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Thread: Lake Haven Defenders - Chapter 1

  1. #41
    Keeper of Secrets Psistrike's Avatar
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    Re: Lake Haven Defenders - Chapter 1

    OOC: Awareness for Perception check: Perception [Awareness] check: 1D20+2 = [3]+2 = 5
    Heh, got a nat 20 for Toughness check and flub the Perception check.

  2. #42
    Keeper of Secrets Evolución's Avatar
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    心のコスモ を 抱きしめて 遥かな 銀河 へ

  3. #43
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    Re: Lake Haven Defenders - Chapter 1

    World-Walker
    HP: 1; Conditions: None

    The Guardian Beast again no-sells the attack and this time simply slices the rider-bot in half.
    Quote Originally Posted by CitizenStalwart View Post
    "Ha! Who brought Bambi!? That's amazing!" a broad smile spread across the Citizen's face as he watched the spirit-stag bounding about the fray, obviously equal parts impressed and amused.
    The Guardian Beast bugles at Stretch.

    Wanda sticks her head over the wall. "Please don't call him that: he's hard enough to deal with!"
    ________________________________

    OOC: Guardian Beast Fortitude save: 1d20+10 20
    Unarmed, close Unarmed melee attack: 1d20+8 28 -- damage 32 Tgh

    Wanda Perception check: 1d20+8 18
    Guardian Beast Perception check: 1d20+10 12
    Mary Martin, vlogger and unwitting Grue sleeper agent
    World-Walker and the Guardian Beast, reluctant protector of inter-Earth travel and her bodyguard
    Sparkle, the half-alien/human magic princess

  4. #44
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    Re: Lake Haven Defenders - Chapter 1

    Citizen Stretch
    HP: 1
    Status: Normal

    OOC

    Perception Roll: 1D20+6 = [20]+6 = 26


    Nice way to start the day!

  5. #45
    Keeper of Secrets glyph's Avatar
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    Re: Lake Haven Defenders - Chapter 1

    As the Beast bisects the droid, the Bandit pushes up a sleeve of his coat and raises the arm towards Bluewave as a nozzle pops up from the forearm of his gauntlet and he takes aim. A small flame ignites at the weapons tip, before it clicks a couple of times and the flame goes out.

    "Damn it." the Bandit growls giving the device a sharp rap with steel knuckles.

    With the exception of Bluewave and D-Droid, everyone catches the sounds of conflict and distressed cries coming from outside the bank's front.

    Rider auto defeated by Crit

    Bandit does nothing effective.

    Bluewave and D-Droid failed their check, but everyone else can hear a fight breaking out outside.

    Just an update there are currently 3 Rider-Bots, one engaged with the heroes, two raiding the vault. 3 Bike-Droids, one grappled by Citizen Stretch, two more covering the vault entrance, and the Iron Bandit more or less in the middle of everything.

    Rider-bots 27
    World-Walker 20
    Iron Bandit 19
    Bluewave 18
    ????? 17
    Bike-droids 15
    Hanzo 14
    D-Droid 10
    ????? 6
    Citizen Stretch 4

    Bluewave is next.
    Last edited by glyph; 10-15-2017 at 05:23 PM.

  6. #46
    Keeper of Secrets Psistrike's Avatar
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    Re: Lake Haven Defenders - Chapter 1

    Bluewave
    HP: 0
    Conditions: Fine

    "Now just play nice and let us capture you unharmed, I don't wish to play rough." Taking aim at Iron Bandit once more, Bluewave projects a large band of blue energy towards him.

    OOC: Attack roll with Hard Light Bands: Attack roll: 1D20+8 = [18]+8 = 26 DC 18 Dodge check for Iron Bandit.

  7. #47
    Keeper of Secrets glyph's Avatar
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    Re: Lake Haven Defenders - Chapter 1

    Bluewave’s contruct is dead on target, but once again the Iron Bandit slips free moments before the bands can go tight, this time with a quick duck and roll out of the energy’s grasp.
    ”Play a little rougher hero and I might call this a workout.” he retorts.

    The sounds of an energy weapon discharging can be heard from outside.

    Meanwhile the Droid trapped in Citizen Stretch’s grip tries to pulls itself free in a display of hydraulic strength, only succeeding in freeing it's limbs, before turning them against the elastic hero with a robo powered punch.

    The two droids by the vault turn their minigun-like weapons on the Guardian as they spin into life and assault the otherworldly creature with a barrage heavy fire.

    Save Vs Hard Light Bands Dodge Save: 1D20+10 = [12]+10 = 22
    Passed

    Bike-droid resisting vs Citizen Stretch Grab - Dodge Save: 1D20+10 = [12]+10 = 22-2 for Impaired effect from grab - 5 from Improved Grab
    Manages to reduce the degrees of grab, only vulnerable & hindered.
    That’s a move action – followed up by attack
    Attack: 1D20+8 = [16]+8 = 24
    Hit – DC27, physical impact so Stretch’s full toughness applies.

    Energy Cannon attacks against The Guardian
    Attack: 1D20+8 = [16]+8 = 24
    1D20+8 = [12]+8 = 20

    2 hits – multiattack
    Toughness checks
    1 DC 27
    1 DC 29
    Hanzo & D-Droid are next
    Last edited by glyph; 10-19-2017 at 04:41 PM.

  8. #48
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    Re: Lake Haven Defenders - Chapter 1

    World-Walker
    HP: 1; Conditions: GB: -1 hits, Dazed (1rnd)

    Wanda winces as the Guardian Beast takes a bad hit, scorching off some of its fur and leaving a nasty burn across one shoulder.
    _____________________________

    OOC:Toughness Saves: 1D20+12 = [16]+12 = 28 >> no sell
    1D20+12 = [7]+12 = 19 >> -1 hits + Dazed (1 rnd)
    Mary Martin, vlogger and unwitting Grue sleeper agent
    World-Walker and the Guardian Beast, reluctant protector of inter-Earth travel and her bodyguard
    Sparkle, the half-alien/human magic princess

  9. #49
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    Re: Lake Haven Defenders - Chapter 1

    Citizen Stretch
    HP: 1
    Status: Bruisedx1

    OOC

    And Stretch gets clobbered, let’s see how badly:

    Citizen Stretch Toughness Save vs. Physical Damage: 1D20+12 = [11]+12 = 23


    IC

    The robotic fist hammers into the unyielding rubber of his arm... but he’d miscalculated. He’d kept himself just bit too rigid and the impact sends pangs of pain up through husband arm, causing the cheerful metahuman to grit husband teeth, that smile strained for a moment.

    ”Nnn! Oof...careful... I might just start taking this... seriously!”

  10. #50
    Inceptor PeterPan's Avatar
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    Re: Lake Haven Defenders - Chapter 1

    Hanzo
    Condition: 1 Bruise

    OOC: Using a free action to maintain degree of Mind Reading Contact. Next question is "Who is the boss".

    IC: There appeared to be a fight breaking out outside, Hanzo could detect that there was a mind outside probably involved in it. He wasn't certain of their side in the conflict, and his faux family was outside thanks to the efforts of the large group of other heroes. He took a second to pry more information from the Iron Bandit's mind, and then clasped his hands together, as he began to exercise his power. He'd pop out of cover for a moment and strike the nearest remaining bike droid with his Telekinetic Weapon, putting a good deal of power into the strike as well.

    He would then drop to the ground, and took a deep breath. He could maintain a lock on this bandit's mind and gather information, while also taking a look outside. Overlapping his own senses, he was viewing the battle outside; a rather large eye formed in the air overlooking the event.

    OOC: Free action to maintain Mind Reading contact. Standard action to attack from around cover. Free actions to drop prone then switch to and use ESP to view the field.

    Telekinetic Weapon - Power Attack +/-4: 1D20+8 = [13]+8 = 21


    DC27 Toughness Check
    Last edited by PeterPan; 10-23-2017 at 11:45 PM.

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