Page 402 of 1544 FirstFirst ... 3023523924004014024034044124525029021402 ... LastLast
Results 4,011 to 4,020 of 15435

Thread: Jab's Builds!

  1. #4011
    MCRN Admiral
    Join Date
    Apr 2014
    Posts
    6,571

    Re: Jab's Builds!

    Thanks! Where'd you find that? DC's Cosmic Teams site has been down, making things like that hard to find. There's no DC comparison anywhere close to the Unofficial Appendix to the Handbook to the Marvel Universe out there.

  2. #4012
    MCRN Admiral
    Join Date
    Apr 2014
    Posts
    6,571

    Hawkman (Fel Andar)



    This picture is the only one on Wikipedia and two different DC Wiki sites for "Fel Andar". It better damn well be him .

    HAWKMAN III (Fel Andar)
    Created By:
    Tony Isabella & Richard Howell
    First Appearance: The Shadow War of Hawkman #1 (May 1985)
    Role: Retcon Character, The Mole
    Group Affiliations: The Justice League of America, Thanagar
    PL 9 (128)
    STRENGTH
    3/5 STAMINA 5/6 AGILITY 4
    FIGHTING 11 DEXTERITY 5
    INTELLIGENCE 3 AWARENESS 3 PRESENCE 3

    Skills:
    Aerobatics 9 (+14)
    Athletics 4 (+7, +9 Harness)
    Deception 10 (+12)
    Expertise (Spy) 9 (+12)
    Insight 3 (+6)
    Investigation 5 (+8)
    Perception 4 (+7)
    Persuasion 2 (+5)
    Ranged Combat (Lasers) 1 (+11)
    Stealth 2 (+6)
    Technology 3 (+6)
    Vehicles 2 (+7)

    Advantages:
    Equipment 4 (Ancient Weapons, Thanagarian Tech- Laser Blasters +5- Multiattack), Improved Critical (Axe), Move-By Action, Quick Draw, Ranged Attack 5

    Powers:
    "Thanagarian Physiology"
    Senses 3 (Extended & Low-Light Vision, Extended Hearing) [3]

    "Anti-Gravity Metal Harness" (Flaws: Removable) [11]
    Flight 7 (250 mph) (Flaws: Winged) (7)
    Enhanced Strength 1 (2)
    Enhanced Stamina 1 (2)
    Immunity 2 (Cold, High Altitudes) (2)
    -- (13 points)

    Offense:
    Unarmed +11 (+3 Damage, DC 18)
    Nth Metal Harness +11 (+5 Damage, DC 20)
    Spear +11 (+7 Damage, DC 22)
    Laser Blaster +11 (+5 Ranged Damage, DC 20)
    Initiative +4

    Defenses:
    Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +5 (+6 Anti-Gravity Metal Harness), Fortitude +6 (+7 Harness), Will +5

    Complications:
    Responsibility (Thanagar)- Fel Andar is a Thanagarian spy agent.
    Relationship (Sharon Parker)- The two fell in love, despite her being an Earthwoman. She was brainwashed into being the Silver Age Hawkgirl, but Andar murdered her when she recovered and revealed his duplicity.

    Total: Abilities: 74 / Skills: 34--17 / Advantages: 12 / Powers: 14 / Defenses: 11 (128)

    -Fel Andar was initially used as a generic villain meant to represent the fascistic Thanagar- he led a team to Earth in order to steal the Hawks' technology. He was quickly defeated, and was later shown as a ghost. If only they'd left it there...

    -Andar was reborn following an Invasion! story as a Thanagarian spy who arrived on Earth before Katar Hol, married an Earth woman, and infiltrated the Justice League as the second Hawkman (technically the third, as I'm going in order they appeared). He pretended to be Carter Hall, Jr., and was mainly there to "explain away" any Hawkman-themed stories that took place in continuity before the new Hawkworld series retconned Katar into arriving on Earth much more recently than the Silver Age. When his wife Sharon recovered from her brainwashing, Andar killed her for betraying him to the JLA, and was exiled from Earth- he was imprisoned upon returning to Thanagar. He would vanish for over a DECADE (I mean, which writer would dare mess with ANOTHER retcon character in the Hawks' mythology?), popping up in Rann-Thanagar War as a guy trying to redeem himself to his son, Charley (his & Sharon's son, and the Golden Eagle). Unfortunately, he was killed by Blackfire, along with Hawkwoman.

    -Andar is more or less like Hawkman & Hawkwoman, but lacks the earlier Silver Age Hawkpeople powers. He's a much better liar, though, but naturally brings up the odd bit about lying in M&M- technically, it is basically IMPOSSIBLE to lie as frequently and as well as people like Andar or Terra do, invading super-hero groups and pretending to be something they're not- they make the equivalent of THOUSANDS of Deception checks against some reasonably-high Insight scores over months, and then it's all "OH HO HO I WAS ACTUALLY LYING YOU GUYS!" RPGs just don't have a set-up to properly explain why the heroes would never figure it out.
    Last edited by Jabroniville; 01-31-2015 at 11:23 PM.

  3. #4013
    OPA Belta
    Join Date
    Apr 2014
    Location
    DeKamore, IL, Earth-Two
    Posts
    1,291

    Re: Hawkman (Fel Andar)

    Quote Originally Posted by Jabroniville View Post
    Thanks! Where'd you find that? DC's Cosmic Teams site has been down, making things like that hard to find. There's no DC comparison anywhere close to the Unofficial Appendix to the Handbook to the Marvel Universe out there.
    I didn't find. I made them some years back.
    The winged figure was from a mesh made by a chap who uses the screen handle of "the Beyonder".
    The base muscle "skin" (the 2-D art file that is then virtually wrapped around the mesh) used is by someone who uses the screen handle of "the Gryphon".
    The specific Hawmman skins, and certain edits to the meshes were done between 2003 and 2010 by someone using the screen name of "KennX", who apparently is detail oriented, and has a great familiarity with old DC Comics.

    (The Beyonder, the Gryphon and KennX are all individuals who had or have been a part of the fan community for the video game Freedom Force originally released on 2002.)

    At some point, around 2010, I used screen shots from the Character Tool of all these variations of Hawkman to assemble those pictures. I don't recall why.

    Quote Originally Posted by Jabroniville View Post
    This picture is the only one on Wikipedia and two different DC Wiki sites for "Fel Andar". It better damn well be him .
    It is. Fel Andar was re-created specifically to be a continuity band-aid and explain the Hawkman seen after 1986's "The Last Days of the Justice Society" (Carter's "final appearance" before "Inferno") . As such his visual design was basically Katar's. That image is from the issue of "Hawkworld" that applied that band-aid.
    Last edited by Earth-Two_Kenn; 08-16-2015 at 07:01 AM.

  4. #4014
    MCRN Admiral
    Join Date
    Apr 2014
    Posts
    6,571

    Hawkgirl (Shiera Saunders)



    HAWKGIRL I (Shiera Hall, aka Shiera Saunders)
    Created By:
    Gardner Fox & Dennis Neville
    First Appearance: Flash Comics #1 (Jan. 1940)
    Role: Flying Hero, Distaff Counterpart
    Group Affiliations: The Justice Society of America
    PL 8 (129)
    STRENGTH
    2/4 STAMINA 4/5 AGILITY 4
    FIGHTING 10 DEXTERITY 5
    INTELLIGENCE 2 AWARENESS 3 PRESENCE 3

    Skills:
    Aerobatics 10 (+14)
    Athletics 6 (+8, +10 Harness)
    Deception 2 (+5)
    Expertise (History) 6 (+8)
    Expertise (Archaeologist) 5 (+7)
    Insight 3 (+6)
    Intimidation 2 (+5)
    Investigation 2 (+5)
    Perception 4 (+7)
    Persuasion 2 (+5)
    Stealth 2 (+6)

    Advantages:
    Accurate Attack, Equipment 2 (Ancient Weapons- +2-3, Penetrating 4 or Reach), Improved Critical (Spear), Move-By Action, Quick Draw, Ranged Attack 3, Set-Up, Takedown, Teamwork

    Powers:
    "Lives Throughout the Years" Immortality 1 (Extras: Reincarnation) [3]

    "Nth Metal Harness" (Flaws: Removable) [12]
    Flight 7 (250 mph) (Flaws: Winged) (7)
    Enhanced Strength 2 (4)
    Enhanced Stamina 1 (2)
    Immunity 2 (Cold, High Altitudes) (2)
    -- (15 points)

    Offense:
    Unarmed +10 (+2 Damage, DC 17)
    Nth Metal Harness +10 (+4 Damage, DC 19)
    Weapons +10 (+5-6 Damage, DC 20-21)
    Initiative +4

    Defenses:
    Dodge +11 (DC 21), Parry +11 (DC 21), Toughness +4 (+5 Nth Metal Harness), Fortitude +5 (+6 Harness), Will +7

    Complications:
    Relationship (Carter Hall- Hawkman)- They are reincarnated throughout history to be eternal lovers.
    Enemy (Hath-Set)- Hath-Set murders Carter & Shiera in every one of his reincarnations throughout the years.

    Total: Abilities: 66 / Skills: 44--22 / Advantages: 12 / Powers: 15 / Defenses: 14 (129)

    -One of comics' first Distaff Counterparts, Shiera Saunders debuted as Carter Hall's Token Girlfriend Character (VERY common in the Golden & Silver Ages), but in a 1941 JSA story, she donned the tights herself to become Hawkgirl. Despite appearing again and again in Carter's story, she actually wasn't a major character and didn't get up to much- she never joined the JSA back in the day, and her Silver Age version (Shayera Thall) got a LOT more attention. She & Carter were revealed to be the parents of Hector, and the rest of her story is kind of told in Retcon- she actually JOINED the 1940s JSA at some point, as well as joining the '80s JLA as "liaisons" between them and the JSA. She died by merging with Carter & Katar to form the "Hawkgod", but was revived in the body of Kendra Saunders (her grandniece) in the modern JSA story.

    -HOWEVER, Blackest Night hits and both Hawks die- when resurrected at the end of the story, they discover that KENDRA is now permanently-dead, and SHIERA is Hawkgirl again! And THEN they're both vaporized by a freaking White Lantern Ring because they refuse to follow its orders and separate (in order to "live strong" they must live apart, because they're too obsessed with each other... weird)! They're brought back (wow they totally kick Jean Grey's ass at this resurrection thing) as Elementals that are meant to save the Earth, helping Swamp Thing. Shiera was again not brought back, as she is now "everywhere", an Elemental of Air.

  5. #4015
    MCRN Admiral Kreuzritter's Avatar
    Join Date
    Apr 2014
    Posts
    8,808

    Re: Jab's Builds!

    Quote Originally Posted by Ares View Post
    Oi, yeah, sign me up as someone who disliked Ostrander's take on Firestorm. He went from a guy with a unique look, powerset, origin and was one of the first, if not the first gestalt heroes in comics, and made him into this fire elemental, with Prof. Stein having supposed to be 'the chosen Fire Elemental' and Ronnie was just a mistake that threw everything off. It's like whenever J M Dematteis gets a hold of a book with even slightly mystical aspects and it devolves into pseudo-New Age musings.

    Though I will say that John's retcon helped tie things together better, with the idea of Nighthawk being one of Carter Hall's past lives working.
    and then Starlin came along and his "No, there's no reincarnation, Carter's just been crazy from xenotech" retcon was quietly taken out behind the chemical sheds

  6. #4016
    OPA Belta saint_matthew's Avatar
    Join Date
    Apr 2014
    Location
    Perth, Australia
    Posts
    2,064

    Re: Hawkgirl (Shiera Saunders)

    Quote Originally Posted by Jabroniville View Post
    One of comics' first Distaff Counterparts [...] she actually JOINED the 1940s JSA at some point, as well as joining the '80s JLA as "liaisons" between them and the JSA
    More than that, she was the first power duplication to be allowed into the League. See back in the day the League had a rule that they wouldn't allow in people who duplicated the powers of someone else on the team, so you couldn't for instance have Superman & Supergirl on the team because they had the same powers. This rule was broken for Hawkgirl after a mission where her help was vital to a mission.
    “The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views...which can be very uncomfortable if you happen to be one of the facts that needs altering.”

    -Doctor Who

  7. #4017
    OPA Belta
    Join Date
    Apr 2014
    Location
    DeKamore, IL, Earth-Two
    Posts
    1,291

    Re: Hawkgirl (Shiera Saunders)

    Quote Originally Posted by saint_matthew View Post
    More than that, she was the first power duplication to be allowed into the League. See back in the day the League had a rule that they wouldn't allow in people who duplicated the powers of someone else on the team, so you couldn't for instance have Superman & Supergirl on the team because they had the same powers. This rule was broken for Hawkgirl after a mission where her help was vital to a mission.
    Actually, the League had no such stated rule. The rule was invented and retconned shortly before Shayera's* admission to a) explain why she hadn't been admitted before and b) add some tension to the proceedings. This was during Steve Englehart's run as writer on "Jusice League of America", specifically #146, and one of the things he had done was add conflict to the League (arguing, not battle) proceedings while fleshing out personalities. The whole run (#139b, #140-146, and 149-150) really ought to be collected as a trade volume (or two, each issue was 33 pages or so).


    * - For those of us who remember life before "Hawkworld", it was Katar Hol's wife, Shayera, who was the Hawkgirl who joined the League, as it was that version of Katar Hol who was the Hawkman in the League.

    Then again, for those of us who remember life before James Robinson, Shiera's maiden name was "Sanders" not "Saunders".

  8. #4018
    OPA Belta
    Join Date
    Apr 2014
    Posts
    4,687

    Re: Jab's Builds!

    Yes, but because of the familiarity in the last names, Robinson wanted Shiera and "Speed" Saunders to be brother and sister, that way the new Hawkgirl, while not Shiera (originally) could have some familial relation and still come from her own tradition of super-heroics.

    **And I had no idea the Englehart cut & pasted the LSH's (often ignored) "no duplicate powers rule" onto the JLA.

  9. #4019
    MCRN Admiral
    Join Date
    Apr 2014
    Posts
    6,571

    Hawkwoman/Hawkgirl (Shayera Hol/Thall)



    HAWKWOMAN (Shayera Hol/Thall, aka Hawkgirl II)
    Created By:
    Gardner Fox & Joe Kubert
    First Appearance: The Brave and the Bold #34 (Feb. 1961)
    Role: Flying Hero, Distaff Counterpart
    Group Affiliations: The Justice League of America, Thanagar
    PL 9 (162)
    STRENGTH
    3/5 STAMINA 5/6 AGILITY 5
    FIGHTING 11 DEXTERITY 5
    INTELLIGENCE 3 AWARENESS 3 PRESENCE 2

    Skills:
    Aerobatics 9 (+14)
    Athletics 4 (+7, +9 Harness)
    Deception 2 (+6)
    Expertise (Space Cop) 5 (+8)
    Expertise (History) 3 (+6)
    Expertise (Secretary) 2 (+5)
    Expertise (Archaeology) 4 (+7)
    Insight 3 (+6)
    Investigation 5 (+8)
    Perception 4 (+7)
    Persuasion 2 (+4)
    Ranged Combat (Lasers) 2 (+12)
    Stealth 1 (+6)
    Technology 3 (+6)
    Vehicles 2 (+7)

    Advantages:
    Agile Feint, Animal Empathy, Equipment 4 (Ancient Weapons, Thanagarian Tech- Laser Blasters +5- Multiattack), Great Endurance, Improved Critical (Axe), Move-By Action, Power Attack, Quick Draw, Ranged Attack 5, Teamwork

    Powers:
    "Thanagarian Physiology"
    Senses 3 (Extended & Low-Light Vision, Extended Hearing) [3]
    "Endure Electricity" Immunity 5 (Electrical Effects) (Flaws: Limited to Half Effect) [5]
    "Treated Bodies To Space Conditions" Immunity (Cold, Vacuum) (Flaws: Limited to Five Minutes) [1]

    "Tthe Absorbascon Learning Device"
    Comprehend 3 (Languages) (Flaws: Limited to Mere Hundreds of Earth Languages and Some Alien) [3]
    Enhanced Advantages 2: Beginner's Luck, Jack-Of-All-Trades [2]

    "Converse With Birds"
    Comprehend 2 (Animals) (Flaws: Limited to Birds) [2]

    "Anti-Gravity Metal Harness" (Flaws: Removable) [13]
    Flight 7 (250 mph) (Flaws: Winged) (7)
    Enhanced Strength 1 (2)
    Enhanced Stamina 1 (2)
    Immunity 2 (Cold, High Altitudes) (2)
    Features 1: Will Hover Even if KO'd (1)
    "Negate Weight" Power-Lifting 2 (6 tons) (2)
    -- (16 points)

    Offense:
    Unarmed +11 (+3 Damage, DC 18)
    Nth Metal Harness +11 (+5 Damage, DC 20)
    Spear +11 (+7 Damage, DC 22)
    Laser Blaster +12 (+5 Ranged Damage, DC 20)
    Initiative +5

    Defenses:
    Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +5 (+6 Anti-Gravity Metal Harness), Fortitude +6 (+7 Harness), Will +6

    Complications:
    Relationship (Katar Hol- Hawkman)- The two were once close, but split up before the Hawk-merger.

    Total: Abilities: 74 / Skills: 60--30 / Advantages: 17 / Powers: 29 / Defenses: 12 (162)

    -The second Hawkgirl was initially Shayera Hol, wife of Katar, and a fellow Thanagarian Space Cop. She followed pretty much the same path as Hawkman (who was a bigger name, but didn't light the world on fire with his books), and changed her name to Hawkwoman in the early 1980s. However, she DID get to joint he Justice League at some point. When they decided to revamp the Hawks Post-Crisis, they explained away older stories by stating that Hawkman was an imposter named Fel Andar who was pretending to be "Carter Hall Jr.", and the Hawkwoman of the time was actually a human woman named Shayera Ma (what kind of a name is THAT? Another source calls her Sharon Parker), who married Andar, but was later brainwashed by his bosses into pretending to be Sharon Hall. She later uncovered the truth and was killed by Andar (but not before giving birth to the future Golden Eagle).

    -Hawkworld reimagined Shayera as Shayera THAL, a girl whose mother came from the slums, forcing her to fight her way up to The Wingmen of Thanagar. She fell in love with Katar as the previous Hawkgirl/woman had done, but never married- they actually BROKE UP when the whole "Hawkgod" thing happened (Carter had fundamentally changed too much. Also it turns out it was never him anyways), and she retired from superheroics to become a cop in Detroit. We wouldn't find her again until MUCH later (despite JSA heavily-featuring both Hawkman and a new Hawkgirl), in the Rann-Thanagar War book that I've never read, now fighting on the side of Thanagar. During the story, she was murdered by Queen Komand'r of Tamaran (Blackfire, sister of the Titans' Starfire), possibly to wipe away an ugly question (like where does SHE fit into the whole "Resurrection" scheme?) and a redundant character.

    -Hawkwoman is a PL 9 Sidekick sort to Hawkman (Katar version), fitting in just below him. She maintains Thanagarian abilities, but like Katar, lost several of them in the Hawkworld revamp.

  10. #4020
    OPA Belta saint_matthew's Avatar
    Join Date
    Apr 2014
    Location
    Perth, Australia
    Posts
    2,064

    Re: Hawkgirl (Shiera Saunders)

    Quote Originally Posted by Earth-Two_Kenn View Post
    Actually, the League had no such stated rule. The rule was invented and retconned shortly before Shayera's* admission to a) explain why she hadn't been admitted before and b) add some tension to the proceedings. This was during Steve Englehart's run as writer on "Jusice League of America", specifically #146, and one of the things he had done was add conflict to the League (arguing, not battle) proceedings while fleshing out personalities. The whole run (#139b, #140-146, and 149-150) really ought to be collected as a trade volume (or two, each issue was 33 pages or so).
    LOL, those zany writers. I've got black and white reprints of some of those issues, but haven't seen any collected editions.
    “The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views...which can be very uncomfortable if you happen to be one of the facts that needs altering.”

    -Doctor Who

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •