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[ROGUE GENIUS GAMES] Iconic Legends!

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  • [ROGUE GENIUS GAMES] Iconic Legends!

    Servant of the Sun-Eater

    Rhan Gaar was an astronomer on the Freespace world of Suul. When he discovered Secundus approaching his home world, he contacted the Sun-Eater and pleaded for him to change his mind. He agreed to spare Suul in exchange for Rhan's service in finding stars appropriate for Secundus to consume. Rhan would be an advocate for Secundus; allowing the planets to evacuate before their star was destroyed.
    Persuaded by Pendragon to turn against his master, the Outrider was banished from the Sun-Eater’s presence. No longer would Secundus be held to any mortal’s restrictions of what stars he would consume!
    Determined to make amends to every race he has harmed, the Outrider now travels the Milky Way Galaxy in search of displaced races and tries to find a new home for each.
    Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting them for the first time.
    ICONS and associated marks and logos are trademarks of Steve Kenson and Ad Infinitum Adventures, and are used under license.
    Illustrated by Jacob E. Blackmon, and designed by Jacob E. Blackmon and Mike Lafferty!

    http://www.drivethrurpg.com/product/...gends-Outrider


  • #2
    Re: [ROGUE GENIUS GAMES] Iconic Legends!

    I've found Fainting Goat Game's work to always be excellent in terms of game and writing quality and production value, equal to the older, straight-hardcopy game houses (and standing well above certain failed experiments, such as Decipher's ill-advised Star Trek imbroglio), and looking forward to how their partnership with Rogue Genius Games turns out on this. Looking forward to further updates.

    Edit: Also neat how ICONS will fit in these cosmic-level concepts to the existing rule-set, with a bit of inspired rule-engine expansion. Again, looking forward to seeing more.
    Last edited by Black Talon; 06-14-2017, 07:02 PM.

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    • #3
      Re: [ROGUE GENIUS GAMES] Iconic Legends!

      Originally posted by Black Talon View Post
      I've found Fainting Goat Game's work to always be excellent in terms of game and writing quality and production value, equal to the older, straight-hardcopy game houses (and standing well above certain failed experiments, such as Decipher's ill-advised Star Trek imbroglio), and looking forward to how their partnership with Rogue Genius Games turns out on this. Looking forward to further updates.

      Edit: Also neat how ICONS will fit in these cosmic-level concepts to the existing rule-set, with a bit of inspired rule-engine expansion. Again, looking forward to seeing more.
      Thanks!

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