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Thread: Jab's Builds!

  1. #4131
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    Neon the Unknown



    NEON THE UNKNOWN (Tom Corbet)
    Created By:
    Jerry Iger & Lou Fine
    First Appearance: Hit Comics #1 (July 1940)
    Role: Forgotten Golden Age Character, Flying Blaster
    PL 7 (87)
    STRENGTH
    2 STAMINA 2 AGILITY 3
    FIGHTING 8 DEXTERITY 2
    INTELLIGENCE 0 AWARENESS 1 PRESENCE 1

    Skills:
    Deception 4 (+5)
    Intimidation 3 (+4)
    Expertise (Soldier) 5 (+5)

    Advantages:
    All-Out Attack, Improved Aim, Ranged Attack 5

    Powers:
    Flight 5 [10]
    "Neonic Energy" Blast 7 [14]

    Offense:
    Unarmed +8 (+2 Damage, DC 17)
    Neonic Energy Blast +6 (+6 Ranged Damage, DC 21)
    Initiative +3

    Defenses:
    Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +2, Fortitude +5, Will +5

    Complications:
    Motivation (Justice)

    Total: Abilities: 38 / Skills: 12--6 / Advantages: 7 / Powers: 24 / Defenses: 12 (87)

    -Neon the Unknown was a short-lived character in Hit Comics (from the comic gods of weird ideas at Quality), lasting for 17 issues (not a great run, but certainly not the shortest- he outlasted SEVERAL JSAers!). He was a Foreign Legion soldier who was part of a platoon that got caught out in the desert- the entire unit died of dehydration, but Tom Corbet managed to drink some glowing water he found in a Magical Oasis, and turned into Neon the Unknown (Neon being a relatively-unknown element at this time).

    -Neon shot energy blasts at a time when "Blaster" had yet to become one of the key archetypes is comics, but that's about all he gets credit for, as he vanished until a retroactive story placed him with the Freedom Fighters at Pearl Harbor, where he was killed alongside the others. However, most of the later team save for him and Magno the Magnetic Man failed to turn up alive at a later date. That pretty much makes him the least-respected Golden Age hero ever, as even in his re-debut after 40 years, he couldn't catch a break. However, in a REALLY REALLY LATE Retcon, he was revealed alive in a 2008 Freedom Fighters storyline. He's revealed to have been living in the same Magical Oasis for all that time.

    -Imagine a PL 6 Blaster archetype, and you've got Neon. Few feats or skills, and a low-level blast. Hey, the guy didn't outlive freaking Red Bee, he ain't getting PL 8 stats, y'know?

  2. #4132
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    Re: Jab's Builds!

    Plus, he's wearing the poofy shirt. If there's one thing we learned from "Seinfeld", it's that the poofy shirt is never good.

  3. #4133
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    Black Condor (Richard Grey, Jr.)



    So sometimes the men DO dress in Fanservicey outfits!

    THE BLACK CONDOR I (Richard Grey, Jr., aka Tom Wright)
    Created By:
    Will Eisner & Lou Fine
    First Appearance: Crack Comics #1 (May 1940)
    Role: Flying Hero
    Group Affiliations: The Freedom Fighters, The All-Star Squadron
    PL 8 (124)
    STRENGTH
    3 STAMINA 4 AGILITY 4
    FIGHTING 8 DEXTERITY 3
    INTELLIGENCE 1 AWARENESS 2 PRESENCE 3

    Skills:
    Aerobatics 5 (+9)
    Athletics 5 (+8)
    Close Combat (Unarmed) 2 (+10)
    Deception 4 (+7)
    Expertise (Animal Handling) 5 (+6)
    Expertise (Politics) 4 (+5)
    Insight 3 (+5)
    Investigation 3 (+5)
    Perception 4 (+6)
    Persuasion 2 (+5)
    Stealth 3 (+7)

    Advantages:
    Agile Feint, Benefit (Senator), Contacts, Evasion, Favored Environment (Air), Improved Disarm, Move-By Action, Ranged Attack 5, Set-Up, Teamwork

    Powers:
    "Flight Learned From Condors, Because That's How Stuff Works"
    Flight 6 (120 mph) [12]

    "Black Light Pistol" (Flaws: Easily Removable) [9]
    Blast 7 (14) -- (15 points)
    AE: "Stun Beam" Affliction 7 (Fort; Dazed/Stunned/Incapacitated) (Extras: Ranged) (14)

    Offense:
    Unarmed +10 (+3 Damage, DC 18)
    Black Light Pistol +8 (+7 Ranged Damage, DC 22)
    Pistol Stun +8 (+7 Ranged Affliction, DC 17)
    Initiative +4

    Defenses:
    Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +4, Fortitude +6, Will +5

    Complications:
    Motivation (Justice)
    Secret (Identity)- Richard Grey takes the identity of Senator Thomas Wright after failing to save the man's life. This allows him a dual identity.

    Total: Abilities: 56 / Skills: 40--20 / Advantages: 14 / Powers: 21 / Defenses: 13 (124)

    -Black Condor was initially a take on the old Tarzan theme (at that time, that book was actually semi-recent), a boy raised in Mongolia by super-intelligent condors (no, really), from which he learned how to fly. He was later taught by a mountain hermit to speak and become civiliazed, killed the Mongolian bandits who slew his parents, and moved to the United States. Retconned into a generic "radioactive meteor" origin, he can fly under his own power, use a "Black Light Pistol" (whatever the hell that is). And he's actually a senator in disguise, taking the identity of a man whom he failed to save. His career was devoted to fighting crooked politicians, bootleggers and racketeers.

    -Well how's that for a unique storyline? Not that it saved him; he died with the rest of the Quality Comics characters, with a whimper, only showing up decades later in the JSA/JLA cross-overs under "Earth-X". Despite his super-cool name (which should rightfully belong to awesome characters), he was portrayed as a boring, generic hero and didn't really do anything, and it's been stated that he died, but we never found out how (you gotta suck pretty hard to not even get a heroic death story- hell, even WING got one, and he was just a sidekick!). He eventually got a legacy in Ryan Kendall, who again has very few fans. Currently (well, not anymore), there's even a third Black Condor.

    -Fairly simple build, a guy who focuses on aerial combat and being pretty quick on the draw and hard to hit. Nobody's shaking in their boots against him, but he's decent. More notable are his Contacts feat and his senator Benefit, making him a pretty handy guy for the Freedom Fighters.
    Last edited by Jabroniville; 02-08-2015 at 09:15 PM.

  4. #4134
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    Re: Jab's Builds!

    The funniest thing about the 3rd Black Condor was he had his powers bestowed by a Spider Goddess. That's right, the chosen champion of a spider goddess is a bird themed guy. Apparently the writer failed his class in "comic book origins 101". Spider Goddess...Spider guy. Bird guy...find bird patron, stat.

    And the second Black Condor had a series way back when, so they probably covered how the first one died there. *Shrug* Though he probably died when he figured out that Condors can't actually teach you to fly, and with that realization...fell to his death. It's very similar to the way flight happens in Hitchhikers Guide to the Galaxy in that the trick is to remain distracted, so that you miss the ground.

  5. #4135
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    Re: Jab's Builds!

    Quote Originally Posted by Horsenhero View Post
    *Shrug* Though he probably died when he figured out that Condors can't actually teach you to fly, and with that realization...fell to his death.
    Can they at least teach you to skateboard?
    “The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views...which can be very uncomfortable if you happen to be one of the facts that needs altering.”

    -Doctor Who

  6. #4136
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    Black Condor (Ryan Kendall)




    Ha-ha, I could read the panels where they die all day.

    THE BLACK CONDOR II (Ryan Kendall)
    Created By:
    Brian Augustyn & Rags Morales
    First Appearance: Black Condor #1 (June 1992)
    Role: Flying Hero
    Group Affiliations: The Freedom Fighters, Primal Force
    PL 8 (132)
    STRENGTH
    3 STAMINA 4 AGILITY 4
    FIGHTING 11 DEXTERITY 3
    INTELLIGENCE 1 AWARENESS 1 PRESENCE 0

    Skills:
    Aerobatics 6 (+10)
    Close Combat (Unarmed) 1 (+11)
    Deception 5 (+5)
    Insight 4 (+5)
    Intimidation 6 (+6)
    Perception 6 (+7)
    Stealth 4 (+8)

    Advantages:
    Accurate Attack, Defensive Roll, Equipment 1 (Knife), Great Endurance, Move-By Action, Ranged Attack 3, Set-Up

    Powers:
    "Telekinesis & Stuff"
    Flight 6 (120 mph) [12]
    Regeneration 6 [6]
    Mind Reading 4 (Flaws: Limited- Emotions Only) [4]

    "Throwing Stuff" Blast 5 (Feats: Accurate 2, Ricochet, Homing 2) (Quirks: Requires Objects) (14) -- [16]
    • AE: Deflect 10 (10)
    • AE: Move Object 6 (12)

    Offense:
    Unarmed +11 (+3 Damage, DC 18)
    Knife +11 (+4 Damage, DC 19)
    Thrown Things +10 (+5 Ranged Damage, DC 20)
    Initiative +4

    Defenses:
    Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +4 (+5 D.Roll), Fortitude +7, Will +5

    Complications:
    Motivation (Justice)
    Enemy (Grandfather)- Kendall's Grandfeather Creighton is continuously hunting him, in order to discover the secrets that allow for his powers.

    Total: Abilities: 54 / Skills: 34--17 / Advantages: 9 / Powers: 38 / Defenses: 15 (132)

    -I have no idea why they created a second Black Condor in this manner. I mean, with such a cool name, you could come up with tons of bird-themed guys, from power-armor types to badass street-level Batman characters. But no, they stick it with some regular guy with a bunch of unrelated, low-level powers and flight. He actually got his own series for a brief flicker of time, before being casually tossed onto the Freedom Fighters. And in that role, he was the first casualty of Infinite Crisis, being run through by Sinestro. Not much of a run for a character, but he did get a successor with the new Freedom Fighters series, so there's that (hee).

    -Ryan Kendall gained his powers from the genetic experiments of his father, a member of a secret Society of The Golden Wing. Kendall escaped, and was hunted by his evil grandfather, hoping to unlock the secrets of human flight from studying the boy. The 2006-era Black Condor is John Trujillo, a Native-looking Arizonian from a Mayan Spider Goddess (??)- he's a serious sort, uncomfortable interacting with other people.

    -Another pretty cheap PL 8 build, though he only matches that defensively. He's no major powerhouse, and his offensive capabilities are pretty minor. I'm a little hazy on just how powerful he is, since I've never read a comic where he did anything other than get run through by a yellow beam of light or just punch mind-controlled civilians in the background. Flying Guys are tricky that way- exactly what is supposed to make them match a higher PL, if they're not master Martial Artists?
    Last edited by Jabroniville; 08-16-2016 at 03:57 AM.

  7. #4137
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    Re: Jab's Builds!

    Well, for the third Black Condor, his write up in H&V pretty much looks spot on. He's somewhat super-strong (they list him at Str. 8) and durable (Toughness 8) and has some tricks he can do with wind (blowing things over, countering fires and the like). Mostly he's a scrapper type who can fly.
    Last edited by Horsenhero; 02-09-2015 at 09:14 AM.

  8. #4138
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    Re: Jab's Builds!

    Ryan Kendall had a big ol' knife. You can see it sheathed on his right hip in both these pictures. He was rather proficient with it, and he used it as a ranged weapon in conjunction with his telekinisis (making the thrown knife more accurate, and being able to return to him).

  9. #4139
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    Re: Jab's Builds!

    Oh hey, lookit that- I didn't even notice it. It's not mentioned elsewhere, either. Thanks- I'll put that in. He gets a bit more versatile now.

  10. #4140
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    Firebrand (Rod Reilly)



    Dude! That's indecent!

    FIREBRAND I (Rod Reilly)
    Created By:
    S.M. Iger & Reed Crandall
    First Appearance: Police Comics #1 (Aug. 1941)
    Role: Forgotten Golden Age Hero
    Group Affiliations: The Freedom Fighters, The All-Star Squadron
    PL 6 (71)
    STRENGTH
    2 STAMINA 3 AGILITY 4
    FIGHTING 7 DEXTERITY 3
    INTELLIGENCE 1 AWARENESS 1 PRESENCE 1

    Skills:
    Acrobatics 4 (+8)
    Athletics 4 (+5)
    Close Combat (Unarmed) 2 (+9)
    Deception 4 (+5)
    Perception 4 (+5)
    Stealth 5 (+7)
    Vehicles 1 (+4)

    Advantages:
    Benefit (Wealth), Improved Trip, Teamwork

    Offense:
    Unarmed +9 (+2 Damage, DC 17)
    Initiative +4

    Defenses:
    Dodge +9 (DC 19), Parry +9 (DC 19), Toughness +3, Fortitude +5, Will +4

    Complications:
    Motivation (Excitement)- Rod Reilly became a superhero out of boredom from his life as a socialite- the son of a wealthy steel tycoon.

    Total: Abilities: 44 / Skills: 24--12 / Advantages: 3 / Powers: 0 / Defenses: 12 (71)

    -Rod "Firebrand" Reilly looks like the worst superhero ever- seriously, a TRANSPARENT PINK SHIRT? A bored and wealthy socialite, Rod decided to fight crime with his servant/pal "Slugger" Dunn, an ex-boxer. He lasted only about a year in Police Comics, being leapt over by Plastic Man, Phantom Lady and The Human Bomb, who were around for years. It wasn't until 1981 that we'd see him again, as DC's purchase of Quality's characters introduced Firebrand to The All-Star Squadron, and Rod was chosen as one of the ONLY superheroes to not make it out of World War II alive! Firebrand was thus killed in the attack on Pearl Harbor, leaving his sister Danette to take over his role as a much more important character. Years later, Stars and S.T.R.I.P.E. would imply that he was slaughtered by The Dragon King.

    -As a crappy superhero, the first Firebrand can take PL 6 and like it. I imagine Slugger Dunn to be little more than a PL 4 Thug. Amazingly enough, this douche somehow earned THREE Legacies! That's what having a cool name gets you.

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