Veteran Player Version
Sound and Fury, Emerald City's annual music festival was planned to end with a Native American band, the Longbowz, performing live at the Native American Cultural Center. However, a valuable artifact and the centerpiece of the museum's collection was stolen as the music festival began! After police investigation turned up no leads, the mayor has entrusted our intrepid heroes with finding the artifact and bringing it back before the show is ruined. Little do the heroes realize that their search will lead them into the shadowy realm of an ancient terror, and all of Emerald City is at stake.
About the game:
This will be a one-shot run of the Ghost Town scenario for 4 players. I've made some small changes here and there, but it's mostly intact.
I've decided to run two instances of this, one for experienced players and one for newer players. This is the one for experienced players. I'll trust everyone to appropriately determine which they should apply for, but anyone who applies to both is getting last place priority. If there's not enough submissions for one, I'll pull PCs from the other to fill the gap. If you don't want to be cross-picked this way, please mention it in your application.
The intended tone of the game is fairly bright: Things are bad at first but everyone gets their happily ever after (except the bad guy). Don't bring The Gunisher, think more Sat-AM Justice League or Spider Man.
I've GMed M&M and I've played M&M in a PBP, but never GMed a PBP. So I figure I might as well throw my hat in the ring and get my feet under me the easy way by running a module I've played through before.
I'm fairly optimization-friendly and don't expect people to waste PPs on flavor if they don't want to, but that's not a blank ticket to the House of Cheese. I like seeing interesting mechanics come together in innovative ways.
I expect myself to be able to post at least daily, likely more often if needed. I don't expect players to be quite that fast, but please be able to get posts up within 36-48 hours so we can keep things moving.
Removable and Easily Removable are now Complications instead of Flaws. You'll get Hero Points instead of Power Points.
Immortality, Space Travel, Time Travel, Dimensional Travel, and the Dimensional extra are all strongly discouraged on the grounds they'd be worthless to have.
This isn't a house rule per-se, but do note that most of the adventure takes place in a pocket-dimension segregated from modern technology. Charging your phone or getting more bullets might be problematic, and powers depending on satelites/power cables/underground pipes/etc will quickly be useless.
Power Level 10, 160pp. Keep in mind that this will be somewhat on-rails since it's a module, so Complications relating to your character's history are unlikely to occur.
PCs are part of a super-hero group, the Emerald Tower. You may invent your own reasons and circumstances for having joined, including any relevant background NPCs.
I would also like to request that everyone run through A Fistful of Nazis
with their submission as though they were both player and GM for a PBP game and post a pastebin
of it. This is optional
, but it'll give me an idea of who your character is, how you'll play them, and what you're like as a player. Think of it as a free chance to wow me.
I intend to run this here on Ronin, but will move to Echoes if a bunch of people feel strongly.
Recruitment closes on the 24th of June, PDT.