We've played a few sessions of M&M so far and are liking it a lot. Some of the damage mechanics are really puzzling my group. We're all veteran roleplayers, just never did any version of M&M before. It seems like my most attacks--gravitic blast, bear attack, gunshot--always result at first in someone just maybe getting a -1 or -2/Dazed result from the toughness role. It also seems odd that my ally's shock drones (meant to act like a tazer) almost never do actually stun or paralyze an enemy. On a REALLY lucky roll they'll be paralyzed for a minute, then get back up. I guess I'm having a hard time phrasing a question more than "Is this right?" Powers meant to stun seem to do very little for any amount of points, and damage-dealing powers don't seem to usually do more than daze an enemy anyhow.