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Thread: The Merge 3E (Recruitment closed)

  1. #51
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    Re: The Merge 3E (Recruiting)

    Quote Originally Posted by Shadow Mask View Post
    In the series Batman, the brave and the bold had a joker in an alternate world who was a hero called red hood though he still kept the iconic clown look behind his mask.
    I think it was only the white skin he had. which was caused by him taking a dip in the chemical like the original joker did

  2. #52
    OPA Belta Jemal's Avatar
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    Re: The Merge 3E (Recruiting)

    Gnalthor, if you added a bit to that you could end up playing Bruce Stark, the Iron Bat!

  3. #53
    MCRN Admiral Bladewind's Avatar
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    Re: The Merge 3E (Recruiting)

    Quote Originally Posted by Lord Fell View Post
    "I call myself... The Twilighter"
    "Oh cool. Team Edward?"
    "...."
    "...?"
    "I no longer call myself The Twilighter."
    Ha !

    Out of curiosity, only one version of each character made it over or is it possible that there are multiples of the same hero?

    My initial thought on this one is a Spiderwoman/ Batgirl Amalgam:
    Robin Drake is the daughter of Tim Drake and Jessica Drew on a combined world. Luckily for her, on this world she didn't really have to worry about her secret identity being known by most people who'd read comics...

    She goes by the name of Nightwing.



    Alternatively, same costume and name, but essentially Cir-El in the suit. Mind you, I think someone already called Superboy...
    Last edited by Bladewind; 12-28-2014 at 09:07 PM.
    Quote Originally Posted by Enigmatic One View Post
    Note to self, get Bruce and his Bat-force to take this one.
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  4. #54
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    Re: The Merge 3E (Recruiting)

    Post edited to make finding the character easier.



    John Constantine - PL 11

    Strength 0, Stamina 4, Agility 3, Dexterity 2, Fighting 4, Intellect 2, Awareness 4, Presence 4

    Advantages
    Evasion 2, Fearless, Inspire 5, Languages 4, Leadership, Move-by Action, Ritualist

    Skills
    Acrobatics 7 (+10), Athletics 10 (+10), Close Combat: Judgement :Spear of Angels: Damage 11 7 (+11), Deception 6 (+10), Expertise: Religion 8 (+10), Insight 10 (+14), Intimidation 6 (+10), Investigation 14 (+16), Perception 10 (+14), Sleight of Hand 8 (+10), Stealth 7 (+10)

    Powers
    Body of Heaven and Hell: Immunity 6 (Disease, Environmental Condition: Cold, Environmental Condition: Heat, Poison, Starvation & Thirst, Suffocation: Drowning)
    Divine Wings: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Wings)
    Infernal Skin: Protection 7 (+7 Toughness)
    Judgement :Spear of Angels: Damage 11 (DC 26; Alternate Resistance: Will, Reach (melee): 5 ft.)
    . . Condemnation :Spear of Fallen Angels: Damage 11 (Alternate; DC 26; Penetrating 5, Reach (melee): 5 ft.)
    Regular Joe: Morph 1 (+20 Deception checks to disguise; Single form)

    Offense
    Initiative +3
    Condemnation :Spear of Fallen Angels: Damage 11, +11 (DC 26)
    Grab, +4 (DC Spec 10)
    Judgement :Spear of Angels: Damage 11, +11 (DC Will 26)
    Throw, +2 (DC 15)
    Unarmed, +4 (DC 15)

    Complications
    Addiction: John has been smoking several packs a day for a few decades, even having the cancel in his lungs demoically removed to spare his life.
    Enemy: John has been waging a war against Hell for decades, he has no friends there.

    Languages
    Arabic, Divine, English, Greek, Hebrew, Infernal, Latin, Russian, Spanish

    Defense
    Dodge 11, Parry 11, Fortitude 11, Toughness 11, Will 11

    Power Points
    Abilities 46 + Powers 48 + Advantages 15 + Skills 31 (93 ranks) + Defenses 29 = 169


    Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
    Mutants & Masterminds, Third Edition is 2010-2014 Green Ronin Publishing, LLC. All rights reserved.
    Last edited by Papabear; 01-05-2015 at 09:02 PM.

  5. #55
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    Re: The Merge 3E (Recruiting)

    Quote Originally Posted by Jemal View Post
    Gnalthor, if you added a bit to that you could end up playing Bruce Stark, the Iron Bat!
    I like that idea, ill see if i cant shift the points around so it fits

  6. #56
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    Re: The Merge 3E (Recruiting)

    Quote Originally Posted by Bladewind View Post
    Ha !

    Out of curiosity, only one version of each character made it over or is it possible that there are multiples of the same hero?

    My initial thought on this one is a Spiderwoman/ Batgirl Amalgam:
    Robin Drake is the daughter of Tim Drake and Jessica Drew on a combined world. Luckily for her, on this world she didn't really have to worry about her secret identity being known by most people who'd read comics...

    She goes by the name of Nightwing.



    Alternatively, same costume and name, but essentially Cir-El in the suit. Mind you, I think someone already called Superboy...
    Yes, it is possible that there is more than one version of a given hero. So, your idea would fit quite well.

  7. #57
    MCRN Admiral Bladewind's Avatar
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    Re: The Merge 3E (Recruiting)

    Gonna go with the Spiderwoman in Batman motif persona.

    Question... what happened to characters whose alternate ids were major shakers? Like Tony Stark, Bruce Wayne et al ? Did they transition? Did they keep their wealth ? (You already addressed the issue of comic books revealing secret ids...)

    Also, I know his was put out there in another thread and our initial thoughts did not coincide - 3 pts per PP for skills includes combat? I know I argued elsewhere against but I discovered/ noticed a reason to allow... Having a skill in a specific fighting style should be cheaper than generalization to have a reason to specialize. Character A spending PP and getting a +9 Unarmed vs Character B spending 3 PP and getting +6 across the board has merit. Your thoughts ?
    Last edited by Bladewind; 12-29-2014 at 11:46 AM.
    Quote Originally Posted by Enigmatic One View Post
    Note to self, get Bruce and his Bat-force to take this one.
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  8. #58
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    Re: The Merge 3E (Recruiting)

    Yes, it does include combat.

    As for what translates: Stark Tower itself actually materialized in NYC, but Tony had to pull some crazy financial stunts to even begin to amass another fortune, for his assets outside of the tower did not move over. Doom, on the other hand, is still as rich as before simply because Latveria translated over with him. Yes, this did some really strange things with geography, with some scientists actually postulating that the Earth has grown slightly larger now...but then again, no gravitational changes have been seen...

    I am not yet certain if Batman made it. We'll see....

  9. #59
    MCRN Admiral Bladewind's Avatar
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    Re: The Merge 3E (Recruiting)



    Nightwing (Robyn Drake)
    PL10


    Abilities
    Strength 8,
    Stamina 7,
    Agility 1,
    Dexterity 4,
    Fighting 7,
    Intellect 2,
    Awareness 2,
    Presence 2

    Powers
    Spider-like Abilities: (12 points)
    Wall Crawling: Movement 2
    Alt: Leaping 4 [120 ft]
    Alt: Swinging: Movement 1
    Toxin Immunity: Immunity 2 [Must be exposed to toxin at least once],
    Spatial Awareness: Senses 5 [Accurate, Ranged, Radius Mental Danger Sense]

    Yeah, A Spider Does That: (31 points)
    Web Spinning: Create 8 [Continuous, Stationary; Permanent; Quirk - must be anchored to something, Flat - Tether]
    Alt: Web Throwing: Move Object 8
    Alt: Web Nets (Safe Fall): Movement 1 [Ranged (Shapeable), Burst Area 2, Affects Others, Attack; Quirk - Requires Anchor]
    Alt: Venom Blast: Damage 11 [Bio-Electric Energy; Ranged]
    Alt: Stun Blast: Affliction 10 [(Resisted by Fortitude; 1st: Dazed, 2nd: Stunned, 3rd: Incapacitated)]
    Alt: Snare: Affliction 11 [(Resisted by Dodge, Overcome by Damage; 1st: Hindered & Vulnerable, 2nd: Defenseless & Immobile) Extra Condition, Ranged, Limited Degree, Precise]

    Web Stunts (0 Points)
    Alt: Webbing Over the Eyes: Affliction 11 [Resisted by Dodge, Overcome by Strength/Damage; 1st: Visually Impaired, 2nd: Visually Disabled, 3rd: Visually Unaware; Continuous, Ranged, Cumulative; Limited to One Sense (Vision), Fades]
    Alt: Oh Shut Up: Affliction 11 [Resisted by Dodge, Overcome by Strength/Damage; 1st: Speech Impaired, 2nd: Speech Disabled; Continuous, Ranged, Cumulative; Limited to One Sense (Vision), Fades, Limited Degree]

    Equipment:

    Cowl
    Darkvision: Senses 2,
    Telescopic Lenses: +5 Equipment Bonus to overcome penalty for distance on perception checks

    Utility Belt
    Flashbang Grenades: Affliction 4 [Resisted by Fortitude: Visual and Auditory Impaired, Visual and Auditory Disabled, Visual and Auditory Unaware; Burst Area, Ranged, Extra Condition]
    Alt: Smoke Bombs: Concealment 4 [Attack, Cloud Area (Visual - All)]
    Alt: Batarangs: Damage 1 [Strength Based; Ranged, Multi-Attack; Ricochet 2]
    Alt: Tear Gas Pellets: Affliction 4 [Resisted by Fortitude: Dazed and Vision Impaired, Stunned and Vision Disabled, Incapacitated; Cloud Area, Progressive, Extra Condition; Sense Dependent (sight)]
    Alt: Sleep Gas Pellets: Affliction 5 [Resisted by Fortitude; Fatigued, Exhausted, Asleep; Cloud Area, Ranged]

    Standard Equipment

    Rebreather (Limited Immunity: Suffocation) (1 ep)
    Flashlight (1 ep)

    Advantages
    Agile Feint,
    All-Out Attack,
    Defensive Roll 2,
    Equipment 5,
    Evasion 1,
    Hide in Plain Sight,
    Improved Defense,
    Improved Hold,
    Improved Initiative 2,
    Instant Up,
    Jack-of-all-Trades,
    Move-by Action,
    Power Attack,
    Ranged Attack 4,
    Set-Up 1,
    Takedown 2,
    Well-Informed,

    Presence Advantages

    Assessment,
    Benefit 1 [Cipher: Investigation checks at -5 concerning her]

    Skills
    Acrobatics 14 (+15),
    Athletics 3 (+11),
    Close Combat: Unarmed 4 (+11),
    Deception 8 (+10),
    Expertise: Computers 10 (+12),
    Expertise: Streetwise 3 (+5),
    Expertise (+2),
    Expertise (+2),
    Insight 5 (+7),
    Intimidation 4 (+6),
    Investigation 10 (+12),
    Perception 5 (+7),
    Persuasion 5 (+7),
    Ranged Combat: Web/Venom 1 (+9),
    Sleight of Hand 5 (+9),
    Stealth 7 (+8),
    Technology 3 (+5),
    Treatment (+2),
    Vehicles (+4)

    Offense
    Initiative +9
    Venom Blast +9, Damage 11
    Unarmed +11, Damage 8
    Batarangs +8, Damage 9, Ricochet 2

    Defense
    Dodge 11,
    Parry 10
    Toughness 9 (Def Roll 2),
    Fortitude 8,
    Will 9

    Power Points
    Abilities 66 + Powers 41 + Advantages 26 + Skills 29 + Defenses 21 = Total 184

    Complications
    Motiviation: Responsibility - with great power... Yeah Right ! Do you have any clue what a thrill jumping off buildings with nothing to stop you but a thin stream of liquid that turns to a string on contact with air? Hell yes !
    Identity: Thrillkiller Batgirl - Partly on purpose, partly by chance, Nightwing's current costume is based on an Elseworld`s Batgirl with just a slightly darker tone. She uses this to her advantage on occasion. She considered the Spider Gwen costume when she got here, but ran into Peter Parker and thought that would be tactless.
    Relationships: She has a soft spot for anything Bat or Spider related, and if proven to be genuine she'll go out of her way to protect them. (Someone in a Batsuit isn`t automatically going to garner her respect, but proven links to the clan and their motivations is another matter.)
    Acceptance/ Justice: Having her parents walk the line between registration and anti-registration, and practicaly being raised in the Bat-Cave for that matter, Robyn has an interesting view of Justice. She aspires to be like Captain America or Superman but sees the need for Batman and Daredevil...

    Background
    In the mid-nineties, the Justice League and the Avengers were at odds. Members from each team had defected to the other and it was among the first times that Batman and Captain America agreed directly. They`d worked together before, but each had issues with the other`s style and methods. But Captain America and Batman both stood against the government this time, right alongside the Man of Steel. They were at odds with friends like Iron Man, the Flash, the Atom, Spiderman… The Registratrion Act had truly divided heroes.

    During that paranoia, SHIELD deployed Spider Woman to Gotham to gather secrets and information on the Bat Family. Knowing full well that Batman would not trust her, Fury had sent Drew in more as a smokescreen and diversion than anything else. But during the intrigue and the drama something unexpected happened… Red Robin and Spider Woman started a relationship!

    In 2012, the latest incarnation of the Batman had a new partner. Named Robyn originally in jest, she chose the name of Nightwing and quickly made a name for herself.

    Now, a new world, new challenges... Some of the big brains are trying to determine if there's a way to fix things. In the meantime, Robyn is working to defend those that are here.


    Design Notes

    • PL 11/165 PP (10/180); 1 Social Advantage/ Rank of Presence; All skills at 3 ranks/ PP
    • This build starts with a Thorpocalypse Spider Woman, pillages liberally from a Thorpocalypse Spidey and then adds skills from Red Robin and various equipment from the Bat Clan
    • In the "Yeah, A Spider Does That" array, not all of the powers cap out or use all available points. This is on purpose. For instance, the Web Throwing shouldn't be higher than her strength score...
    • Fades on Webbing Over the Eyes and Oh Shut Up is meant to represent that the web evaporates a bit every round, even if the target continues to be afflicted.
    • Note, the webs are not devices and that I moved Swinging from EP to PP.
    Last edited by Bladewind; 03-09-2016 at 04:23 PM.
    Quote Originally Posted by Enigmatic One View Post
    Note to self, get Bruce and his Bat-force to take this one.
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  10. #60
    OPA Belta Jemal's Avatar
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    Re: The Merge 3E (Recruiting)

    Quote Originally Posted by Neo-Paladin View Post
    Yes, it does include combat.
    That does make meeting offensive caps easier.
    As for what translates: Stark Tower itself actually materialized in NYC, but Tony had to pull some crazy financial stunts to even begin to amass another fortune, for his assets outside of the tower did not move over. Doom, on the other hand, is still as rich as before simply because Latveria translated over with him. Yes, this did some really strange things with geography, with some scientists actually postulating that the Earth has grown slightly larger now...but then again, no gravitational changes have been seen...
    Actually it would take almost no time at all to figure out if the earth had changed size. About 5 minutes if the satellites are still working, maybe an hour if there's NO communication at all with orbit.

    http://en.wikipedia.org/wiki/Eratosthenes Figured it out over 2000 years ago, I'm sure Mr Fantastic, Tony Stark, and Neil DeGrasse Tyson can recalculate.

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