So I'm working on a concept where a character can use a psychic ability to investigate crimes. I'm wondering what the best way to go about that would be. Precognition with some sort of limitation? Enhanced investigation?
Basically I want ti to be like a psychic version of Batman's investigation tool from the Arkham games, limited information pertaining only to a crime, used to give hints and clues but not conclusions. (The idea is to use certain minor powers to supplement a crime-fighter archetype and close some flaws with the idea)