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Thread: Jab's Builds!

  1. #8461
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    Quick Kick



    QUICK KICK (Ito S. MacArthur)
    Military Specialty:
    Silent Weapons, Martial Arts, Infantry, Intelligence
    Role: The Martial Artist, Movie Buff, The Funny/Whacky/Annoying Guy
    Group Affiliations: G.I. Joe
    PL 9 (132)
    STRENGTH
    3 STAMINA 4 AGILITY 5
    FIGHTING 12 DEXTERITY 2
    INTELLIGENCE 1 AWARENESS 2 PRESENCE 2

    Skills:
    Acrobatics 5 (+10)
    Athletics 5 (+8)
    Close Combat (Unarmed) 2 (+14)
    Deception 1 (+3)
    Expertise (Soldier) 6 (+7)
    Expertise (Acting) 2 (+4)
    Insight 4 (+6)
    Intimidation 5 (+7)
    Investigation 3 (+5)
    Perception 7 (+9)
    Persuasion 3 (+5)
    Stealth 4 (+8)
    Technology 2 (+4)
    Treatment 1 (+3)
    Vehicles 4 (+6)

    Advantages:
    Accurate Attack, Benefit 2 (G.I. Joe Team, Ambidextrous), Damaging Escape, Equipment 4, Fast Grab, Follow-Up Strike, Great Endurance, Improved Aim, Improved Critical 4 (Unarmed 3, Nunchuku), Improved Disarm, Improved Initiative, Improved Trip, Precise Attack (Close/Concealment), Quick Draw, Power Attack, Ranged Attack 6, Set-Up, Teamwork, Weapon Bind

    Equipment:
    25 points' worth of Arsenal Equipment (usually Melee Weapons like Nunchucks & Throwing Stars)

    Offense:
    Unarmed +14 (+3 Damage, DC 18)
    Weapons +11 (+4-5 Damage, DC 19-20)
    Weapons +8 (+5-6 Ranged Damage, DC 20-21)
    Initiative +9

    Defenses:
    Dodge +11 (DC 21), Parry +13 (DC 23), Toughness +4, Fortitude +7, Will +8

    Complications:
    Responsibilty (G.I. Joe/The U.S. Government)
    Obsession (Hollywood Movies)- Quick Kick annoys the CRAP out of his teammates with his incessant rambling and quotations from Old Hollywood. Especially common impersonations are John Wayne ("pilgrim") and James Cagney ("you dirty rat...").
    Rivalry (Storm Shadow)- In the cartoon, Quick Kick is the rival of the Arashikage Ninja instead of Snake-Eyes.

    Total: Abilities: 58 / Skills: 54--27 / Advantages: 31 / Powers: 0 / Defenses: 16 (132)

    -Quick Kick alarmed me greatly watching the old cartoon -- here's a guy I'm pretty sure I never even HEARD OF before this. A secondary Joe Martial Artist who never got much play... and yet he's in like HALF the frickin' episodes! Seriously- it's QUICK KICK who gets the big feud/rivalry with Storm Shadow (after a tease with Spirit), and he's in a dozen other episodes as a major character! At one point, he gets a girlfriend at the local college and it's a whole episode deal. The cartoon even introduced a "he loves acting and old movies" character trait that made him extremely annoying to watch (though he's definitely a unique character- a Hollywood obsessed guy of Japanese & Korean descent who is a martial artist). But honestly, I could barely stand Quick Kick sometimes- at least the other Joes gave it to him for being so annoying.

    -This is in SHARP contrast to the comics, in which he only shows up for a bit, and it's a much worse series of events- he gets shot on a mission and Stalker has to stay behind to care for him & Snowjob, resulting in a six-month stay in a Gulag. Another time, he ends up fighting Storm Shadow using his Nunchucks, and the Arashikage Ninja is using fricking CROSSBOW BOLT HALVES as weapons, and EASILY defeats Quick Kick with one shot! He beats THE MARTIAL ARTS SPECIALIST at his own game! Then he actually gets KILLED in a later issue, alongside a dozen other mostly-nameless Joes (Crankcase and Crazylegs were not exactly major stars). Seriously weird dichotomy between the two here- near as I can tell, Larry Hama just didn't give a crap about the guy- maybe he thought the idea of a shirtless & barefoot dude alongside all the fatigues-clad soldiers & ninjas was stupid- at least the others were thematically-linked to military organizations.

    -Quick Kick is one of the few PL 9s in the G.I. Joe-verse, but this is only for the cartoon, in which he was able to defeat Storm Shadow pretty regularly in melee combat. Comic Quick Kick is probably PL 7-8, with much worse Fighting & Parry, as he was just a minor character who got handily beaten against the same guy. Even his advanced version is "just" PL 8.5 though, so don't throw him against Daredevil or somebody yet.
    Last edited by Jabroniville; 07-20-2017 at 03:47 AM.

  2. #8462
    OPA Belta Ares's Avatar
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    Re: Jab's Builds!

    I also feel kind of bad for Snowjob's status as 'the Aquaman'. Arctic survial isn't as sexy as being a ninja, you have to be pretty badass to not only survive but thrive in one of the most hostile environments there is.

    My thought was his biggest crime was having a name that was too close to Blowjob.

  3. #8463
    OPA Belta Ares's Avatar
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    Re: Jab's Builds!

    I'm actually rewatching the old MASS Device miniseries and having a blast with it. Some surprisingly fun dialogue.

    *the Joes and Cobra are fighting underwater when sea monsters attack*
    Duke: Torpedo! What's your situation?
    Torpedo: *getting crushed by a sea monster* Lousy! Request permission to wheel and deal!
    Duke: Affirmative!
    *Torpedo proceeds to make deal with the Baroness to save all their lives*

  4. #8464
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    Re: Jab's Builds!

    Hah- found a list of the Ten Most Useless G.I. Joe members: http://io9.com/the-10-most-useless-m...-joe-459193752

  5. #8465
    MCRN Admiral Yeoman's Avatar
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    Re: Jab's Builds!

    Quote Originally Posted by Ares View Post
    I also feel kind of bad for Snowjob's status as 'the Aquaman'. Arctic survial isn't as sexy as being a ninja, you have to be pretty badass to not only survive but thrive in one of the most hostile environments there is.

    My thought was his biggest crime was having a name that was too close to Blowjob.
    Honestly, the Mass Device and Weather Dominator, as well as the original three parter for Transformers are all pretty dang good. I'd argue they were some of the reasons the shows are so fondly remembered these days. People saw the heck out of them, and they are actually pretty decent. This series of builds makes me wanna go back and rewatch those to see how they've aged. I know my local video store as a kid pretty much just had these, and I had no other access to the shows.

  6. #8466
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    Re: Jab's Builds!

    The Mass Device miniseries was a lot of fun. I'm watching the second one, Cobra's Revenge, and it's pretty awesome so far. I just watched a giant Cobra robot break into the Temple of Doom and fight an animated ancient statue with 4 arms that could breath fire.

  7. #8467
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    Major Bludd



    MAJOR BLUDD (Sebastian Bludd)
    Military Specialty:
    Mercenary, Terrorist
    Role: Jobber Leader
    Comic Book Role: Minor (appears a bit, but is quickly-forgotten)
    Cartoon Role: Mid-Level (a constant face, but no real characterization- a glorified Mook)
    Group Affiliations: Cobra
    PL 7 (108)
    STRENGTH
    2 STAMINA 4 AGILITY 4
    FIGHTING 8 DEXTERITY 2
    INTELLIGENCE 3 AWARENESS 2 PRESENCE 2

    Skills:
    Acrobatics 2 (+6)
    Athletics 5 (+7)
    Close Combat (Unarmed) 2 (+10)
    Deception 5 (+7)
    Expertise (Mercenary) 8 (+11)
    Insight 3 (+5)
    Intimidation 3 (+5)
    Investigation 1 (+3)
    Perception 6 (+8)
    Stealth 4 (+8)
    Technology 3 (+6)
    Vehicles 6 (+8)

    Advantages:
    Equipment 5, Fast Grab, Improved Aim, Improved Critical (Rifle) 2, Precise Attack (Ranged/Cover), Quick Draw, Ranged Attack 6, Skill Mastery (Mercenary), Ultimate Mercenary

    Equipment:
    25 points' worth of Arsenal Equipment

    Offense:
    Unarmed +10 (+2 Damage, DC 17)
    Weapons +8 (+5-6 Ranged Damage, DC 20-21)
    Initiative +4

    Defenses:
    Dodge +9 (DC 19), Parry +9 (DC 19), Toughness +4 (+5 Kevlar), Fortitude +7, Will +4

    Complications:
    Motivation (Greed)- Cobra Goons are driven entirely by profits, and so they'll run easily at the first sign of trouble. Can't collect paychecks while you're in jail, or dead.
    Obsession (Poetry)- Major Bludd loves poetry, and he writes a lot of it... badly. Most others consider suicide as a welcome alternative to hearing any of it. "When you're feeling low and woozy/slap a fresh clip in your uzi/assume the proper firing stance/and make those suckers jump and dance".

    Total: Abilities: 54 / Skills: 59--24 / Advantages: 19 / Powers: 0 / Defenses: 11 (108)

    -True story: My old roommate was in the reserves, and one of his Majors actually had the last name of "Bludd". Spelled the same and everything. He was a HUGE Jobber in the cartoon, basically being used every time they didn't want Cobra Commander or Destro soaking up a loss, and so he was there leading tons of Cobra brigades towards their inevitable retreats. He probably has more losses than just about anybody, actually. At least in the comics, his short-lived run allowed him to kill General Flagg, which was... glossed-over really quickly, though it bridged the gap between the Hawk-led first Pit, and the Hawk & Duke-led second Pit. But yeah, he vanished after that, only showing up a couple times, as Larry Hama started focusing far more on Serpentor/Commander/Destro, as well as the Baroness, the fake Cobra Commander, and the Dreadnoks. You could tell Bludd just wasn't a character he gave a crap about, especially as he was forced to use a succession of new characters.
    Last edited by Jabroniville; 07-20-2017 at 03:48 AM.

  8. #8468
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    Re: Jab's Builds!

    Quote Originally Posted by Ares View Post
    One thing that was stupid in the cartoon was how the female Joes tended to rely on trick weapons like gadget crossbow bolts or javelins, like they were Green Arrow or Hawkeye. What, girls can't use guns?
    At least their Trick Weapons could HIT- nobody else had much accuracy with their lasers .

  9. #8469
    OPA Belta catsi563's Avatar
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    Re: Jab's Builds!

    Quote Originally Posted by Jabroniville View Post
    At least their Trick Weapons could HIT- nobody else had much accuracy with their lasers .

    Not to mention Scarlet was trained as a marine sniper and had sharpshooter level proficiency in the army which is the top Shooting mark.

    shes also shown holding off waves of bad guys in a comic story called hot potato using Roadblocks machinegun.
    Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

    Showdown at the Litterbox

    Catsi stories

  10. #8470
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    Re: Jab's Builds!

    Quote Originally Posted by catsi563 View Post
    Not to mention Scarlet was trained as a marine sniper and had sharpshooter level proficiency in the army which is the top Shooting mark.

    shes also shown holding off waves of bad guys in a comic story called hot potato using Roadblocks machinegun.
    It wasn't really an issue with the comics since the lady Joes could actually use guns there. But in the cartoon it was weird to have the two main female characters using net arrows and exploding javelins. And I realize this might sound like a weird complaint for a series where I just saw Cobra desecrate a Chinese city of the dead and be attacked by lightsaber wielding skeletons, but it's just a weird disconnect in a setting where even Quick Kick used a rifle. It just feels oddly sexist, like they couldn't give the girls guns because it would send a bad message.

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