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Thread: TF1Wayfarer's Original Character Builds

  1. #11
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    Re: TF1Wayfarer's Original Character Builds

    Conduit (Hector Velasquez)
    PL 12 (180 PP)

    Abilities (24 pts)
    Strength 2; Agility 0; Fighting 2; Awareness 1; Stamina 2; Dexterity 2; Intellect 3; Presence 0

    Defenses (43 pts)
    Dodge: 12
    Parry: 12
    Fortitude: 12
    Toughness: 2
    Will: 12

    Skills (7 pts)
    Expertise: Architecture - 5 (+8)
    Expertise: Engineering - 5 (+8)
    Technology - 4 (+7)

    Powers (106 pts)
    Shuffle (Ranged Weaken 10, Broad [Powers], Accurate 6, Linked To Variable 10 [Affects others only, limited to powers weakened by Shuffle]); 106 PP

    Combat
    Shuffle: +14 to Hit, Ranged Weaken 10, Broad [Powers]

    Affiliations
    Warden Industries (Current)
    NYU (former)

    Physical Description
    Age: 23
    Height: 5’10”
    Weight: 185 lbs.
    Eyes/Hair: Brown/Black

    Complications
    Family Rivalry - Hector and his sister Maria have been competing their whole lives. Their family is aware of their powers and tries to stay out of it, but Hector has been resorting to increasingly extreme measures to try to best his sister.

    Laziness - Unless he’s opposing Maria, Hector does not have the drive of his sister. He will not do something unless the benefits are too great for even a slacker like him to ignore.

    Backstory
    Hector Velasquez is the older brother of Maria (the vigilante known as Knock-Off). Growing up, the two were very close but they had an intense friendly sibling rivalry. As they got older, the rivalry grew less friendly. Hector resented that Maria seemed to best him more and more as time went on. When he was expelled from NYU for cheating on a test in the same year that she made the Dean’s List, something inside him snapped. He cut ties with his family and disappeared for months. Eventually, he was targeted by Warden Industries as someone who would develop powers and he was pushed to discover his abilities. When his ability to steal someone’s power and transfer it to someone else manifested, he was sent out into the field to bring in other metahumans. He eventually requested a leave to return to NYC and pay his sister a visit...
    Last edited by TF1Wayfarer; 12-12-2018 at 05:47 AM.

  2. #12
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    Re: TF1Wayfarer's Original Character Builds

    Arsonist (Henry James Allen)
    PL 12 (PP 180)

    Abilities (26 pts)
    Strength 0; Agility 2; Fighting 1; Awareness 2; Stamina 1; Dexterity 4; Intellect 0; Presence 3

    Defenses (42 pts)
    Dodge: 12
    Parry: 12
    Fortitude: 12
    Toughness: 1
    Will: 12

    Skills (5 pts)
    Intimidation - 10 (+13)

    Advantages (1 pts)
    Fearless

    Powers (106 pts)
    Fire Body (Alternate Form, Move Action); 106 PP
    -> Flight 5 (60 MPH); 10 PP
    -> Insubstantial 3 (Energy Form); 15 PP
    -> Immunity 10 (Fire effects); 10 PP
    -> Teleport 3 (250 ft, Medium [Fire]); 3 PP
    -> Reaction Damage 6 (Upon being touched) 24 PP

    -> Fire Attacks (Fire Control Array) 45 PP
    ---> Fireball (Burst Area Ranged Damage 12); 36 PP
    ---> Fire Bolt (Ranged Damage 12, Secondary Effect, Accurate 4); 40 PP
    ---> Fire Breath (Cone Area 2 Damage 12 [60 ft]); 36 PP
    ---> Flamethrower (Line Area 2 Damage 12 [60 ft line]); 36 PP
    ---> Immolate (Perception Ranged Fire Damage 10, Concentration); 40 PP
    ---> Melt (Ranged Weaken Toughness 12, Affects Objects Only, Toughness ranks must be repaired instead of recovered, Accurate 4); 28 PP

    Combat
    Fireball: Burst Area Ranged Damage 12
    Fire Bolt: +12 to hit, Ranged Damage 12, Secondary Effect
    Fire Breath: Cone Area 2 Damage 12
    Flamethrower: Line Area 2 Damage 12
    Immolate: Perception Ranged Fire Damage 10, Concentration

    Affiliations
    Warden Industries (Current)

    Physical Description
    Age: 38
    Height: 5’8”
    Weight: 155 lbs.
    Eyes/Hair: Green/Bald

    Complications
    Obsession: Arsonist has an obsession with fire. He will prioritize spreading its destructive power over tactical decisions.

    Motivation - Notoriety: Arsonist’s other love in life is seeing reports of the destruction he causes on the news.

    Backstory
    Henry James Allen spent most of his adult life in and out of prison for a variety of crimes. Luckily for him, the police never caught on to his true obsession: starting fires. He was responsible for nine different fires across New York City that caused over $500,000 in damages and claimed eleven lives. One day, as he was admiring his handiwork as a warehouse burned to the ground, he was surrounded by police; he had been found out. Rather than allow them to catch him, he decided he would end his life in the fire that he loved so much. He threw himself into the flames and caught on fire immediately. Surprisingly, he did not die, but instead was transformed into living flame. He managed to escape the police and laid low for a while, experimenting with what had happened to him. He was eventually approached by a representative from Warden Industries who offered him protection and a safe place to stay in exchange for his assistance in destroying things when they need it. Calling himself Arsonist, he now spends most of his time causing fires and reveling in the destruction they cause.
    Last edited by TF1Wayfarer; 12-12-2018 at 04:56 AM.

  3. #13
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    Re: TF1Wayfarer's Original Character Builds

    Ruby Summers
    PL 8

    Abilities (46 pts)
    Strength 5/2; Agility 3; Fighting 3; Awareness 3; Stamina 3; Dexterity 3; Intellect 3; Presence 3

    Defenses ( pts)
    Dodge: 6
    Parry: 6
    Fortitude: 5
    Toughness: 10/3
    Will: 5

    Skills (5 pts)
    Ranged Combat: Optic Blasts - 3
    Deception - 4
    Intimidation - 3

    Advantages (4 pts)
    Leadership
    Inspire 1
    Taunt
    Fearless

    Powers (55 pts)
    Optic Blasts (23)
    DA -> Ranged Damage 10
    DA -> Move Object 4 (800 lbs, Instant Duration, limited to away from user)
    Ruby Form (Protection 7 [Continuous, Impervious 9], Immunity 3 [Aging, Disease, Starvation and Thirst], Enhanced Strength 3)

    Affiliations
    X-Teens (Current)

    Physical Description
    Age: 15
    Height: 5’7”
    Weight: 150 lbs.
    Eyes/Hair: Blue/Blonde
    Last edited by TF1Wayfarer; 01-31-2018 at 06:19 PM.

  4. #14
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    Re: TF1Wayfarer's Original Character Builds

    Aleandra Rasputin
    PL 8

    Abilities (40 pts)
    Strength 10/2; Agility 3; Fighting 3; Awareness 3; Stamina 5/2; Dexterity 2; Intellect 3; Presence 2

    Defenses (15 pts)
    Dodge: 6
    Parry: 6
    Fortitude: 8/5
    Toughness: 10/2
    Will: 8

    Skills (19 pts)
    Acrobatics - 6
    Athletics - 4
    Close Combat: Unarmed - 3
    Insight - 5
    Intimidation - 4
    Investigation - 4
    Perception - 4
    Persuasion - 4
    Stealth - 4

    Advantages (9 pts)
    Accurate Attack
    Attractive
    Diehard
    Improved Critical (Unarmed)
    Interpose
    Power Attack
    Setup
    Takedown
    Teamwork

    Powers (37 pts)
    Alternate Forms
    -> Phased Form (Insubstantial 4 [Incorporeal], Continuous, Precise, Reaction, Subtle 2)
    -> Steel Form (Enhanced Strength 8, Enhanced Stamina 3, Protection 5 [Sustained, Impervious 9])

    Affiliations
    X-Teens (Current)

    Physical Description
    Age: 16
    Height: 5’11”
    Weight: 195 lbs.
    Eyes/Hair: Brown/Brown
    Last edited by TF1Wayfarer; 02-01-2018 at 04:23 PM.

  5. #15
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    Re: TF1Wayfarer's Original Character Builds

    Zaim Monroe
    PL 8

    Abilities (38 pts)
    Strength 1; Agility 3; Fighting 3; Awareness 3; Stamina 2; Dexterity 2; Intellect 3; Presence 2

    Defenses (15 pts)
    Dodge: 7
    Parry: 7
    Fortitude: 5
    Toughness: 6/2
    Will: 6

    Skills (3 pts)
    Ranged Combat: Weather Control - 6

    Advantages (4 pts)
    Defensive Roll 4

    Powers (60 pts)
    Technopathy (Enhanced Skills 6 [Technology 12], Enhanced Advantages 3 [Inventor, Skill Mastery {Technology}, Ultimate Effort {Technology}], Quickness 6 [Limited to Inventing])

    Weather Control (Dynamic Array)
    -> Environment 8 (1/2 mile, Cold, Impede Movement 1, Visibility) (24)
    -> Environment 8 (˝ mile, Light, Heat) (16)
    -> Lightning Bolt (Ranged Damage 8 [Penetrating 8, Indirect - Any Point From Above])(27)
    -> Lightning Blast (Ranged Damage 8 [Area - Line {30 ft}])(24)
    -> Gusting Winds (Close Area [Cone] Affliction 8 [Resisted by Strength or Athletics; Hindered -> Prone], Limited Degree, Instant Recovery, Sustained) (16)
    -> Heavy Fog (Concealment 2 [Visual, Attack, Area 4 {250 ft}, Selective]) (16)

    Windrider (Flight 5 [60 MPH])

    Affiliations
    X-Teens (Current)

    Physical Description
    Age: 15
    Height: 5’8”
    Weight: 190 lbs.
    Eyes/Hair: Blue/White

  6. #16
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    Re: TF1Wayfarer's Original Character Builds

    Warren Worthington IV
    PL 8

    Abilities (42 pts)
    Strength 2; Agility 4; Fighting 4; Awareness 2; Stamina 3; Dexterity 2; Intellect 2; Presence 2

    Defenses (11 pts)
    Dodge: 10/4
    Parry: 10/4
    Fortitude: 7
    Toughness: 6/3
    Will: 9

    Skills (20 pts)
    Acrobatics - 12
    Athletics - 3
    Close Combat: Mind Sword - 4
    Insight - 6
    Investigation - 2
    Perception - 4
    Persuasion - 5
    Stealth - 4

    Advantages (6 pts)
    Assessment
    Benefit (Ambidexterity)
    Set-up
    Teamwork
    Ultimate Effort (Acrobatics)
    Uncanny Dodge

    Powers (41 pts)
    Psionic Wings (Flight 6 [120 MPH, Wings])

    Enhanced Aerial Capabilities (Enhanced Defenses 12 [Dodge 6, Parry 6], Enhanced Traits 8 [Defensive Roll 3, Agile Feint, Evasion 2, Improved Initiative, Move-By Action], Limited to While Flying)

    Mind Sword
    -> Damage 8 [Resisted by Will]
    -> Damage 8 [Penetrating 5]

    Limited Telepathy (Mind Reading 8 [Limited to Surface Thoughts])

    Affiliations
    X-Teens (Current)

    Physical Description
    Age: 15
    Height: 5’11”
    Weight: 130 lbs.
    Eyes/Hair: Blue/Blonde (Half Dyed Purple)

  7. #17
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    Re: TF1Wayfarer's Original Character Builds

    Marie Lebeau
    PL 8

    Abilities (40 pts)
    Strength 2; Agility 3; Fighting 4; Awareness 2; Stamina 2; Dexterity 2; Intellect 1; Presence 3

    Defenses (14 pts)
    Dodge: 6
    Parry: 9
    Fortitude: 4
    Toughness: 7/2
    Will: 4

    Skills (12 pts)
    Close Combat: Bo Staff - 8
    Deception - 4
    Intimidation - 3
    Persuasion - 3
    Sleight of Hand - 3
    Stealth - 3

    Advantages (7 pts)
    Daze (Deception)
    Fascinate (Deception)
    Evasion 2
    Takedown
    Teamwork
    Setup

    Powers (48 pts)
    Ability Bomb (Ranged Burst Area Damage 6 [30 ft radius] Linked to Variable 4 [limited to powers possessed by targets damaged])

    Bo Staff (Strength-Based Damage 2, Reach 2, Improved Trip, Easily Removable)

    Body Armor (Protection 5, Removable)

    Affiliations
    X-Teens (Current)

    Physical Description
    Age: 15
    Height: 5’8”
    Weight: 130 lbs.
    Eyes/Hair: Red/Brown

  8. #18
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    Re: TF1Wayfarer's Original Character Builds

    Daniel Summers
    PL 8

    Abilities (30 pts)
    Strength 1; Agility 3; Fighting 3; Awareness 1; Stamina 2; Dexterity 1; Intellect 2; Presence 2

    Defenses (16 pts)
    Dodge: 6
    Parry: 6
    Fortitude: 7
    Toughness: 10/2
    Will: 6

    Skills (7 pts)
    Ranged Combat: Energy Projection - 5
    Intimidation - 3
    Perception - 3
    Persuasion - 3

    Advantages (4 pts)
    All-Out Attack
    Power Attack
    Setup
    Teamwork

    Powers (63 pts)
    Energy-Empowered Flight (Flight 4 [30 MPH])8

    Energy Field (Protection 8, Impervious 4)13

    Energy Projection
    -> Close Line Damage 10 (Line 2 [60 ft], Width 1[12 ft], Penetrating 10)
    -> Close Burst Area Damage 10 (Burst 2[125 ft], Penetrating 10)
    -> Move Object 10 (Perception Range, Precise)
    -> Ranged Damage 10 (Penetrating)


    Affiliations
    X-Teens (Current)

    Physical Description
    Age: 16
    Height: 6’0”
    Weight: 180 lbs.
    Eyes/Hair: Green/Green

  9. #19
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    Re: TF1Wayfarer's Original Character Builds

    Eclipse (Ryan Hudson)
    PL 10

    Abilities (40 pts)
    Strength 2; Agility 3; Fighting 2; Awareness 3; Stamina 2; Dexterity 3; Intellect 2; Presence: 3

    Defenses (34 pts)
    Dodge: 12
    Parry: 12
    Fortitude: 10
    Toughness: 8/2
    Will: 10

    Skills (14 pts)
    Acrobatics - 5
    Deception - 6
    Perception - 5
    Ranged Combat: Light/Darkness Control - 7
    Stealth - 5

    Advantages (13 pts)
    Accurate Attack
    All-Out Attack
    Daze
    Defensive Roll 6
    Extraordinary Effort
    Fearless
    Power Attack
    Taunt

    Powers (49 pts)
    Light and Darkness Control
    -> Darkness Aura (Concealment 4 [All Visual], Affects Others, Burst Area 3 [120 ft], Selective)
    -> Light Aura (Environment 3[Light], 120 ft, Selective)
    -> Blinding/Darkness Flash (Cumulative Ranged Affliction 10 [Resisted by Dodge, Overcome by Fortitude; Impaired, Disabled, Unaware], Limited to visual, Variable Descriptor [Light or Darkness])
    -> Eclipse Blast (Ranged Damage 10, Variable Descriptor [Light or Darkness])

    Light-Vision (Senses 2 [Darkvision], Immunity 5 [Visual Afflictions related to light])

    Shadowstep (Teleport 4 [500 ft, Accurate, Medium {Shadows}])

    Affiliations
    Super Six (Current)
    Captain Prime [sidekick] (Former)

    Physical Description
    Age: 20
    Height: 5’10”
    Weight: 175 lbs.
    Eyes/Hair: Blue/Blonde

    Complications
    Motivation - Recognition: As the newest member of the Super Six, Ryan is constantly trying to prove himself to the more experienced heroes. His drive to be useful can sometimes lead to unforeseen circumstances.

    Complication - Significant Other: Ryan’s girlfriend Christy is aware of his life as a superhero and supports him in his endeavors. However, she is all too eager to join him, and the fact that she has no powers can cause problems for them both.

    Background - Criminal Past: Ryan was something of a ne’er-do-well in his younger days. When he developed his powers, he decided to use them for good but his past catches up to him now and again.

    Backstory
    Ryan Hudson was always a rebellious youth, especially by southern Wisconsin standards. As a child, he was always testing the boundaries put forth by adults in his life, and eventually this led to him stealing a car at the age of 13. He fell in with a local gang not long after that and almost landed in juvenile hall more than once, but he somehow always escaped notice when the police closed in. One day he was involved in a robbery when he and his group were confronted by Captain Prime, a local vigilante. Prime zeroed in on Ryan after chasing the gang away from the convenience store. He cornered the young man and asked him why he was squandering his power. Confused, Ryan asked what he meant. Prime revealed to Ryan that he could sense a metahuman ability in him. It was at that point that Ryan realized that he was unconsciously darkening the area around himself, but that Prime could see through his concealment. Prime asked Ryan if he would like to train with him and use his powers for good. Amazed with how well Captain Prime treated him, Ryan agreed. He adopted the alias “Kid Prime” and fought crime with Captain Prime for almost a year, all the while training and learning more about his powers. Before long, an opening appeared on the Super Six and the team approached Captain Prime about joining their ranks. Captain Prime declined the offer, on the grounds that Ryan had the potential to be much greater than he; that his protege had eclipsed him. The Super Six discussed the possibility and interviewed Ryan, and when they saw potential in him, they extended a membership offer. Adopting the name Eclipse, Ryan now serves as the newest member of the world’s foremost super team.

  10. #20
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    Re: TF1Wayfarer's Original Character Builds

    Pom-pain (Dr. Ellen Ramirez)
    PL 10

    Abilities (30 pts)
    Strength 1; Agility 1; Fighting 2; Awareness 3; Stamina 2; Dexterity 2; Intellect 4; Presence 0

    Defenses (13 pts)
    Dodge: 8
    Parry: 8
    Fortitude: 9
    Toughness: 12/2
    Will: 10

    Skills (12 pts)
    Close Combat: Earth Control - 6
    Expertise: Archaeology - 6
    Expertise: Paleontology - 6
    Ranged Combat: Earth Control - 6

    Advantages (2 pts)
    Benefit 1 (Government Consultant)
    Languages 1 (English, Spanish)

    Powers (80 pts)
    Earth Control
    -> Rock Blast (Ranged Damage 10, Penetrating 5)
    -> Stone Scatter (Ranged Multi-Attack Damage 6, Penetrating 5)
    -> Terrakenesis (Move Object 12 [100 tons, Damaging, Limited to earth]
    -> Earthen Constructs (Create 10 [1000 cu. ft., Impervious])
    -> Earth Weapons (Strength-based Damage 11, Penetrating 5)
    -> Golems (Summon 4 [Active, Controlled, Multiple Minions 2)
    Tunnelling (Burrowing 12 [250 MPH, Penetrating])
    Earthen Armor (Protection 10, Impervious 9)

    Affiliations
    Super Six (Current)
    USC (Current)
    U.S. Government (Current)

    Physical Description
    Age: 45
    Height: 5’4”
    Weight: 145 lb.
    Eyes/Hair: Brown/Black

    Complications
    Secret Identity - Despite being a member of the world’s most famous superhero team, Dr. Ramirez keeps her civilian identity as a professor of paleontology and archaeology separate from her heroics.

    Caretaker - Ellen is the primary caretaker (and roommate) for her ailing mother, so she cannot spend much time away from home without plans in place for her care.

    Responsibility - Not only is Dr. Ramirez a professor at USC and a member of the Super Six, she is also one of the United States’ government most-used paleontology experts. As such, she frequently is put in positions where more than one group needs her help.

    Backstory
    Ellen Ramirez grew up in a large family in southern California. As a child, she was always interested in the outdoors and would frequently take walks in the state park near her home. This fascination led to her pursuing a career dealing with the outdoors. After finding that being a park ranger was not to her liking, she eventually found that field archaeology and paleontology were what she wanted to be doing. She spent many years traveling the world for various digs until the day when her abilities manifested. During a dig in Saudi Arabia a massive earthquake struck, resulting in her entire team being buried under tons of earth as the ground beneath them split open. Although her team was killed in the accident, Ellen was lucky enough to fall into a large cavern where she was trapped for two days. As she began to give up hope, she realized that it felt as though something was talking to her. Originally dismissing it as her brain slowly deteriorating, she eventually found that the source of the voice was the wall of the cavern. She pressed her ear to it, and the wall receded. Startled, she took a cautious step forward and the cavern retreated further. It didn’t take long for her to figure out that she was pushing the earth out of her way. She continued with measured steps as the walls around her looped upward until she emerged into the daylight of the desert. She managed to arrive at a small village and rest for a few days before beginning the journey back home. Once she arrived in the U.S., she began experimenting with her newfound powers whenever she could take time away from her ailing mother. To support them both, Ellen applied for a position with USC, where she now works as a professor of Paleontology and Archaeology. She is also frequently contacted by the U.S. government to serve as a consultant. After a year of experimentation, she began fighting crime in her neighborhood whenever she could find the time, adopting the alias Pom-pain. Recently, after the deaths/dissolution of the previous Super Six, Ellen was approached by Tomorrow Man about joining the new team. She accepted, and is now trying to juggle her increasingly chaotic life with her newfound responsibilities.

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