Skills I can still manage to practice what I'm preaching, but abilities is trickier as 3rd edition has generally made abilities an even worse investment when trying to get the characters you want (and don't get me wrong I love 3rd ed. but I'd be lying if I said it didn't have its problems). There's the rare character like Crystal who I can get away with presence thanks to presence-based expertise's, but dexterity really got shafted and its only use became fueling three disparate skills. Whereas agility still manages to fuel a defense, initiative, and two skills.
Admittedly that can still be chalked up to sheet-making habits I can't bring myself to get over.
That said fighting I'm not certain I see what you're talking about, fighting I almost never neglect - I think the only one I dropped fighting for completely was Black Swan and that's because her backstory included no particular inclination towards fighting, she had to be expressly trained by Blue Jay, and that was focused on unarmed combat to take advantage of her suit's enhanced strength.
Still appreciate the critique.