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Thread: Jab's Builds!

  1. #6371
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    Turbo Tu-Tone



    TURBO TU-TONE (Ted Stavely)
    Role:
    Getaway Driver
    Played by: Dan Hennessey
    PL 7 (68)
    STRENGTH
    3 STAMINA 4 AGILITY 2
    FIGHTING 7 DEXTERITY 2
    INTELLIGENCE -1 AWARENESS -1 PRESENCE -1

    Skills:
    Athletics 3 (+6)
    Deception 5 (+4)
    Expertise (Criminal) 4 (+3)
    Intimidation 5 (+4)
    Perception 3 (+2)
    Technology 3 (+2)
    Vehicles 4 (+6)
    Vehicles 6 (+12) -- Flaws: Limited to Ground Vehicles

    Advantages:
    Equipment 7 (Laser Gun +6, Crooks Roadster), Ranged Attack 6, Startle

    Equipment:
    "Laser Gun" Blast 6 (12)
    "Crooks Roadster" Armored Car with Machine Guns +6 (22)

    Offense:
    Unarmed +8 (+4 Damage, DC 19)
    Laser Gun +8 (+6 Ranged Damage, DC 21)
    Initiative +2

    Defenses:
    Dodge +7 (DC 17), Parry +7 (DC 17), Toughness +4, Fortitude +5, Will +2

    Complications:
    Motivation (Greed)

    Total: Abilities: 30 / Skills: 30--15 / Advantages: 14 / Powers: 0 / Defenses: 9 (68)

    -Turbo is another Big Ugly Mook, but is pretty useful at his specialty- he's a Getaway Driver. In the series, he was responsible for the car wreck that required B.P. Vess to undergo cybernetics to become Bulletproof. He's either named after a kind of colour scheme, or a 1970s style of ska music. He wears an old-school gangster's moustache with some sharp suspenders, and his toy was one of the few to get a really good likeness of the character.
    *

  2. #6372
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    Re: Jab's Builds!

    I never watched COPS. That was in my hard partyin' college days where I laid down the geek mantle in the quest for the college experience. I did sneak in some Bravestarr, though.
    The Thorpacolypse
    Member of the Guild of Calamitous Intent since 2005
    Co-Chair of the Council of 13
    "Hate you can trust"

  3. #6373
    OPA Belta danelsan's Avatar
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    Re: Jab's Builds!

    Quote Originally Posted by Spectrum View Post
    danelsan- I keep forgetting to share something with you. Right now I'm watching Moributo: Guardian of the Spirit. I'd be very surprised if the heroine of the story, Balsa, wasn't one of the inspirations for Korra.
    Thanks, but I already watched it a while ago, after someone on the Onyx Path forum recommended it. But yeah, it is an excellent cartoon (I put it up there with the likes of the Ninja Scroll OVA or the Rurouni Kenshin OVAs), and Balsa is a total badass that could indeed easily be one of the inspirations behind Korra (that said, Balsa is a lot more cool-headed and mature, one rage episode notwithstanding ^_^ ).

    That picture of the two is cool, by the way. Apparently the artist was rainbox17.

    Balsa is one of the main reasons a lot my fight-y characters in Exalted or any Wuxia-styled games are spear users (Donnie Yen and Guan Yu are the other reasons, including Donnie Yen playing Guan Yu).

    Note: The name is Moribito, not Moributo, though.
    Last edited by danelsan; 06-09-2015 at 07:53 PM.

  4. #6374
    MCRN Admiral Kreuzritter's Avatar
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    Re: Jab's Builds!

    with the tie in comic, turbo was also the source of the legal loophole that brought down big boss, with enough parking tickets to warrant arrest

    similarly, mirage was a show-only character, made when they didn't have a counterpart to Nightshade (who was called mirage in the books), thus why she has the generic extras uniform

  5. #6375
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    Re: Jab's Builds!

    Quote Originally Posted by Spectrum View Post
    danelsan- I keep forgetting to share something with you. Right now I'm watching Moributo: Guardian of the Spirit. I'd be very surprised if the heroine of the story, Balsa, wasn't one of the inspirations for Korra.
    Ahh Moribito...

    One of my favorite things about that is the fact that the main character is not a seasoned war veteran at, like, 14 years old. They've actually got a somewhat reasonably aged main character in that show at an unusually old (for anime) 29 years as of the start of that series.

    One of the eccentricities of anime that I occasionally find tiresome is the improbably aged characters. Everyone's a kid. I'm usually okay with it, but then something like Darker Than Black rolls around and you find out the main character is kinda like Rambo mixed with Batman at a ripe old age of 18.
    Last edited by Cyborgsamurai; 06-10-2015 at 06:48 AM.

  6. #6376
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    Re: Jab's Builds!

    Quote Originally Posted by Cyborgsamurai View Post
    .
    C-Sam, can I just say your screen handle is awful for someone with mild dyslexia?

  7. #6377
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    LongArm



    LONGARM (Sgt. P.J. O'Malley)
    Role:
    Generic Hero Guy, Family Man
    Played by: John Stocker
    PL 9 (128)
    STRENGTH
    3 STAMINA 4 AGILITY 4
    FIGHTING 9 DEXTERITY 4
    INTELLIGENCE 3 AWARENESS 4 PRESENCE 4

    Skills:
    Acrobatics 2 (+6)
    Athletics 7 (+10)
    Deception 2 (+6)
    Expertise (Police Officer) 9 (+12)
    Insight 4 (+8)
    Intimidation 1 (+5)
    Investigation 8 (+12)
    Perception 3 (+7)
    Persuasion 4 (+8)
    Ranged Combat (Power Cuffs) 3 (+13)
    Stealth 1 (+5)
    Technology 3 (+6)
    Treatment 2 (+5)
    Vehicles 3 (+7)

    Advantages:
    Benefit 1 (Police Officer), Equipment 6 (Cop Gear), Improved Aim, Improved Critical 3 (Power Cuffs 2, Pistol), Inspire, Set-Up, Ranged Attack 6, Teamwork

    Equipment:
    "Gun" Blast 5 (10)
    "Police Gear" Handcuffs, Communicator, etc. (5)
    "Nightstick" Strength-Damage +1 (1)
    "Power Cuffs" Affliction 4 (Strength; Impaired & Vulnerable/Disabled & Restrained) (Feats: Tether) (Extras: Ranged, Extra Condition) (Flaws: Limited Degree) (9)
    "Cuff Swinging" Movement 1 (Swinging) (2)

    Offense:
    Unarmed +9 (+3 Damage, DC 18)
    Nightstick +9 (+4 Damage, DC 19)
    Gun +10 (+5 Ranged Damage, DC 20)
    Power Cuffs +13 (+4 Ranged Affliction, DC 19)
    Initiative +4

    Defenses:
    Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +4, Fortitude +6, Will +7

    Complications:
    Motivation (Fighting Crime in a Future Time)
    Relationship (Family)- LongArm comes from a long line or Irish cops, and is married. His son Brian is frequently caught up in various schemes.
    Responsibility (By The Book)- LongArm always does things by the book- this sometimes drives his fellow officers nuts.

    Total: Abilities: 70 / Skills: 52--26 / Advantages: 20 / Powers: 0 / Defenses: 12 (128)

    -LongArm is one of the more-generic characters on the show, save for one factor: he has a FAMILY! I mean, a wife and a child and all that! This makes him one of the very few '80s Action Cartoon characters who is both a major hero in the story (next to Bulletproof, he's easily the most-focused-on Cop) and a family man. His son Brian was often the focus of episodes, as many '80s cartoons also made use of the "Young kid gets curious/runs away/finds something, gets into trouble, needs the heroes' help, but then somehow helps the hero save the day, because WE MEAN FOR YOU TO IDENTIFY WITH THIS KID" tropes. Seriously, that was EVERYWHERE- remember when Zack became "The Fifth Ninja Turtle"? Or how Spike was in like every Transformers episode in the early days? It worked, much the same way Robin worked in the Batman stories- kids didn't always want to be Batman so much as Batman's FRIEND- the hero's friendship and respect was meant to be taken as respect for US, as young fans.

    -In any case, LongArm is pretty generic otherwise. He's big, tall and square-jawed, and has short hair- much like most of the rest of his team. He's the second in command of the squad, and represents the standard "Beat Cop"- even going into the stereotypes of Irishmen being cops (like all Irishmen, he has a Leprechan statue as a family heirloom).

    -He also has the most goofily-useless weapon ever- a long, single-cuffed extending thing that is only capable of latching onto one person's wrist. His AIM must be beyond good, though, if he's able to snag people in that exact spot from just about anywhere. He's got high Presence, Persuasion and Inspire, owing to his ability to keep rough-edged street kids on the right path, and the highest level of Police Officer & Investigation on the squad outside of Bulletproof himself. He's one of the best and most-expensive characters around, but is only PL 7 Defensively and PL 7.5 with a Gun- only his Power Cuffs, a low-level Affliction effect (I mean, it's ONE CUFF, so not really a Snare- it just slows and Disables people), makes him PL 8.5.

  8. #6378
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    Hardtop




    HARDTOP (Officer Donnie Brooks)
    Role:
    Young Hero Guy
    Played by: Darrin Baker
    PL 7 (98)
    STRENGTH
    2 STAMINA 3 AGILITY 4
    FIGHTING 7 DEXTERITY 4
    INTELLIGENCE 1 AWARENESS 2 PRESENCE 3

    Skills:
    Athletics 5 (+7)
    Deception 2 (+5)
    Expertise (Police Officer) 6 (+7)
    Insight 4 (+6)
    Investigation 5 (+7)
    Perception 2 (+6)
    Persuasion 1 (+4)
    Stealth 1 (+5)
    Technology 3 (+4)
    Treatment 3 (+4)
    Vehicles 4 (+8)
    Vehicles 4 (+12) -- Flaws: Limited to Ground Vehicles

    Advantages:
    Benefit 1 (Police Officer), Equipment 8 (Cop Gear), Improved Aim, Set-Up, Ranged Attack 4, Teamwork

    Equipment:
    "Gun" Blast 5 (10)
    "Police Gear" Handcuffs, Communicator, etc. (5)
    "Ironsides Vehicle" Armored Car with Giant Gun +7 (22)

    Offense:
    Unarmed +9 (+3 Damage, DC 18)
    Gun +8 (+5 Ranged Damage, DC 20)
    Initiative +4

    Defenses:
    Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +3, Fortitude +5, Will +6

    Complications:
    Responsibility (Rookie)- Hardtop is the youngest of the C.O.P.S., and the lowest-ranking officer there.
    Relationship (Whitney Morgan)- Hardtop has a thing for the ECTV news reporter.

    Total: Abilities: 52 / Skills: 38--19 / Advantages: 16 / Powers: 0 / Defenses: 11 (98)

    -Hardtop (or... heh-heh... "Donnie Brooks") is that omnipresent '80s Cartoon Trope: The Young Hero. Usually they're cocky, immature and getting into all kinds of trouble (see Yungstar of Dino Riders), but Hardtop is as kind and noble as any member of his squad- he's just a little young and inexperienced. The Origin Story of the team actually features him and Mainframe proving themselves despite not being hand-picked by Bulletproof for the C.O.P.S. team, and end up being invited to join the squad at the end. He's one of the Vehicle Drivers.
    Last edited by Jabroniville; 06-13-2015 at 12:36 AM.

  9. #6379
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    Re: Jab's Builds!

    https://www.youtube.com/watch?v=L1ZncncczCQ

    Heh- The Case of the Crooked Contest is a great one. Big Boss plans to enter Nightshade into a Beauty Pagent to win the first prize, using his Crooks as planted judges. Meanwhile, the C.O.P.S. get wise to his plan (after Ms. Demeanor wrecks his hotel room because Big Boss didn't plan on entering HER in the contest!), and asks Mainframe to cover it. Mainframe rejects the sexist concept of beauty pageants, because "it's just an excuse for men to gawk at shapely females in skimpy bathing suits!"... until Bulletproof suggests she enter it as ONE OF THE CONTESTANTS! She immediately changes her mind, and describes buying a skimpy bathing suit, while Mace & LongArm struggle to maintain their composure.

    Buttons, Turbo & Berserko kidnap and beat up the judges, then steal their clothes- wait a minute, one of those judges is a WOMAN! And thus, Turbo ends up wearing A BIG GOLD DRESS. And they manage to get past the police barricade because SOME MOVERS WERE CARRYING A BIG PANEL that covered them just as LongArm looked their way! Okay, the writers are clearly having fun with this one.

    WHAT TH--? Those skimpy bathing suits we were promised are just standard one-pieces! Someone get Dan DeCarlo on this job to provide us with some unseemly Fanservice in children's media, goddammit! Nightshade's acrobatics go off as planned for the "Talent Portion", but Ms. Demeanor just crashes through the floor during her weightlifting routine. Mainframe does a pretty solid violin solo, but Rock Krusher tries to drop a chandelier on her... at which point she lifts the slit in her dress (!!), and reveals a HOLSTER STRAPPED TO HER THIGH (oh sweet jesus I forgive the lack of bikinis now), disarming Krusher. Alas, she too is disqualified for breaking her violin.

    The three judges now spend several minutes debating who the winner should be, despite (as the M.C. points out) THERE ONLY BEING ONE CONTESTANT LEFT (the one that BIG BOSS TOLD THEM TO PICK), and Berserko yells at him for "rushing" them. Soon the heroes manage to save the day, though Mainframe is pissed that she lost to Nightshade in the contest.

  10. #6380
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    Bowser & Blitz



    BOWSER (Officer Rex Pointer)
    Role:
    Animal Trainer
    Played by: Nick Nichols
    PL 7 (101)
    STRENGTH
    3 STAMINA 4 AGILITY 3
    FIGHTING 7 DEXTERITY 4
    INTELLIGENCE 1 AWARENESS 2 PRESENCE 2

    Skills:
    Athletics 6 (+8)
    Close Combat (Unarmed) 1 (+8)
    Deception 3 (+5)
    Expertise (Police Officer) 7 (+8)
    Expertise (Animal Trainer) 10 (+11)
    Insight 2 (+4)
    Investigation 5 (+7)
    Perception 5 (+7)
    Technology 4 (+5)
    Treatment 3 (+4)
    Vehicles 3 (+7)

    Advantages:
    Benefit 1 (Police Officer), Equipment 3 (Cop Gear), Fast Grab, Set-Up, Ranged Attack 5, Teamwork, Ultimate Animal Trainer Skill

    Equipment:
    "Police Gear" Handcuffs, Communicator, etc. (5)
    "Gun" Blast 5 (10)

    Offense:
    Unarmed +8 (+3 Damage, DC 18)
    Gun +9 (+5 Ranged Damage, DC 19)
    Initiative +3

    Defenses:
    Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +4, Fortitude +5, Will +6

    Complications:
    Motivation (Fighting Crime in a Future Time)

    Total: Abilities: 52 / Skills: 50--25 / Advantages: 13 / Powers: 0 / Defenses: 11 (101)

    -Bowser & Blitz seem to take a big page from G.I. Joe's Mutt & Junkyard, being a gruff, mousachioed Animal Trainer with an Animal Sidekick, though of course Blitz is a cybernetic dog. They even did a "Your dog has to be put down" plotline that resulted in Bowser rejecting the orders from on high (thankfully, the man who claimed Blitz had to be put down was actually just be threatened by Berserko). Bowser has a typical cop uniform, but also a Gladiator-stylized version of Dog Trainer's padded bodysuit, covering just one arm and a leg.

    BLITZ
    Role:
    Cybernetic Police Dog
    PL 5 (74)
    STRENGTH
    2 STAMINA -- AGILITY 3
    FIGHTING 5 DEXTERITY 0
    INTELLIGENCE -4 AWARENESS 2 PRESENCE -2

    Skills:
    Close Combat (Bite) 1 (+6)
    Insight 2 (+4)
    Intimidation 7 (+5)
    Perception 6 (+8)

    Advantages:
    Fast Grab, Improved Trip, Interpose

    Powers:
    "Robo-Animal Senses" Senses 5 (Acute & Extended Scent, Low-Light Vision, Ultra & Extended Hearing) [5]
    "Robo-Animal Physiology" Speed 2 (8 mph) [2]
    "Robo-Legs" Leaping 2 (30 feet) [2]
    "Natural Weapons- Teeth" Strength-Damage +2 [2]

    "Cyberdog"
    Immunity 30 (Fortitude Effects) [30]
    Protection 5 [5]

    "Laser Blaster" Blast 4 (Feats: Accurate 3) [11]

    Offense:
    Unarmed +5 (+2 Damage, DC 17)
    Natural Weapons +6 (+4 Damage, DC 19)
    Laser Blaster +6 (+4 Ranged Damage, DC 19)
    Initiative +3

    Defenses:
    Dodge +5 (DC 15), Parry +5 (DC 15), Toughness +5, Fortitude --, Will +5

    Complications:
    Disabled (Animal)- Dogs cannot speak to humans, nor use their paws to easily manipulate objects. Blitz, however, seems to understand human speech just fine.
    Relationship (Bowser)- Blitz will defend his master to the death.

    Total: Abilities: 2 / Skills: 16--8 / Advantages: 3 / Powers: 57 / Defenses: 5 (74)

    -Blitz was fatally-injured saving some children from a runaway car- he was rebuilt by future technology and turned into Bowser's Cybernetic partner. He's just like a German Shepherd, but stronger, tougher and has a LASER PISTOL on his side, because it was the '80s.
    Last edited by Jabroniville; 06-13-2015 at 12:36 AM.

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