Could use some pricing advice here.
One of my builds has Immunity to mind control, with the following criteria:
- She's only immune to the Compelled & Controlled conditions, that means her free will cannot be overridden & she cannot be forced to actively do something against her will.
- She's NOT generally immune to mental effects, that means she's fully susceptible to mental illusions (hallucinations), entrancement, mind reading, mental damage, stunning, emotion manipulation and so on.
- She's also fully susceptible to interaction skills.
- An exception to the first article are certain effects that specifically hold her at bay, hedge her out or ward an area against her (such as a classic "Turn Undead" effect). She's actually MORE susceptible against these (a complication).
So what's the appropriate point cost for this immunity? While I personally gravitate to 2 points, I'm interested in other's opinions.
To put the character into context, she's a teenage misfit killed in a freak accident who returned as an undead extradimensional "urban legend" armed with creepy reality-warping powers. Basically a more benign (but still vindictive, troublesome & dangerous) version of Freddy Krueger. The abovementioned immunity should be a nice contrast to another complication of hers: She's supernaturally compelled to honor her part of any bargain she voluntarily made, as long as the opposite party honors its part.
Bookmarks