POWER POINTS: 248
STR 5/9 STA 5
AGL 9/6 DEX 7
FHT 7 INT 5
AWA 6 PRE 3
Unarmed +11 Close Damage 5/9
Power Beam +13 Ranged Damage 7+
Charge Beam +13 Ranged Damage 10
Missile +13 Ranged Damage 11, Homing
Paralyzer (Shot) +13 Ranged Damage 5 + Affliction 10
Paralyzer (Whip) +11 Close Damage 6 + Affliction 8
Dodge 11/8 Parry 10 Toughness 8/16* (5/13 if vulnerable)
Fortitude 10 Will 12 Knockback -4/-8
Acrobatics 10 (+19/+16) Athletics 10 (+15/+19) Expertise: Aliens 5 (+10) Expertise: Alien Technology 5 (+10) Investigation 4 (+9) Perception 10 (+16) Stealth 4 (+13/+10) Technology 8 (+13), Vehicles 6 (+13)
Accurate Attack Agile Feint Assessment Attractive Close Attack 4 Defensive Roll 3 Evasion Extraordinary Effort Great Endurance Improved Critical (Arm Cannon) 2 Improved Initiative Instant Up Luck 2 Move-By Action Quick Draw Ranged Attack 6 Takedown 2
POWERS & EQUIPMENT
SUPER ATHLETE: Leaping 2 (30 feet); Speed 3 (16 MPH) [Biological, Training] 5 points
HEIGHTENED SENSES: Senses 4 (Accurate Hearing 2, Distance Sense, Low-Light Vision) [Biological] 4 points
CHOZO-ENHANCED DNA: Immunity 8 (Alien atmosphere, disease, poison, falling Damage 5) [Alien] 8 points
POWER SUIT: Feature 1 (Quick Change) 65 points[INDENT]
ARMOR: Immunity 10 (Life Support); Protection 8; Impervious Toughness 4 [Alien, Technology] 22 points
SERVOS: Enhanced Strength 4, Reduced Agility 3 (-6) [Alien, Technology] 2 points
POWER: Comprehend 2 (Understand/Read alien languages); Senses 11 (Analytical Vision, Direction Sense, Extended Vision, Low-light Vision, Microscopic Vision 1, Radio [Accurate 2], Time Sense, Ultra-Hearing, Ultravision) [Alien, Technology] 15 points
ARM CANNON: Array [Alien, Technology] 27 points
POWER BEAM: Damage [Energy] 7, Increased Range +1, Multiattack +1 [Energy] 21 pointsAP (Power Suit): PARALYZER: 45 points; Removable -18 [Technology, Electric] 27 points 1 point
AP: CHARGE BEAM: Damage [Energy] 10, Increased Range +1, Activation (-2) [Energy] 18 points 1 point
AP: MISSILE: Damage [Ballistic] 11, Homing 1, Increased Range +1, Penetrating 8, Diminished Range (-1), Unreliable -1 [Explosive] 19 points 1 point
AP: MORPH BALL: Shrinking 1 (Size Rank -3, +1 Attack/Defense, +4 Stealth, -2 Intimidation, -1 Strength), Reduced Dexterity -3 (-6); Damage [Energy] 8, Area: Burst +1 [Energy] 17 points 1 point
SHOT: Damage 5, Increased Range +1; Affliction 10 (Fortitude; Dazed, Stunned, Paralyzed), Linked: Damage, Increased Range +1 30 points
AP: WHIP: Damage 1, Reach 3 (15 feet); Affliction 8 (Fortitude; Dazed, Stunned, Paralyzed), Linked: Damage, Reach 3 (15 feet) 15 points 1 point
ABILITIES 94 + SKILLS 31 + ADVANTAGES 30 + DEFENSES 11 + POWERS 82 = TOTAL: 248
Justice: Samus fights not just for bounties, but for revenge against Space Pirates and out of desire to stop such injustices.
Enemy: Space Pirates, particularly Zebesian pirates. Also, at various points: Metroids. She harbors a special enmity with the draconic Ridley.
Reputation: Samus is known throughout many galaxies and her name is feared.
Samus' history is long and troubled, full of conflict and hardship. She was born on a human colony called K-2L. At some point in her childhood, the birdlike Chozo came to K-2L to trade with the colonists. An elder Chozo called Old Bird taught young Samus much wisdom while the Chozo remained. Unfortunately, not long after the Chozo departed, Space Pirates led by the draconic Ridley attacked the colony and slaughtered nearly everyone. Only Samus survived. The Chozo returned in response to the distress signal, in time to save Samus from exposure. They took her into their care, infused her with Chozo DNA and crafted for her the Power Suit, one of the greatest technological wonders in the galaxy.
Trained by the Chozo, Samus became an athlete without peer, augmented by her Power Suit into a one-woman army. She eventually left the Chozo to pursue other goals across the universe, and at one point joined the Federation Police. Samus encountered the Space Pirates again several times, even after leaving the Federation Police to become a private bounty hunter.
Her first great mission saw her employed to fight the Space Pirate leader Mother Brain, a corrupted Chozo creation, and dismantle their operations. The Pirates attempted to use the Metroids on planet Zebes to create an army of deadly aliens, but Samus infiltrated their base and destroyed it from within. She slew the Pirate leadership, including giant Kraid and Mother Brain, as well as taking revenge on Ridley.
That would not be the last time she fought the Space Pirates, and even their leadership. Mother Brain was revived and restored her operations before Samus returned and destroyed her at the cost of the last Metroid's life. Ridley also returned many times in cyborg or clone form, and other Pirate operations sought to harness the dread power of Phazon, a deadly substance inimical to life. Samus battled her way through the Pirates and encountered Dark Samus, a Phazon-born doppelganger. In a final epic conflict, Samus destroyed Dark Samus and Phazon both along with Phaaze, their planet of origin.
Samus continues to hunt for the most dangerous criminals and aliens in the galaxy, a legendary name both feared and respected by friend and foe alike.
Samus is a reticent woman, spending weeks or months without uttering a single word to another soul. She is humorless in her pursuit of mission objectives or bounties, and particularly calculating when bringing down Space Pirates. Samus is somewhat of a lonely hunter, alone in the universe, with the Chozo seemingly extinct and her family long destroyed. The few people to which she gets attached invariably get destroyed in the conflicts that consume her life, so Samus remains cold and distant to those who cross her path. This only adds to her mystique and the legends surrounding her.
ABILITIES & RESOURCES
Infused with Chozo DNA and put through extreme training regimens, Samus is a super-athlete. She is incredibly fast and agile, with heightened senses and reflexes faster than any human's. She can perform tremendous acrobatic leaps and exert herself heavily for hours where others would fail. The Chozo trained Samus in a wide variety of weapons and gear, allowing her to pilot anything, adapt to new technologies and understand the mechanics behind the things she encounters. Samus' great intelligence and quick wits combined with her physical and martial prowess make her by far the most dangerous woman in the universe.
The CHOZO POWER SUIT bestowed upon Samus is a wonder of technology, its like rarely seen in the universe. Adaptable beyond measure, it can incorporate all manner of alien technology into its design. Even its base design turns Samus into a one-woman army, providing firepower and durability that let her battle huge alien beasts and prevail. When fully upgraded with a number of enhancements, the Power Suit becomes akin to a battleship in its firepower, granting Samus a wide variety of powers and senses. With the Power Suit at her command, Samus Aran can tackle any challenge.