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Thread: The Merge: Prologue to Annihilation

  1. #2001
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    Re: The Merge: Prologue to Annihilation

    DRACO
    HP: 0, Status: Fatigued -> Fatigued + Bruised, Location: In the Roots of the World Tree, vs. Koschei

    Draco was about to respond to Aggie's compliment, when he noticed Koschei's attack coming in at unnatural speed. Draco knew he'd be unable to dodge, but managed to move enough to minimize the damage from the iron blade. He glared at Koschei, then at the remaining draugr who'd avoided his attack. Their impudence only served to anger him, but he'd had a chance to observe their leader; he steeled himself for a direct assault.

    Drago's Dodge Bonus is +8, so the attack hits.

    Toughness Save: 1d20 + 12 = [14] + 12 = 26; DC is 28, so Draco takes 1 Degree of damage and is Bruised!
    My builds can be found in the Roll Call forum here. And, here's the latest version of The Cast.
    Currently playing in: Identity Lost and The Merge: Prologue to Annihilation.

  2. #2002
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    Re: The Merge: Prologue to Annihilation

    AGGIE

    The swarm of psychotic clanks start firing their flame-throwers at the undead, sounding like a demented children's musical choir, warbling the melody to Ride of the Valkyries. Aggie hums along, moving her hands to direct her little expressions of insanity, like a musical conductor hopped up on caffeine and sugar. Sheggorath and Loki would be proud. At one point, you could swear she was using her gun as a baton!

    ooc
    ooc
    http://www.coyotecode.net/roll/lookup.php?rollid=185204 14 init
    Toot-Swarm Flamethrower: Line Area Damage 9 (DC 24; Line Area: 5 feet wide by 30 feet long, DC 19, Variable Descriptor 2: broad group - affects non living things)

    Remember, these things look like 9 inch tall cute steam-punk robots armed with baby-rattle modified weapons!
    Last edited by kirinke; 11-08-2017 at 03:55 PM.

  3. #2003
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    Re: The Merge: Prologue to Annihilation

    Five of the draugr are struck by the fire, although several manage to avoid the worst of it. The flames eagerly eat at their cold, dry flesh, making the undead screech in fury and agony!

    Draugr 1 and 2 are struck full force and both are at -1 and staggered.
    Draugr 3 is at -1 toughness, Draugr 4 is at -1 toughness and dazed and draugr 5 is unharmed.
    The Hand's turn.

  4. #2004
    Hierophant Bladewind's Avatar
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    Re: The Merge: Prologue to Annihilation

    Supergirl
    Kara Zor-El (Kara Danvers/ Melissa Benoist)
    Cond: Normal
    HP 0

    The ground around Kara`s feet ripples and almost buckles as she leaps up, closing the gap between the group and the attacking cluster in a heartbeat. She plows into them like a bulldozer, arcing up and over them to come back to her original starting point. There is a definite thud and a cloud of dust rises as she lands.


    OOC - I know it`s the Hand`s turn, but since I`ve got a moment and I`m next, this will be Kara`s action

    Steam Roll: Damage 12 [Line Area; Action – Move (Has to move the distance to use the power)] - Line Area, Damage DC is 27...
    Quote Originally Posted by Enigmatic One View Post
    Note to self, get Bruce and his Bat-force to take this one.
    Earth 218 - JLA Academy Setting
    Blade's Builds

    The Merge Character Sheet Lists
    The Cosmic Merge Character Sheet List

  5. #2005
    Keeper of Secrets Evolución's Avatar
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    The Hand

    the Monk sighs again. It seemed there was interlaced events of violence with outermost diplomacy in the middle. There was little he could do to revert this annoyance but finish it as quickly as possible. With a speed that defies his appearance, Sanzo quickly moves next to the sword wielding undead, and makes a series of fast movements with his hands, finishing in an open palm placed on the creature. Golden energy ripples on the creature as the sacred images of Buddha flood its mind.

    Using Palm of buddha on the big bad, he needs a damage DC 25 will save. Also this effect has secondary attack, so on his next turn he needs to save again.
    心のコスモ を 抱きしめて 遥かな 銀河 へ

  6. #2006
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    Re: The Merge: Prologue to Annihilation

    The Hand strikes Koschei and drives him back a bit, but with a contemptible sneer, he composes himself...
    He's at -1 toughness
    Meanwhile, Kara is playing bowling with the draugr, sending several of them flying...with some actually coming apart!

    Okay, time for a list.
    Draugr 1 - Incapacitated
    Draugr 2 - Incapacitated
    Draugr 3 - -2 toughness, staggered
    Draugr 4 - -2 toughness and staggered
    Draugr 5 - -1 toughness and staggered
    Draugr 6 - -1 toughness and dazed
    Draugr 7 - Incapacitated
    Draugr 8 - Unharmed
    Draugr 9 - Unharmed
    Draugr 10 - Unharmed
    Draugr 11 - Unharmed
    Draugr 12 - Unharmed
    With a snarl and a hissing screech, the remaining Draugr get ready to attack!

    Those who are dazed or staggered only move closer, unable to do more. That still leaves 5 who can attack.
    All but Supergirl receive one attack. DC to resist is always 23

    Draco: 16
    Aggie: 14
    Hand: 20
    Griffin: 22
    Manhattan: 18
    After that...Griffin's turn
    Last edited by Neo-Paladin; 11-14-2017 at 02:50 PM.

  7. #2007
    Keeper of Secrets betterwatchit's Avatar
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    Re: The Merge: Prologue to Annihilation

    Griffin

    Status: 1 Injury, Dazed.

    Griffin takes quite the blow across the chest from the draugr, and he reacts by firing his sword's light beam at it, going "Stay DOWN!"

    OOC: Griffin's now Dazed: Toughness: 1D20+12 = [3]+12 = 15. Griffin attacks the Draugr who hit him with the Light Beam. Light Beam: 1D20+12 = [19]+12 = 31 If a critical is scored, Griffin raises the DC by +5 to DC 28.
    Last edited by betterwatchit; 11-14-2017 at 04:06 PM.

  8. #2008
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    Re: The Merge: Prologue to Annihilation

    DRACO
    HP: 0, Status: Fatigued + Bruised, Location: In the Roots of the World Tree, vs. Koschei

    Draco stopped short of growling as the draugr came at him. It was fast, but not fast enough; Draco timed an inside step to block the undead's arm, then moved his own arm through a partial rotation to effortlessly deflect the blow. He shifted his balance, changing the angle of his momentum as he did, in preparation for his own attack.

    Draco's able to parry the attack.
    My builds can be found in the Roll Call forum here. And, here's the latest version of The Cast.
    Currently playing in: Identity Lost and The Merge: Prologue to Annihilation.

  9. #2009
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    Re: The Merge: Prologue to Annihilation

    //YIKES! Sorry...the DC is 23, not 28!!!

  10. #2010
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    Re: The Merge: Prologue to Annihilation

    AGGIE -1 Toughness, 2 HP

    Fighting in hell was nothing like fighting on the prime material plane. It took quite a bit of extra concentration to keep her little clanks focused on the undead and not the living, so she really wasn't paying attention to her surroundings and barely dodged out of the way of the dead-thing's wild swing. Still, the edge of it's rusty hook grazed her arm and she yelped. "That was rude!" she scolded.

    ooc
    http://www.coyotecode.net/roll/lookup.php?rollid=186661 12 Really?! Toughness Save

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