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Thread: Opinion on a power build.

  1. #1
    Keeper of Secrets Berior's Avatar
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    Apr 2014
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    Opinion on a power build.

    So I have been working on a scarlet witch inspired build and I wanted to represent the random aspect of her earlier powers and I came up with this:

    Power of chaos: array (39 points)

    • Hexes Sphere: Perception ranged affliction 8, variable conditions, variable descriptors 2 (reality warping), (Quirk -3, conditions and descriptors are random unless the effect is distracting)
    • Ap:Hexes Sphere: Perception range damage 10, Penetrating 5, indirect 4, variable descriptor 2 (reality warping), (Quirk -2, descriptor is random unless the effect is distracting)


    For the first power, I'm not sure if a quirk is enough or if it would count as a full -1/rank limit (a variant of uncontrollable?)

    For the second I'm not even sure it should be a quirk at all.

    So I'd like your opinions.

  2. #2
    Keeper of Secrets JDRook's Avatar
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    Re: Opinion on a power build.

    Quote Originally Posted by Berior View Post
    So I have been working on a scarlet witch inspired build and I wanted to represent the random aspect of her earlier powers and I came up with this:

    Power of chaos: array (39 points)

    • Hexes Sphere: Perception ranged affliction 8, variable conditions, variable descriptors 2 (reality warping), (Quirk -3, conditions and descriptors are random unless the effect is distracting)
    • Ap:Hexes Sphere: Perception range damage 10, Penetrating 5, indirect 4, variable descriptor 2 (reality warping), (Quirk -2, descriptor is random unless the effect is distracting)


    For the first power, I'm not sure if a quirk is enough or if it would count as a full -1/rank limit (a variant of uncontrollable?)

    For the second I'm not even sure it should be a quirk at all.

    So I'd like your opinions.
    Purely based on math, Sphere 1 could be written as two separate array slots with different flaws (Distracting or Uncontrolled), so it's basically the full -1 Flaw cost +1p for the alternate. I'd been thinking of using something like this for powers with more than one Area setting as a form of nested array.

    For Sphere 2 the only real difference I can see between the two possible outcomes is in corner cases where the target is more vulnerable to a particular descriptor so it matters which it is. Figure -1p Quirk for Uncontrolled Descriptor, +1p Feature for a Distracting version that overcomes the random, net zero change. Maybe a Complication when the damage is resisted due to Descriptor?
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