Page 5 of 6 FirstFirst ... 3456 LastLast
Results 41 to 50 of 53

Thread: TF1Wayfarer's Original Character Builds

  1. #41
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Setmose (Cult Master Template [3E Gamemaster’s Guide - p 137])
    PL 10

    Abilities (22 pts)
    Strength 2; Stamina 2; Agility 1; Dexterity 1; Fighting 1; Intellect 2; Awareness 0; Presence 2

    Defenses (36 pts)
    Dodge: 10
    Parry: 10
    Fortitude: 10
    Toughness: 10/2
    Will: 10

    Skills (24 pts)
    Close Combat: Dagger - 3
    Deception - 6
    Expertise: Cult Lore - 8
    Expertise: History - 8
    Expertise: Egyptian Mythology - 8
    Insight - 6
    Persuasion - 6
    Ranged Combat: Guns - 3

    Advantages (7 pts)
    Connected
    Equipment 2
    Fearless
    Power Attack
    Quick Draw
    Ritualist

    Powers (61 pts)
    Set Reborn
    -> God of Pain and Suffering (Perception Affliction 10 [Resisted and Overcome by Fortitude; Dazed > Stunned > Incapacitated], Cumulative)
    -> Desert Sun (Environment 10 [Extreme Heat, Bright Light], 2 mile radius)
    -> Possession (Perception Affliction 10 [Resisted and Overcome by Will; Compelled > Controlled], Limited to 2nd and 3rd level)

    Egyptian Deity Heritage (Enhanced Advantages 1 [Languages 1 {Ancient Egyptian}], Flight 5 [60 MPH], Protection 8)

    Physical Description
    Age: 34
    Height: 5'10"
    Weight: 185 lbs.
    Eyes/Hair: Black/Black

    Complications
    Sadism - Even before his transformation, Archie was a brutal man who delighted in tormenting others. He cannot stay in one place for too long because sooner or later his activities catch up with him.

    Avatar of Set - Setmose must act as a living embodiment of the Egyptian god of evil, desert storms, and pain and suffering. Failing to do so may cause Set to turn his gaze elsewhere...

  2. #42
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Dune
    PL 8

    Abilities (10 pts)
    Strength 1; Agility 0; Fighting 1; Awareness 1; Stamina 1; Dexterity 0; Intellect 1; Presence 0

    Defenses (25 pts)
    Dodge: 6
    Parry: 6
    Fortitude: 10
    Toughness: 10/1
    Will: 6

    Skills (16 pts)
    Acrobatics 3
    Athletics 3
    Close Combat: Earth Control 8
    Insight 3
    Investigation 3
    Perception 3
    Persuasion 2
    Ranged Combat: Earth Control 8
    Sleight of Hand 3
    Treatment 2

    Powers (69 pts)
    Earth Control (23 pt Dynamic Array)
    -> Terrakinesis (Perception Move Object 8 [6 tons], Precise, Limited to Earth) (17)
    -> Earth Blast (Ranged Damage 8, Penetrating 5) (21)
    -> Earth Snare (Ranged Affliction 8 [Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable > Immobile and Defenseless], Limited Degree, Extra Condition) (16)
    -> Earth Weapon (Damage 8, Penetrating 6) (16)
    -> Earthen Constructs (Create 7 [30 cu. ft.], Precise, Innate, Continuous) (23)
    -> Pocket Sand (Ranged Affliction 8 [Resisted by Dodge, Overcome by Fortitude; Visually Impaired > Visually Disabled > Blinded], Secondary Effect) (16)
    -> Scatter Stones (Ranged Multiattack Damage 7)

    Earthen Armor (Protection 9, Impervious 5)

    Earth Platform (Flight 5 [60 MPH], Platform, Affects Others)
    -> Burrowing 10 (60 MPH, Penetrating)

    Tremorsense (Senses 8 [Ranged Touch, Extended, Accurate, Acute], Must be in contact with the ground)

    Affiliations
    N.E.M.E.S.I.S

    Combat
    Earth Blast: +8 to hit; Ranged Damage 8, Penetrating 5
    Earth Snare: + 8 to hit; Ranged Affliction 8 [Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable > Immobile and Defenseless]
    Earth Weapon: +8 to hit; Damage 8, Penetrating 6
    Scatter Stones: +8 to hit; Ranged Multiattack Damage 7
    Pocket Sand: +8 to hit; Ranged Affliction 8 [Resisted by Dodge, Overcome by Fortitude; Visually Impaired > Visually Disabled > Blinded]

    Physical Description
    Age: 27
    Height: 5’11”
    Weight: 160 lb
    Eyes/Hair: Grey/White

  3. #43
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Flinch (Tom Collins)
    PL 8

    Abilities (16 pts)
    Strength 0; Agility 1; Fighting 1; Awareness 2; Stamina 1; Dexterity 0; Intellect 1; Presence 2

    Defenses (13 pts)
    Dodge: 12/1
    Parry: 12/1
    Fortitude: 10
    Toughness: 4/1
    Will: 6

    Skills (9 pts)
    Acrobatics 6
    Close Combat: Unarmed 10
    Investigation 3
    Perception 4

    Advantages (2 pts)
    Move-By Action
    Instant Up

    Powers (76 pts)
    Super Speed (Speed 11 [4,000 MPH], Quickness 11 [Do in 6 seconds something that takes 4 hours], Improved Initiative 11 [+44], Enhanced Defenses 22 [Dodge 11, Parry 11], Defensive Roll 3, Movement 3 [Water Walking, Wall Crawling 2, Limited to While Moving])

    Speed Stunts
    -> Rapid Strikes (Multiattack Damage 6)
    -> Sonicboom (Burst Area Affliction 6 [Resisted and Overcome by Fortitude; Dazed > Stunned > Incapacitated])
    -> Movement 3 [Permeate 3]
    -> Tornado Arms (Cone Area Move Object 6 [3200 lbs], Concentration)

    Fast Healing (Regeneration 4)

    Affiliations
    N.E.M.E.S.I.S

    Combat
    Rapid Strikes: +10 to hit; Multiattack Damage 6

    Physical Description
    Age: 17
    Height: 5’10”
    Weight: 140
    Eyes/Hair: Green/Blonde

  4. #44
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Treezy-E (John Ceder)
    PL 8

    Abilities (26 pts)
    Strength 3; Agility 0; Fighting 1; Awareness 0; Stamina 3; Dexterity 1; Intellect 1; Presence 4

    Defenses (23 pts)
    Dodge: 5
    Parry: 6
    Fortitude: 10
    Toughness: 10 (7 Impervious)/3
    Will: 6

    Skills (7 pts)
    Close Combat: Plant Control 6
    Perception 4
    Ranged Combat: Plant Control 6

    Advantages (2 pts)
    Extraordinary Effort
    Tracking

    Powers (62 pts)
    Green Thumb (Feature 2 [With a touch, cure minor damage to plants. You can also cause seeds to sprout instantly])

    Plant Control
    -> Tanglevines (Ranged Burst Area Affliction 10 [Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable > Defenseless and Immobilized], Extra Condition, Indirect 3, Limited Degree)
    -> Vine Whip (Strength-based Damage 7, Reach 1 [10 ft])
    -> Phytotoxin (Cone Area Affliction 10 [Resisted and Overcome by Fortitude; Impaired > Disabled > Paralyzed], Secondary Effect)
    -> Vine Snare (Ranged Cumulative Affliction 10 [Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable > Defenseless and Immobilized], Extra Condition, Limited Degree)
    -> Thornskin (Damage 8, Reaction to being touched or struck)
    -> Throwing Thorns (Ranged Multi-Attack Damage 10, Penetrating 3)
    -> Regrowth (Regeneration 10)
    -> Animate Plants (Summon 8, Controlled, General Type [Animated Plants])

    Brachiation (Movement 1 [Swinging])

    Plant Body (Protection 7, Impervious 7, Noticeable, Immunity 1 [Starvation])

    Speak with Plants (Comprehend 2 [Plants])

    Affiliations
    N.E.M.E.S.I.S

    Combat
    Vine Whip: +6 to hit, Damage 10 (Reach 1)
    Vine Snare: +6 to hit, Ranged Cumulative Affliction 10 [Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable > Defenseless and Immobilized]
    Throwing Thorns: +6 to hit; Ranged Multi-Attack Damage 10, Penetrating 3

    Physical Description
    Age: 43
    Height: 6’10”
    Weight: 250
    Eyes/Hair: Green/Green

  5. #45
    UN Basic Recipient
    Join Date
    Sep 2018
    Location
    Thomasville, GA
    Posts
    5

    Re: TF1Wayfarer's Original Character Builds

    Hello TF1Wayfarer. I just wanted to say that I really like the work you've done here with the characters and their backstories. They're really compelling and are serving to inspire me to run a game of M&M3E. I did want to ask if you ever plan to provide full details for the world where this all takes place?

  6. #46
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Quote Originally Posted by ZeronosVega View Post
    Hello TF1Wayfarer. I just wanted to say that I really like the work you've done here with the characters and their backstories. They're really compelling and are serving to inspire me to run a game of M&M3E. I did want to ask if you ever plan to provide full details for the world where this all takes place?
    Thank you for the kind words! I'm glad that I could inspire you to run a game of your own.

    As for the setting, it's probably a bit of a letdown; the world this takes place in is a slightly more technologically advanced version of ours, with one key difference. In 2010, something happened that resulted in about 0.05% of the population gaining superpowers. A large part of the campaign is navigating a world where all these powers suddenly appeared, and dealing with the groups that got themselves established faster than everyone else.
    Last edited by TF1Wayfarer; 10-29-2018 at 12:37 PM. Reason: Changing percentage after realizing how wrong my math was.

  7. #47
    UN Basic Recipient
    Join Date
    Sep 2018
    Location
    Thomasville, GA
    Posts
    5

    Re: TF1Wayfarer's Original Character Builds

    Quote Originally Posted by TF1Wayfarer View Post
    Thank you for the kind words! I'm glad that I could inspire you to run a game of your own.

    As for the setting, it's probably a bit of a letdown; the world this takes place in is a slightly more technologically advanced version of ours, with one key difference. In 2010, something happened that resulted in about 0.0001% of the population gaining superpowers. A large part of the campaign is navigating a world where all these powers suddenly appeared, and dealing with the groups that got themselves established faster than everyone else.
    Actually, it's similar to the idea I've had floating around where supers have existed rarely throughout human history and the players being a part of a world which has experience with supers and seeing how they choose to fit in. For instance, they can choose to be heroes, villains, or independent and the events and ways they encounter them will vary based on their direction.

  8. #48
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Phenom (Clara Mason)
    PL 7

    Abilities (30 pts)
    Strength 1; Agility 3; Fighting 1; Awareness 1; Stamina 3; Dexterity 2; Intellect 2; Presence 2

    Defenses (15 pts)
    Dodge: 7
    Parry: 7
    Fortitude: 7/3
    Toughness: 7/3 (7 Impervious)
    Will: 7

    Skills (5 pts)
    Athletics 3 (+13)
    Acrobatics 3 (+6)
    Persuasion 4 (+6)

    Advantages (15 pts)
    All-Out Attack
    Attractive
    Close Attack 6
    Fearless
    Great Endurance
    Interpose
    Leadership
    Power Attack
    Teamwork
    Ultimate Effort (Strength Checks)

    Powers (40 pts)
    Phenomenal Form (Enhanced Strength 6, Enhanced Stamina 4, Impervious 7)
    Massive Knockback (Move Object 6 [Close Range, Limited to Flinging Targets Away, Linked to Strength Damage, DC 16 STR check or knocked back distance rank equal to 6-mass rank])
    Flight 5 (60 MPH)

    Affiliations
    Heroes Ink (Current)

    Combat
    Unarmed: +7, Damage 7, Massive Knockback

    Physical Description
    Age: 17
    Height: 5’4”
    Weight: 160 lb.
    Eyes/Hair: Blue/DIrty Blonde

    Complications
    Stubbornness - If Phenom decides that she is going to do something, nothing will stop her from accomplishing that goal.

    Family - Phenom has a family that she is very close to. She also has a public hero identity that could put them in serious danger.

  9. #49
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    Squall (David Jefferson)
    PL 7

    Abilities (22 pts)
    Strength 0; Agility 2; Fighting 1; Awareness 3; Stamina 2; Dexterity 1; Intellect 1; Presence 1

    Defenses (11 pts)
    Dodge: 9
    Parry: 9
    Fortitude: 7
    Toughness: 5/2
    Will: 7

    Advantages (2 pts)
    Extraordinary Effort
    Teamwork

    Powers (67 pts)
    Weather Control Array
    -> Cyclone (Burst Area Ranged Affliction 5 [Resisted and Overcome by Strength; Hindered & Impaired>Prone and Stunned>Incapacitated], Concentration, Extra Condition, Instant Recovery)
    -> Hailstorm (Burst Area Ranged Damage 7, Indirect 2 [Falling from Above])
    -> Lightning Bolt (Ranged Multiattack Damage 7, Accurate 3)
    -> Wind Blast (Burst Cone Area 2 Move Object 6 [3200 lbs, Close Range, Limited to Pushing Away])
    -> Fog (Environment 8 [Visibility, 1 mile, -5 to visual perception])
    -> Weather Control (Environment 6 [Heat, Cold, Impair Movement], Selective)

    Weatherproof (Immunity 10 [Weather Effects], Movement 1 [Environmental Adaptation - Weather])

    Wind Riding (Flight 4 [30 MPH])

    Shielding Winds and Armored Suit (Enhanced Defenses 15 [Enhanced Dodge 7, Enhanced Parry 8], Protection 3)

    Affiliations
    Heroes Ink (Current)

    Combat
    Lightning Bolt: +7 to hit, Ranged Multiattack Damage 7
    Cyclone: Burst Area Ranged Affliction 5
    Hailstorm: Burst Area Ranged Damage 7

    Physical Description
    Age: 16
    Height: 5’10”
    Weight: 185 lbs.
    Eyes/Hair: Brown/Brown

    Complications
    Temperamental - Squall has an ever-shifting mood and his emotions are expressed freely and loudly.

    Catastrophe - Squall’s powers have the potential to cause large-scale problems if they are applied with no care.

  10. #50
    Protomolecule Host
    Join Date
    Dec 2017
    Posts
    52

    Re: TF1Wayfarer's Original Character Builds

    H2Bro (Chad Masters)
    PL 7

    Abilities (10 pts)
    Strength 2; Agility 1; Fighting 2; Awareness 0; Stamina 1; Dexterity 0; Intellect -1; Presence 0

    Defenses (13 pts)
    Dodge: 4
    Parry: 5
    Fortitude: --/1
    Toughness: 1
    Will: 7

    Skills (7 pts)
    Close Combat: Water Control 5 (+7)
    Ranged Combat: Water Control 7 (+7)

    Advantages (2 pts)
    Benefit (Wealthy)
    Teamwork

    Powers (73 pts)
    Water Form (Concealment 4 [Visual, Limited to underwater], Immunity 30 [Fortitude Effects], Insubstantial 2, Swimming 5 [16 MPH], Activation [Move Action])

    Aquatic Regeneration (Regeneration 10, Source [Water])

    Water Control
    -> Water Blast (Ranged Damage 7)
    -> Hydro Cannon (Line Area Cumulative Affliction 7 [Resisted by Dodge, Overcome by Fortitude; Dazed > Prone], Limited degree)
    -> Water Weapon (Strength-based Damage 5, Penetrating 5)
    -> Wall of Water (Create 14, limited to walls)
    -> Hydrokinesis (Perception Move Object 7, Limited to Water)
    -> Douse (Nullify Water Soluble Effects 4, Broad, Simultaneous)
    -> Dehydrate (Ranged Affliction 7 [Resisted and Overcome by Fortitude; Fatigued > Exhausted > Incapacitated])


    Affiliations
    Heroes Ink (Current)

    Combat
    Water Blast: +7 to hit, Ranged Damage 7
    Hydro Cannon: Line Area Cumulative Affliction 7
    Water Weapon: +7 to hit, Damage 7, Penetrating 5
    Dehydrate: +7 to hit, Ranged Affliction 7

    Physical Description
    Age: 17
    Height: 5’11”
    Weight: 190 lbs.
    Eyes/Hair: Blue/Brown

    Complications
    Oblivious - H2Bro is empty headed and incredibly easy to mislead or trick.

    Take All Comers - H2Bro is almost compelled to accept any challenge he is presented, lest someone insinuate that he is “not a real man”.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •