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  • Adventuring gear

    Hello folks,

    I was looking through the PDF and reading through the Adventuring gear. I noticed that some of the items have stats and such. But others that you think would don't, such as the laser sight. Is this all stuff that should be there and isn't or is this up to the GM?

  • #2
    Re: Adventuring gear

    In most cases gear just allows you to do a thing. The lack of laser sight rules is an oversight though. I would say it gives you an additional +1 to hit if you take the Aim action but imposes a +1 to opponents' rolls to find your position. These might increase to +2/+2 in a smoke-filled area. due to scattering providing a visible line.

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