QUICK KICK (Ito S. MacArthur)
Military Specialty: Silent Weapons, Martial Arts, Infantry, Intelligence
Role: The Martial Artist, Movie Buff, The Funny/Whacky/Annoying Guy
Group Affiliations: G.I. Joe
PL 9 (132)
STRENGTH 3 STAMINA 4 AGILITY 5
FIGHTING 12 DEXTERITY 2
INTELLIGENCE 1 AWARENESS 2 PRESENCE 2
Acrobatics 5 (+10)
Athletics 5 (+8)
Close Combat (Unarmed) 2 (+14)
Deception 1 (+3)
Expertise (Soldier) 6 (+7)
Expertise (Acting) 2 (+4)
Insight 4 (+6)
Intimidation 5 (+7)
Investigation 3 (+5)
Perception 7 (+9)
Persuasion 3 (+5)
Stealth 4 (+8)
Technology 2 (+4)
Treatment 1 (+3)
Vehicles 4 (+6)
Accurate Attack, Benefit 2 (G.I. Joe Team, Ambidextrous), Damaging Escape, Equipment 4, Fast Grab, Follow-Up Strike, Great Endurance, Improved Aim, Improved Critical 4 (Unarmed 3, Nunchuku), Improved Disarm, Improved Initiative, Improved Trip, Precise Attack (Close/Concealment), Quick Draw, Power Attack, Ranged Attack 6, Set-Up, Teamwork, Weapon Bind
25 points' worth of Arsenal Equipment (usually Melee Weapons like Nunchucks & Throwing Stars)
Unarmed +14 (+3 Damage, DC 18)
Weapons +11 (+4-5 Damage, DC 19-20)
Weapons +8 (+5-6 Ranged Damage, DC 20-21)
Dodge +11 (DC 21), Parry +13 (DC 23), Toughness +4, Fortitude +7, Will +8
Responsibilty (G.I. Joe/The U.S. Government)
Obsession (Hollywood Movies)- Quick Kick annoys the CRAP out of his teammates with his incessant rambling and quotations from Old Hollywood. Especially common impersonations are John Wayne ("pilgrim") and James Cagney ("you dirty rat...").
Rivalry (Storm Shadow)- In the cartoon, Quick Kick is the rival of the Arashikage Ninja instead of Snake-Eyes.
Total: Abilities: 58 / Skills: 54--27 / Advantages: 31 / Powers: 0 / Defenses: 16 (132)
-Quick Kick alarmed me greatly watching the old cartoon -- here's a guy I'm pretty sure I never even HEARD OF before this. A secondary Joe Martial Artist who never got much play... and yet he's in like HALF the frickin' episodes! Seriously- it's QUICK KICK who gets the big feud/rivalry with Storm Shadow (after a tease with Spirit), and he's in a dozen other episodes as a major character! At one point, he gets a girlfriend at the local college and it's a whole episode deal. The cartoon even introduced a "he loves acting and old movies" character trait that made him extremely annoying to watch (though he's definitely a unique character- a Hollywood obsessed guy of Japanese & Korean descent who is a martial artist). But honestly, I could barely stand Quick Kick sometimes- at least the other Joes gave it to him for being so annoying.
-This is in SHARP contrast to the comics, in which he only shows up for a bit, and it's a much worse series of events- he gets shot on a mission and Stalker has to stay behind to care for him & Snowjob, resulting in a six-month stay in a Gulag. Another time, he ends up fighting Storm Shadow using his Nunchucks, and the Arashikage Ninja is using fricking CROSSBOW BOLT HALVES as weapons, and EASILY defeats Quick Kick with one shot! He beats THE MARTIAL ARTS SPECIALIST at his own game! Then he actually gets KILLED in a later issue, alongside a dozen other mostly-nameless Joes (Crankcase and Crazylegs were not exactly major stars). Seriously weird dichotomy between the two here- near as I can tell, Larry Hama just didn't give a crap about the guy- maybe he thought the idea of a shirtless & barefoot dude alongside all the fatigues-clad soldiers & ninjas was stupid- at least the others were thematically-linked to military organizations.
-Quick Kick is one of the few PL 9s in the G.I. Joe-verse, but this is only for the cartoon, in which he was able to defeat Storm Shadow pretty regularly in melee combat. Comic Quick Kick is probably PL 7-8, with much worse Fighting & Parry, as he was just a minor character who got handily beaten against the same guy. Even his advanced version is "just" PL 8.5 though, so don't throw him against Daredevil or somebody yet.