After the Battle of the Trident, a number of Targaryen loyalists have fled the battlefield and disappeared in the surrounding woods, where they turned to banditry to survive. While the lords and knights of higher houses were pardoned by the new King and subsequently returned to their home, these men are a mixture of simple smallfolks with no home to return to and faithful Targaryen supporters who refused to bend the knee to an usurper of the throne. Initially no more than a nuisance, the bandits have become bolder in recent weeks and are now threatening the lands of House Whent...
I originally developed this adventure for a play-by-post solo game in which we played through the first half of it. After the game died because my player disappeared, I decided it would be a waste to throw the whole thing away, especially in light of the various people asking for prepared adventures on this forum on a regular basis. So I used it to practice my writing skills and cobbled the whole thing together into the attached pdf.
This is a a first version and because of that, the quality is probably not yet where I want it to be. This is where I am counting on you guys: Any feedback is welcome whether it is remarks on the general design of the adventure, proposed changes to individual encounters or simple spelling mistakes, I am happy for any feedback you can provide me with.
Ideally, I would like to include a small map sketch of House Whent's lands in the pdf, where the various locations (Harrentown, Greenmeadows, Wynn Tower etc) are shown in the form of doodles, but this will likely never happen due to my lack of artistic capabilities. Also, the way things are presented, it seems like I am putting more focus on fighting encounters compared to intrigues, but this is definitely not the case. It is just that non-violent scenes tend to be more free-form in my games and so I am struggling a bit in presenting them on paper. For the fighting scenes, I included gorgeous excel-based maps (lol ;-) ) and stats, which is likely an overkill, but was developed from the material I already had from the original adventure.
I hope somebody can gain something from it, whether it is a quick interlude for a player or two, or insipration for storylines
The adventure can be found here: