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Thread: Jab's Builds!

  1. #8071
    Keeper of Secrets
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    Re: Jab's Builds!

    *points to the skies*

    Look! Regimental Scottish paratroopers!

  2. #8072
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    What a Piece of Junk!





    THE MILLENNIUM FALCON
    Role: Most Rad Starship Of All Time

    Baseline Stats: Colossal Size, Strength 15, Defense 10, Toughness 14 (16)
    Movement: Space Travel 3, Flight 12 (30)
    Features: Secret Smuggling Holds, Cargo Jettison, Lounge Area w/ Gaming Table (3)

    Weapons:
    "Blaster Array" Blast 15 (Feats: Extended Range 3) (Extras: Multiattack) (48) -- (101)
    "Side Cannon #1" Blast 13 (26)
    "Side Cannon #2" Blast 13 (26)
    • AE: "Concussion Missile Launchers" Blast 14 (Feats: Extended Range 3, Homing 3) (Extras: Area- 60ft. Burst +2) (62)

    "Shield Generators" Protection 3 (Extras: Impervious 13) (16)
    "Sensor Jammer" Concealment (All Senses) 10 (Flaws: Limited to Machines) (10)

    Total Cost: Stats: 16 / Movement: 30 / Features: 3 / Weapons: 127 (176 Equipment Points)

    -The Millennium Falcon is a legendary, awesome-looking ship, which makes it all the funnier than a running gag in the first film was "you came in THAT thing? You're braver than I thought!" Based off of the Boeing Superfortress planes of World War II, it's about half the length of a 747, but has that grungy, "Well-Used" look that typifies a lot of Star Wars vessels, especially in the Empire Era. The thing's got battle damage all over the place, has refuse strewn about the corridors, and is this dingy GRAY colour. It looks cool and bad-ass to US, but in its own world, it looks beaten-down.

    -The Falcon is a high-powered war machine, being capable of easily taking out TIE Fighters and other Imperial ships, as well as the sensor arrays of superstations like Star Destroyers & Death Stars, but is certainly no match for those titans. Despite its large size, it has the Defenses of a Jetski, and an extremely-good Toughness score, in part thanks to its Shielding. There's also a fancy "Sensor Jammer", which I figure for just Concealment From Machines. Of note are the pair of Side Cannons, which are separate from the main Blasters in the middle in terms of cost, since technically other people may enter those little WWII-esque "Pods" and manually blast away. If only Han & Chewie are on the ship, then they're not useable as separate things.
    Last edited by Jabroniville; 09-11-2015 at 11:41 PM.

  3. #8073
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    The Rebel Alliance




    THE REBELS
    Role:
    Heroic Mooks
    Group Affiliations: The Rebel Alliance
    PL 4 (39)
    STRENGTH
    1 STAMINA 2 AGILITY 2
    FIGHTING 3 DEXTERITY 2
    INTELLIGENCE 0 AWARENESS 0 PRESENCE 1

    Skills:
    Athletics 3 (+4)
    Expertise (Space Soldier) 5 (+5)
    Ranged Combat (Blasters) 1 (+3)
    Stealth 1 (+3)
    Technology 2 (+2)
    Vehicles 4 (+6)

    Advantages:
    Equipment 3 (Blaster +5- Multiattack)

    Offense:
    Unarmed +3 (+1 Damage, DC 16)
    Laser Blaster +3 (+5 Ranged Damage, DC 20)
    Initiative +2

    Defenses:
    Dodge +6 (DC 16), Parry +3 (DC 13), Toughness +2, Fortitude +2, Will +2

    Complications:
    Responsibility (The Rebel Alliance)

    Total: Abilities: 22 / Skills: 16--8 / Advantages: 3 / Powers: 0 / Defenses: 6 (39)

    -The Rebels in Star Wars are an interesting bunch- an organized, armed resistance against a near all-powerful Galactic Empire, headed by an Electrokinetic Dick Cheney, Darth Freaking Vader, and a Space Station that can shatter worlds. Due to reasons of budget and simplicity, the vast majority appear human, though you'll see the occasional Droid (a neat red "R-3PO" unit, and a lot of Astromechs). Interestingly enough though, our main heroes ARE NOT the true leaders of the Rebellion- Mon Mothma is the overall leader, and the famous Admiral Ackbar is the military commander.

    -Rebels aren't a mighty bunch, however- they often appear to be EVEN WEAKER than Imperial Stormtroopers, going down in droves to enemy attack. Really, the only COMPETENT rebels are the main cast of the Trilogy. It doesn't help that two of the most-powerful figures who resisted the rise of the Empire, Yoda & Obi-Wan Kenobi, disappeared into exile for years. Without Luke, Han & Leia, the Rebellion is screwed. PL 4 is good enough for the main troops. Rebel Pilots have a bit higher rank in Vehicles, as well as some neat ships.
    Last edited by Jabroniville; 09-11-2015 at 11:39 PM.

  4. #8074
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    Rebel Starfighters




    X-WING
    Role: Heroic Starfighter

    Baseline Stats: Huge Size, Strength 10, Defense 8, Toughness 11 (17)
    Movement: Space Travel 2, Flight 12 (28)
    Features: None (0)

    Weapons:
    "Proton Torpedos" Blast 12 (Feats: Extended Range 3, Homing 2) (Extras: Area- 60ft. Burst +2) (Flaws: Unreliable- 5 Uses) (41) -- (42)
    • AE: "Four Laser Cannons" Blast 12 (Feats: Extended Range 3) (Extras: Multiattack) (39)

    "Deflector Shields" Protection 1 (Extras: Impervious 7) (8)

    Total Cost: Stats: 17 / Movement: 28 / Features: 0 / Weapons: 50 (95 Equipment Points)

    -The T-65 X-Wing is the "official" starfighter of the Rebel Alliance, having been built by a group of Rebel sympathizers that refused to give their design to the Empire. This was the ship piloted by Luke Skywalker that allowed him to destroy the first Death Star, and came to be the iconic Rebel craft. They're no shade on the Millennium Falcon, but are pretty effective and mobile (two Defense higher than a real-world Fighter Jet, and two points tougher). The E-Wing is basically the same, and was a troubled design that eventually came into its own in the novels.



    Y-WING
    Role: Lesser Heroic Starfighter, Bomber

    Baseline Stats: Huge Size, Strength 10, Defense 5, Toughness 12 (15)
    Movement: Space Travel 1, Flight 10 (22)
    Features: None (0)

    Weapons:
    "Proton Torpedos" Blast 12 (Feats: Extended Range 3, Homing 2) (Extras: Area- 60ft. Burst +2) (Flaws: Unreliable- 5 Uses) (41) -- (43)
    • AE: "Laser Cannons" Blast 12 (Feats: Extended Range 3) (Extras: Multiattack) (39)
    • AE: "Ion Cannons" Affliction 12 (Tech Skill of Creator; Dazed/Stunned/Paralyzed) (Feats: Extended Range 3) (Extras: Ranged, Cumulative, Multiattack) (Flaws: Limited to Technology) (39)

    "Deflector Shields" Protection 1 (Extras: Impervious 7) (8)

    Total Cost: Stats: 15 / Movement: 22 / Features: 0 / Weapons: 51 (91 Equipment Points)

    -Y-Wings are less-popular than X-Wings, but have a specialized role- they're tough, but slow fighters designed to drop off high payloads of explosives, then fight their way out. The B-Wing is a slower, albeit tougher and more heavily-armed, type of ship, meant to replace the Y-Wing. It would have, too, if not for the difficulty in using them.
    Last edited by Jabroniville; 09-11-2015 at 11:39 PM.

  5. #8075
    Keeper of Secrets Ares's Avatar
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    Re: Jab's Builds!

    That was one thing that always made me scratch my head about the Y-Wings. You'd think with engines that freaking huge, those things would be the fastest damn fighter ships available, but apparently they're on the slow side.

  6. #8076
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    Re: Jab's Builds!

    "You CAME in that thing?!"

    "Get on top of it!" -- "I can't!"

    "It's a small thermal exhaust port, just below the main port."

    "Will you be able to pull out in time?"

    "Just like Beggar's Canyon, back home!"

    "Aren't you a little short for a stormtrooper?"

    "Judge me not by my size!"

    "Into the garbage chute, flyboy!"

    "What a wonderful smell you've discovered."

    "Okay I'm going to put the binders on you." "Rrrrrrr!" "Okay, Han you put the binders on him."

    "He's got too much of his father in him."

  7. #8077
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    Enemy Starfighters



    TIE FIGHTER
    Role: Evil Starfighter

    Baseline Stats: Huge Size, Strength 10, Defense 5, Toughness 11 (14)
    Movement: Space Travel 1, Flight 10 (22)
    Features: None (0)

    Weapons:
    "Laser Cannons" Blast 10 (Feats: Extended Range 3) (Extras: Multiattack) (33)

    Total Cost: Stats: 14 / Movement: 22 / Features: 0 / Weapons: 33 (49 Equipment Points)

    -TIE Fighters are the main vessel of Imperial troops- they're basically Evil Mooks IN SPACE, and get cut down by the dozens by the heroic side. They are MUCH cheaper than the Rebel spacecraft, owing to their smaller size & Toughness, lack of expensive Shielding, and singular Laser Blasts. Note that a handful of TIEs are more well-armed- Star Wars is big on variability in weapons.



    TIE ADVANCED x1
    Role: Elite Evil Starfighter

    Baseline Stats: Huge Size, Strength 10, Defense 9, Toughness 13 (20)
    Movement: Space Travel 1, Flight 10 (22)
    Features: None (0)

    Weapons:
    "Laser Cannons" Blast 12 (Feats: Extended Range 3) (Extras: Multiattack) (39) -- (40)
    • AE: "Cluster Missiles" Blast 12 (Feats: Extended Range 3) (Extras: Area- 30ft. Burst) (39)

    Total Cost: Stats: 20 / Movement: 22 / Features: 0 / Weapons: 40 (82 Equipment Points)

    -The TIE Advanced matches up with the X-Wing much better than the normal TIE does, and is the vessel for more elite pilots, such as Darth Vader himself. It was mainly used in the first Star Wars film in order to make his craft more distinctive and easier to pick out of a crowd of other TIEs, and he doesn't do much flying in later films anyways.

  8. #8078
    Keeper of Secrets Ares's Avatar
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    Re: Jab's Builds!

    The TIE Fighter pretty much shows the Empire's thoughts towards their pilots. No shields, no Hyperdrive, it's basically an engine with some guns on it. It doesn't even have life support or a real ejection system if I recall right. That's why the TIE Pilots all have those helmets with life support gear, you need them to fly the things otherwise you'd suffocate after a few minutes. It basically screams "You are expendable".

  9. #8079
    Keeper of Secrets danelsan's Avatar
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    Re: Jab's Builds!

    Not to mention that, given the windows in the fighters of SW, one assumes that, for all the technology that may be there, pilots still depend at least partially on unobstructed vision, instead of monitors with cameras on the outside of the ship and various flight sensors. And then the TIEs have those huge panels blocking peripheral vision...

  10. #8080
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    Re: Jab's Builds!

    Space in the Star Wars universe must contain some sort of fluid medium. Spacecraft are mostly fluid-dynamic in shape with aerospace vehicles usually a hybrid aerodynamic and fluid-dynamic shape. Everything banks, rolls, and yaws like their in a medium other than a vacuum. There's sound in space...

    Phlogiston?

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