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building an urban setting - Corrum

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  • building an urban setting - Corrum

    I've been going through the process of building an urban setting called Corrum for Fantasy Age using my amateur blog to air my thoughts.

    Thought I'd share what I have so far here: https://diceandcoffee.wordpress.com/...rrum-part-one/

    Comments and criticism is always welcome!

  • #2
    Re: building an urban setting - Corrum

    What, no Dishonored's dunwall among the inspirations?
    DiBastet's Homebrew - My own homebrew. Use them, mine them for ideas, change them, as you see fit.
    AGE of Darkness - Converting World of Darkness to Fantasy Age.
    AGE of Wacraft - Playing AGE in Azeroth.

    Age of Homebrew - Links to other homebrew. Feel free to add more.

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    • #3
      Re: building an urban setting - Corrum

      Originally posted by DiBastet View Post
      What, no Dishonored's dunwall among the inspirations?
      Alas I only played the game briefly- it was certainly interesting

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      • #4
        Re: building an urban setting - Corrum

        As both a long-time player&GM(I started when i was 13&I'm 40 now,so you do the math),i tend to use city Intel from Published Adventures as the Basis for my "original" Cities(I've used the Small City in The Speaker In Dreams D&D3e about 8 times now under Totally different Names&locations....).
        So far,so good though by my opinion....
        Originally posted by Bladewind
        Lightsabers don`t kill people. People wielding lightsabers kill people.

        Comment


        • #5
          Re: building an urban setting - Corrum

          Originally posted by MacynSnow View Post
          As both a long-time player&GM(I started when i was 13&I'm 40 now,so you do the math),i tend to use city Intel from Published Adventures as the Basis for my "original" Cities(I've used the Small City in The Speaker In Dreams D&D3e about 8 times now under Totally different Names&locations....).
          So far,so good though by my opinion....
          Thank you! For 3e I thought Monte Cooks Ptolus was pretty good. I also liked City of Splendors for forgotten Realms but didn't quite like the overly extensive list of every building on the map.

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          • #6
            Re: building an urban setting - Corrum

            Originally posted by Gentleman rogue View Post
            Thank you! For 3e I thought Monte Cooks Ptolus was pretty good. I also liked City of Splendors for forgotten Realms but didn't quite like the overly extensive list of every building on the map.
            that WAS a touch much,in my opinion.i could kind of understand it for The Undermountain supplements(there's ALOT of level's in that Beast...),but not for the city proper.I had a long running D&D PC from waterdeep,in fact(Knuckles Shardcarver,Gladiator by trade&adventurer by happenstance) that used to hang around the City Dump.....
            Originally posted by Bladewind
            Lightsabers don`t kill people. People wielding lightsabers kill people.

            Comment


            • #7
              Re: building an urban setting - Corrum

              Originally posted by MacynSnow View Post
              that WAS a touch much,in my opinion.i could kind of understand it for The Undermountain supplements(there's ALOT of level's in that Beast...),but not for the city proper.I had a long running D&D PC from waterdeep,in fact(Knuckles Shardcarver,Gladiator by trade&adventurer by happenstance) that used to hang around the City Dump.....
              Undermountain looks interesting (in have the Expedition to Undermountain 3.5 book) but there's so much dungeon down there!

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              • #8
                Re: building an urban setting - Corrum

                Originally posted by Gentleman rogue View Post
                Undermountain looks interesting (in have the Expedition to Undermountain 3.5 book) but there's so much dungeon down there!
                Wierd Idea i recently had:Lately,I've been running my game group (GREED ENTERPRISES,AKA:GREED-E)through a Fantasy Age Game&I needed a Large Dwarven Kingdom to have them go to and i though 'why don't i use Undermountain?Just get rid of the Monsters&it's perfect!'....It's actually been working good so far.
                Originally posted by Bladewind
                Lightsabers don`t kill people. People wielding lightsabers kill people.

                Comment


                • #9
                  Re: building an urban setting - Corrum

                  Originally posted by MacynSnow View Post
                  Wierd Idea i recently had:Lately,I've been running my game group (GREED ENTERPRISES,AKA:GREED-E)through a Fantasy Age Game&I needed a Large Dwarven Kingdom to have them go to and i though 'why don't i use Undermountain?Just get rid of the Monsters&it's perfect!'....It's actually been working good so far.
                  Sounds like an awesome idea.

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                  • #10
                    Re: building an urban setting - Corrum

                    Thank you!so,how's the City Build coming along?
                    Originally posted by Bladewind
                    Lightsabers don`t kill people. People wielding lightsabers kill people.

                    Comment


                    • #11
                      Re: building an urban setting - Corrum

                      Good thank you- currently looking into the elements of what makes a city interesting as a setting for Fantasy games

                      https://diceandcoffee.wordpress.com/...um-part-three/

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                      • #12
                        Re: building an urban setting - Corrum

                        My favorite city was Sasserine from the 3.5 Adventure Path Savage Tide.

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                        • #13
                          Re: building an urban setting - Corrum

                          Ah yes - excellent work from Paizo back in the wild and heady days of Dragon and Dungeon magazine!

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                          • #14
                            Re: building an urban setting - Corrum

                            As a player,I perfered The Shackled City Adventure Path(I could RP Knuckles better in it,due to him being a "City Kid").But as GM,I liked how Age Of Worms was structured&Timelined(The Arena gave my Players Fit's!...).

                            In fact,I'm trying to get ahold of The Shackled City Book so I can use the City itself as a Location for an upcoming Gampaign,so if anyone has it&is willing to let me download it for free....
                            Originally posted by Bladewind
                            Lightsabers don`t kill people. People wielding lightsabers kill people.

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