets. She doesn't care for gender, age, or circumstance she will do her best to annihilate her enemy.
    Weakness - Distraction: Since she often doesn't have much of a goal in mind and is generally apathetic towards most things Zorra is easily distracted. It's not that uncommon for her to simply wander off in the middle of a fight.

    Languages
    English

    Defense
    Dodge 6, Parry 6, Fortitude 8, Toughness 10, Will 8

    Power Points
    Abilities 52 + Powers 32 + Advantages 14 + Skills 14 (28 ranks) + Defenses 8 = 120

    Notes:
    An art inspired build.

    Zorra is a young fox girl, neither a dedicated hero nor villain. Instead she simply wanders about doing her own thing. However should things upset her she goes into rage, attacking anyone and anything around her without a care. She is classified as a villain due to how often she injures citizens during such rampages, even if she does often step in to help during crimes.

  3. #73
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    Re: WAIFU WARZ | Halloween Edition - Fuwa Fuwa Foof




    *Bubblegum Death Metal Plays*

    Foof - PL 8
    Sex: Female
    Age: 15
    Height: 2'6" | Hair: Pink| Eyes: Blue
    Role: Killer Rabbit, Former Villain, Street Tough

    Waifu Stats
    Division - Feather Weight
    Series - Fuwa Fuwa Foof
    Focus - Brawler
    Waifu Typing - Yankee

    Strength 6, Stamina 6, Agility 2, Dexterity 2, Fighting 4, Intellect 0, Awareness 4, Presence 0

    Advantages
    All-out Attack, Benefit: Legendary Delinquent, Daze (Intimidation), Fascinate (Intimidation), Fast Grab, Fearless, Improved Critical 2: Savagery, Improved Grab, Improved Hold, Improved Initiative, Improved Smash, Improvised Weapon 3, Lackies - Call in Favors with Intimidation, Prone Fighting, Skill Mastery: Intimidation, Startle, Takedown

    Skills
    Close Combat: Unarmed 4 (+8), Deception 5 (+5), Expertise: Delinquent 7 (+7), Insight 2 (+6), Intimidation 12 (+12), Ranged Combat: Thrown 4 (+6), Sleight of Hand 3 (+5), Vehicles 3 (+5)

    Powers
    Badass Bun: Leaping 1 (Leap 15 feet at 4 miles/hour)
    Leather Jacket: Protection 2 (Removable, +2 Toughness; Impervious, Subtle: subtle)

    Offense
    Initiative +6
    Grab, +4 (DC Spec 16)
    Throw, +6 (DC 21)
    Unarmed, +8 (DC 21)

    Complications
    Enemy - Wanda: A rival gang leader that can't accept Foof's retirement. She has a score to settle and will stop at nothing to finally defeat her enemy.
    Going Straight: Having realized she's misspent her youth after a run in with the law Foof decided to turn over a new leaf and reform. However she's constantly plagued by problems steaming from her bad decisions of the past that more often then not can only be resolved through copious amounts of violence.
    Relationship - Kiri Kiri and Giri Giri: Her underlings. The two do not agree with their "Big Sis" deciding to give up delinquent and have taken it upon themselves to undo it. While most of their scheming is easy to see through the unintended side effects of their poorly executed plans tends to force Foof's hand anyway.

    Languages
    English

    Defense
    Dodge 6, Parry 6, Fortitude 8, Toughness 8, Will 8

    Power Points
    Abilities 48 + Powers 5 + Advantages 20 + Skills 20 (40 ranks) + Defenses 12 = 105

    Notes:
    Fuwa Fuwa Foof, a fake show about a sweet little bunny of the same name who used to be a vicious super violent gang leader. Her old accomplices Giri Giri and Kiri Kiri constantly try to lure her back to a life of violent debauchery while Foof struggles to resist returning to the good ol' days of punching in some teeth. It became popular when it's creator decided to post a fake OP for the concept on youtube set to the song "Chu Chu Lovely" by Maxim and the Hormones which is just freaking amazing. I would punch a child in the mouth to see this idea made.

  4. #74
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    Re: WAIFU WARZ | Halloween Edition - Giri Giri



    "Anego!"

    Giri Giri - PL 6
    Sex: Female
    Age: 15
    Height: 2'6" | Hair: Pink| Eyes: Pink
    Role: Killer Rabbit, Street Tough, Tomboy, Brawler

    Waifu Stats
    Division - Feather Weight
    Series - Fuwa Fuwa Foof
    Focus - Melee Tank
    Waifu Typing - Yankee, Tomboy

    Strength 4, Stamina 6, Agility 2, Dexterity 2, Fighting 4, Intellect 0, Awareness 2, Presence 0

    Advantages
    All-out Attack, Daze (Intimidation), Fascinate (Intimidation), Improved Critical: Savage Fighting, Improved Hold, Improved Initiative, Improved Smash, Improvised Weapon 3, Instant Up, Startle, Takedown, Teamwork, Well-informed

    Skills
    Athletics 4 (+8), Close Combat: Unarmed 2 (+6), Deception 2 (+2), Expertise: Crime 6 (+6), Expertise: Delinquent 6 (+6), Intimidation 8 (+8), Perception 2 (+4), Ranged Combat: Thrown 6 (+8), Sleight of Hand 4 (+6), Vehicles 2 (+4)

    Powers
    Badass Bun: Leaping 1 (Leap 15 feet at 4 miles/hour)
    Expert Brawler: Immunity 2 (Uncommon Descriptor: Grabs; Reflect, Subtle: subtle)
    Leather Jacket: Protection 2 (Removable, +2 Toughness)

    Offense
    Initiative +6
    Grab, +4 (DC Spec 14)
    Throw, +8 (DC 19)
    Unarmed, +6 (DC 19)

    Complications
    Motivation: - Perfect Lackie: Giri Giri admires Foof to an almost fanatical degree. Not only would she do just about anything Foof asks her but often sees tests or requests that Foof never considered in them and will work herself half to death to fulfill them often to Foofs dismay.
    Motivation: Make Boss Great Again!: Giri Giri is of the belief that Foof was tragically brainwashed by "The Man" and desperately tries her best to rekindle her love of violence and delinquency.
    Reputation - Kiri Kiri: Her partner in crime. While the two may constantly bicker and disagree the two work together like a well oiled machine and wouldn't trade the other for the world. For all their differences the two are fundamentally the same at their core. It doesn't stop them from breaking down into a brawl with each other over petty crap though.

    Languages
    English

    Defense
    Dodge 4, Parry 4, Fortitude 6, Toughness 8, Will 6

    Power Points
    Abilities 40 + Powers 8 + Advantages 15 + Skills 21 (42 ranks) + Defenses 6 = 90

  5. #75
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    Re: WAIFU WARZ | Halloween Edition - Kiri Kiri



    "Onee-sama I'm bored... Let's go shopping! We can mug someone for the cash on the way there."

    Kiri Kiri - PL 6
    Sex: Female
    Age: 15
    Height: 2'6" | Hair: Purple | Eyes: Blue
    Role: Killer Rabbit, Girly Punk

    Waifu Stats
    Division - Feather Weight
    Series - Fuwa Fuwa Foof
    Focus - Dex Grappler, Social Support
    Waifu Typing - Yankee, Genki

    Strength 2, Stamina 4, Agility 6, Dexterity 4, Fighting 6, Intellect 0, Awareness 2, Presence 2

    Advantages
    Attractive, Beginner's Luck, Defensive Roll 2, Fast Grab, Fearless, Grabbing Finesse, Improved Hold, Prone Fighting, Teamwork

    Skills
    Acrobatics 2 (+8), Close Combat: Unarmed 2 (+8), Deception 4 (+6), Expertise (PRE): All That Girly Crap 3 (+5), Expertise: Delinquent 2 (+2), Insight 4 (+6), Intimidation 4 (+6), Perception 3 (+5), Persuasion 4 (+6), Ranged Combat: Thrown 2 (+6), Sleight of Hand 4 (+8), Stealth 2 (+8), Vehicles 2 (+6)

    Powers
    Badass Bun: Leaping 1 (Leap 15 feet at 4 miles/hour)
    Spiked Knucles: Strength-based Damage 2 (Removable, DC 19; Improved Critical)

    Offense
    Initiative +6
    Grab, +6 (DC Spec 14)
    Spiked Knucles: Strength-based Damage 2, +8 (DC 19)
    Throw, +6 (DC 17)
    Unarmed, +8 (DC 17)

    Complications
    Motivation: Having Fun With Big Sis: Kiri Kiri is a fun loving girl. She wants what any other girl her age wants, a boy friend, fancy cloths, crushing her enemies, driving them before her, and hearing the lamentations of their women. Something she got to take part in very often while part of Foofs gang.
    Motivation: Make Big Sis Great Again!: Seeing just how boring Foof has become with her rehabilitation Kiri Kiri can't just let herself stand idle as her friend does something so self destructive.
    Reputation - Giri Giri: Her partner in crime. While the two may constantly bicker and disagree the two work together like a well oiled machine and wouldn't trade the other for the world. For all their differences the two are fundamentally the same at their core.It doesn't stop them from breaking down into a brawl with each other over petty crap though.

    Languages
    English

    Defense
    Dodge 6, Parry 6, Fortitude 6, Toughness 6/4, Will 6

    Power Points
    Abilities 52 + Powers 3 + Advantages 10 + Skills 19 (38 ranks) + Defenses 6 = 90

  6. #76
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    Re: WAIFU WARZ | Halloween Edition - Wanda



    "What do you mean Foof is already here!? It's still too early, hows my hair? My breath? I have to make sure everything's perfect for when I finally beat her into the dirt!"

    Wanda - PL 7
    Sex: Female
    Age: 15
    Height: 2'6" | Hair: Purple | Eyes: Blue
    Role: Delinquent, Aneki, Frenemy, Furry Bait

    Waifu Stats
    Division - Feather Weight
    Series - Fuwa Fuwa Foof
    Focus - Mook User, Manipulator
    Waifu Typing - Yankee, Tsundere

    Strength 2, Stamina 4, Agility 4, Dexterity 0, Fighting 4, Intellect 0, Awareness 2, Presence 0

    Advantages
    Attractive, Benefit, Status: Gang Leader, Defensive Roll 2, Fascinate (Persuasion), Favored Foe: Foofs Gang, Improved Defense, Improved Disarm, Improved Initiative, Improved Trip, Improvised Weapon, Inspire 2, Redirect, Set-up, Tracking, Uncanny Dodge, Weapon Bind, Weapon Break

    Skills
    Athletics 4 (+6), Close Combat: Unarmed 4 (+8), Deception 8 (+8), Expertise: Delinquent 8 (+8), Insight 4 (+6), Intimidation 8 (+8), Perception 6 (+8), Persuasion 8 (+8), Vehicles 4 (+4)

    Powers
    Brawler: Strength-based Damage 4 (DC 21; Improved Critical, Multiattack)
    . . Human Shield: Deflect 8 (Alternate; Redirection, Reflect; Reduced Range: close, Source: Minions)
    Power Pupper: Speed 1 (Speed: 4 miles/hour, 60 feet/round)

    Offense
    Initiative +8
    Brawler: Strength-based Damage 4, +8 (DC 21)
    Grab, +4 (DC Spec 12)
    Throw, +0 (DC 17)
    Unarmed, +8 (DC 17)

    Complications
    Always Second Best: No mater how hard she tries and how what she has sacrificed Wanda has never once bested Foof. Despite Foof herself not being as successful in terms of schemes or profit Wanda only cares about seeing Foof defeated. In the end however she is always the one to lose in any conflict between the two.
    Motivation: Defeating Foof: Wanda wants to take down her rival gang leader Foof. She tends to invest a lot into possibly defeat the bunny, usually at the cost of more profitable or safer ventures.
    Rivalry - Foof: Unable to accept Foof's retirement Wanda often schemes up plans to force Foof to return to violent ways. Despite her obsession with beating Foof Wanda does respect her, not tolerating even her own minions insulting her and tries to avoid going too far in her schemes.

    Languages
    English

    Defense
    Dodge 8, Parry 8, Fortitude 6, Toughness 6/4, Will 8

    Power Points
    Abilities 32 + Powers 11 + Advantages 19 + Skills 27 (54 ranks) + Defenses 16 = 105

  7. #77
    OPA Belta Squirrelly-sama's Avatar
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    Re: WAIFU WARZ | Halloween Edition - Squirrelly's Build Emporium



    In the abyss of this world, there is a certain something called the "Shaddoll Core" (The Primordial "Core" of Shadow-Possession) which gives birth to shadows that absorb light, the "Shaddoll"

    El Shaddoll Winda - Winda Marrionnette - PL 10

    Strength 0, Stamina 4, Agility 4, Dexterity 0, Fighting 0, Intellect 0, Awareness 4, Presence 0

    Advantages
    All-out Attack, Artificer, Improved Critical: Magic, Improved Defense, Improved Initiative, Uncanny Dodge

    Skills
    Deception 4 (+4), Expertise: Magic 10 (+10), Insight 2 (+6), Persuasion 2 (+2), Ranged Combat: Magic 8 (+8), Stealth 4 (+8)

    Powers
    Final Breath: Healing 10 (Action 3: reaction, Stabilize; Limited: Instant Duration, Limited 2: Only Usablen Once, Limited: Self, Temporary, Notes: Triggered On Knockout Or Death)
    Gusto: Protection 4 (+4 Toughness)

    Shaddoll Mount
    . . Curse of the Shadow Prison: Burst Area Broad Progressive Simultaneous Weaken 10 (Affects: Strength, Agility, Fighting, Stamina, Resisted by: Fortitude, DC 20; Burst Area: 30 feet radius sphere, DC 20, Broad: Physical Abilities, Progressive, Selective, Simultaneous; Limited: Cannot Weaken beyond total damage applied to user's team, Side Effect 2: always - Breaks Hulao - Unable to Use Other Array Effects)
    . . El Shaddol Fusion: Summon 10 (Heroic, Increased Duration: continuous, Type (General): Shaddolls (Teammates); Side Effect 2: always - Breaks Hulao - Unable to Use Array Until He Recovers)
    . . El Shaddoll Union
    . . . . Draconic Strength: Enhanced Strength 10 (+10 STR)
    . . . . Dragon Rider: Enhanced Trait 8 (Traits: Close Combat +10 (+10), Advantages: Fast Grab, Improved Grab, Improved Hold)
    . . . . Dragon Scale: Protection 4 (+4 Toughness)
    . . . . Elongation: Elongation 2 (Elongation: 30 feet, +2 to grab)
    . . . . Flight: Flight 5 (Speed: 60 miles/hour, 900 feet/round; Wings)
    . . . . Mount: Extra Limbs 3 (3 extra limbs, Advantages: Improved Grab)
    . . Hulao - Wind of Yang Zhing: Summon 8 (Controlled, Heroic, Mental Link, Sacrifice)
    . . Nephe Shaddoll Fusion: Summon 10 (Heroic, Increased Duration: continuous, Increased Range 2: perception, Type (General): Shaddolls (Teammates); Side Effect 2: always - Breaks Hulao - Unable to use Array until recovered, Source: Catalyst Being to Empower, Tiring)
    . . Plushaddol Aeon: Immunity 80 (Toughness Effects; Affects Others Only, Increased Duration: continuous, Increased Range: ranged, Sustained; Limited - Half Effect, Side Effect 2: always - Breaks Hulao - Unable to Use Array Until Recovered)
    . . Sinister Shadow Games: Burst Area Senses 13 (Counters All Concealment: Sight, Counters Illusion: Sight, Detect: Enemies 2: ranged, Penetrates Concealment: Sight; Affects Others, Burst Area: 30 feet radius sphere, DC 23, Increased Duration: continuous, Selective; Side Effect 2: always - Breaks Hualao - Unable to Use Array Until Recovered)

    Wind Magic
    . . Defending Winds: Deflect 8 (Redirection, Reflect)
    . . Ensnaring Wind: Move Object 8 (6 tons; Increased Duration: continuous)
    . . Gust: Move Object 8 (6 tons, DC 23; Damaging)
    . . Summon Storm: Burst Area Move Object 8 (6 tons; Burst Area: 30 feet radius sphere, DC 18, Increased Duration: continuous; Limited Direction: Away)

    Offense
    Initiative +8
    Curse of the Shadow Prison: Burst Area Broad Progressive Simultaneous Weaken 10 (DC Fort 20)
    Ensnaring Wind: Move Object 8, +0 (DC 18)
    Grab, +2 (DC Spec 12)
    Gust: Move Object 8, +0 (DC 23)
    Summon Storm: Burst Area Move Object 8 (DC 18)
    Throw, +0 (DC 15)
    Unarmed, +0 (DC 15)

    Complications
    Disability - Dark Puppet: Shaddolls are dark copies of other beings of their universe. They are aware of their artifical nature and some ponder on their existence.
    Power Loss - Hu Lao: If Hu Lao is defeated or otherwise seperated from Winda she cannot use any of her alternate effects.
    Relationship - Hu Lao: Winda's other half, the partner she was created with. While she is willing to use sacrifice him to activate her special effects it is only because she knows she can rebuild his body. She does care about him and is very protective of him.
    Weakness - Hu Lao: Because of their connection should Hu Lao die then so will Winda, and should Winda die so will Hu Lao. Spiritual and many magical effects will harm both.

    Languages
    Native Language

    Defense
    Dodge 8, Parry 8, Fortitude 8, Toughness 8, Will 8

    Power Points
    Abilities 24 + Powers 85 + Advantages 6 + Skills 15 (30 ranks) + Defenses 20 = 150

    Notes:
    A Yugioh card with some good art.

    Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

    Sadly I could not think of a way to impliment the Summon Restriction. I've also not built the dragon, I'll probably do it eventually.

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