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  • #31
    Re: FATE/WAIFU WARZ - Servant SABER Nero Claudius



    "Umu!"

    Servant Saber - Nero Claudius - PL 12
    Sex: Female
    Age: ??
    Height: 4' 11" | Hair: Blonde| Eyes: Green
    Role: The Prideful One, Umu!, Saber Face, Hedonist, Quadratic Warrior

    Waifu Stats
    Division - Super Middle Weight
    Series - Nasuverse > Type Moon > Fate Series > Fate/Extra (All) | Fate/Grand Order | Fate/Extella
    Focus - Combat (Melee)
    Dere Typing - Kamidere

    Strength 6, Stamina 8, Agility 8, Dexterity 2, Fighting 8, Intellect 2, Awareness 4, Presence 8/3

    Advantages
    Attractive, Beginner's Luck, Defensive Roll 4, Fascinate (Persuasion), Fearless, Improved Defense, Inspire 2, Interpose, Jack-of-all-trades, Leadership, Uncanny Dodge

    Skills
    Close Combat: Swordsmanship 4 (+12), Expertise: Military 4 (+6), Persuasion 2 (+10)

    Powers
    Aestus Domus Aurea (Notes: “Behold my glory... Hear the thunderous applause... Sit down and praise... My Golden Theater! Kingdom of Heaven and Hell... My heaven, reconstructed! This is where the limelight shines!”)
    . . Absolute Imperial Zone: Feature 1 (Notes: Adds Penetrating to Damage only when Target is under effects of The Golden Theater)
    . . Fax Caelestis: Closing Rose That Fames Stars (Feature: Extremely Flashy, Improved Critical, Reach (melee): 5 ft., Variable Descriptor: close group - Fire)
    . . The Golden Theater: Burst Area Affliction 12 (1st degree: Impaired, Vulnerable, 2nd degree: Disabled, Immobile, 3rd degree: Transformed, Paralyzed, Resisted by: Will, DC 22; Burst Area: 30 feet radius sphere, DC 22, Custom: Broad - Impairs All Abilities, Custom 2: Sustained, Extra Condition; Custom 2: Build Up - Requires waiting as many turns as ranks used to activate, will only last as many turns, Distracting, Quirk: Immobile and Paralyzed only apply to attempts to escape., Tiring)

    Aestus Estus: The Original Flame: Strength-based Damage 6 (Easily Removable, DC 27; Feature: Work of Art - "the Ultimate Instrument", Improved Critical, Notes: regnum caelorum et gehenna (the kingdom of heaven and hell))

    Imperial Privilege: Variable 3 (Advantages: Beginner's Luck, Jack-of-all-trades; Innate, Subtle: subtle, Notes: Gain Personal Skills)
    . . Charisma (Traits: Presence +5 (+8), Advantages: Attractive, Fascinate (Persuasion), Inspire 2, Leadership)
    Power Settings
    Charisma (Traits: Presence +5 (+8), Advantages: Attractive, Fascinate (Persuasion), Inspire 2, Leadership)
    Riding (Traits: Vehicles +10 (+12), Athletics +4 (+10), Advantages: Animal Empathy, Benefit: Able to Ride Any Mount, Skill Mastery)
    Swordsmanship (Powers: Strength Effect 12 [Multi-Attack 12)

    Invictus Spiritus: Thrice, Though I Welcome the Setting Sun: Immortality 20 (Return after 3 seconds; Activation 2: standard action, Limited: One Use, Limited: Does not Recover Injuries, Unreliable (5 uses))
    Migraine - Rank B: Immunity 10 (Common Descriptor: Mental Effects; Limited - Half Effect)
    Très Fontaine Ardent: Fountain of the Blazing Saint : Enhanced Strength 2 (+2 STR; Activation 2: standard action)
    Très Fontaine Tempestes: Fountain of the Saint Who Weaves Through Time : Affliction 12 (1st degree: Dazed, 2nd degree: Stunned, Resisted by: Will, DC 22; Reaction 3: reaction; Activation 2: standard action, Limited: While Defending, Limited Degree, Resistible: Parry, Unreliable (5 uses))

    Offense
    Initiative +8
    Aestus Estus: The Original Flame: Strength-based Damage 6, +12 (DC 27)
    Grab, +8 (DC Spec 16)
    The Golden Theater: Burst Area Affliction 12 (DC Will 22)
    Throw, +2 (DC 21)
    Très Fontaine Tempestes: Fountain of the Saint Who Weaves Through Time : Affliction 12, +8 (DC Dog/Will 22)
    Unarmed, +8 (DC 21)

    Complications
    Disability - Migrains: Throughout her life Nero suffered horrible migrains, a result of her mother's attempted assassinations via poison. Due to this she is often forgetful and may randomly be rendered incapable of taking actions due to one of great magnitude appearing. Her Migrains also cause her Imperial Privilege to reset, as she often forgets the skills she has learned.
    Quirk - The Original Napoleon Complex: Nero is increadibly short, her lack of stature only matched by her enormous ego. She considers herself the equal of Gods and the greatest gift to the world that has ever existed. She will not hear any criticism of her many talents.

    Languages
    Native Language

    Defense
    Dodge 12, Parry 12, Fortitude 10, Toughness 12/8, Will 10

    Power Points
    Abilities 78 + Powers 73 + Advantages 8 + Skills 5 (10 ranks) + Defenses 16 = 180

    Background: A Saber class Servant summoned in The Holy Grail War. Her True Name is Nero Claudius Caesar Augustus Germanicus, the Fifth Roman Emperor. She had the reputation of a notorious tyrant whose rule was made up of schemes and poison as she oppressed all religious forces, especially Christians, and the Roman Senate during the period from 50 to 60 AD.

    Saber has a haughtiness that seems to more than compensate for her short stature, overlapping much with the personality of Gilgamesh. She refrains from asking how privileged Hakuno feels by summoning her, and grants them the honor of being her Master. She feels that, as her Master, they can be allowed to act as her equal without having to use honorifics. Often when given the choice to answer to her, only a single affirmative choice is offered rather than allowing for a negative response. She believes that anything she does must be perfect down to the smallest detail, such as a number of flawless victories to make her feel on top of the world after displaying perfection in her swordplay. If Hakuno denies to be her Master, she claims she cannot understand what they are speaking about, believing it to be some form of Oriental humility. She refuses to accept the answer, and declares that her tolerance allows for a single mistake from them. When recounting the Servant Classes, she names some, and then claims that the rest are not of any importance. Only the Saber class has any worth, and as it is known as the best of the classes, it should be obvious that she is Saber.

    The First Starter Servant of Fate/Extra PSP dungeon crawler based on the popular Visual Novel Fate/Stay Night. She's the most solid pick, easy to use, tough, strong, tanky, and basically just easy mode for the standard playthrough. She is outclassed by the other starters in the late game but only through applying very specific strategies and leveling. She's a solid pick and a fan favorite due to being the start of the "Saber-Face" trend.

    As a build she was somewhat hard to work into the right point value for a PL12, I didn't want to go higher on either PL or points but also didn't want to sacrifice her major abilities from the game. In the end some of the point saving techniques probably wouldn't fly. And in fact many of her powers would probably get nix'd by any GM worth their salt due to how absurdly unbalanced they are. Still, I feel I was able to stat up a faithful interpretation of Nero.
    Last edited by Squirrelly-sama; 08-07-2018, 10:55 AM.
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    • #32
      Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds




      "Listen to my song!"

      Aspiring Idol - PL 5
      Sex: Female
      Age: 14-16
      Height: 5' 2" | Hair: Varies| Eyes: Varies
      Role: The Escort Target, The Celeb/VIP, Lonely Cute Girl, The Heart, Determinator

      Waifu Stats
      Division - Fly Weight
      Series - NA
      Focus - Support (Team Aid) / Non-combatant
      Dere Typing - Varies


      Strength -1, Stamina 2, Agility 2, Dexterity 0, Fighting 1, Intellect 0, Awareness 2, Presence 9

      Advantages
      Attractive 2, Beautiful Voice, Benefit, Status: VIP, Benefit, Wealth (well-off), Conviction - Demoralize using Persuasion or Performance, Daze - Expertise Performance, Deep Ties: Tragic Backstory, Defensive Roll, Equipment 1, Fascinate (Expertise: Performance), Fearless, Great Endurance, Improved Initiative, Inspire 5, People Person: Can use Persuasion rather than insight to detect influence and deceptions., Teamwork, Ultimate Effort: Performance

      Skills
      Acrobatics 3 (+5), Athletics 1 (+0), Expertise (PRE): Performance 6 (+15), Expertise: [Hobby] 4 (+4), Expertise: Pop Culture 6 (+6), Perception 2 (+4), Persuasion 6 (+15)

      Powers
      Idol Theory
      . . Beautiful Voice: Cumulative Perception Area Affliction 5 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 15; Perception Area: DC 15 - Hearing, Cumulative, Insidious, Subtle 2: undetectable; Distracting)
      . . The Power of Love: Healing 10 (Energizing, Feature: Can be used to resist against Will effects instead of poisons and Diseases, Innate, Restorative, Stabilize, Subtle 2: undetectable; Limited: To Others, Temporary, Uncontrolled)
      . . Yakusoku: Enhanced Presence 5 (+5 PRE, Advantages: Conviction - Demoralize using Persuasion, Daze - Expertise Performance, Fascinate (Expertise), Fearless, Inspire 5; Feature: Interaction Effects act as Emotion Effects instead; Tiring)
      Headset/Microphone: Auditory Area Communication 1 (Area, Feature: Concealable; Limited: Area)

      Equipment
      Microphone [Headset/Microphone: Auditory Area Communication 1, Area, Feature: Concealable; Limited: Area]

      Offense
      Initiative +6
      Beautiful Voice: Cumulative Perception Area Affliction 5 (DC Will 15)
      Grab, +1 (DC Spec 9)
      Throw, +0 (DC 14)
      Unarmed, +1 (DC 14)

      Complications
      Power Loss - Despair: The Aspiring Idol's abilities are tied to emotions, if her optimism is compromised she is unable to use her powers.
      Responsibility - Idol: The Aspiring Idol has a lot of shows and interviews she needs to attend. Contractual obligations also restrict her actions and what she can be seen doing in public.
      Tragic Backstory: The Aspiring Idol has suffered quite a lot in her life. Dead family members or childhood friends are the norm. She will freeze up and have a panic attack when reminded of them.
      Enemy - The Industry: The shadowy corporate overlords have much control over the life of an Idol, dictating what they can and cannot do and who succeeds and who fails. There are many rivals to be had, it's a cutthroat business.

      Languages
      Japanese

      Defense
      Dodge 5, Parry 3, Fortitude 5, Toughness 3/2, Will 5

      Power Points
      Abilities 20 + Powers 17 + Advantages 13 + Skills 14 (28 ranks) + Defenses 11 = 75

      Notes
      The Aspiring Idol is a fairly common character type in anime, and tends to appear in many different sorts of genre and power leveled settings. From Mecha, to Slice of Life, to fantasy the generals of the archetype remain the same.

      The idol is a young girl who wants to inspire others. They don't necessarily care for nor shun the limelight they've gained but rather they perform because it is the thing they love to do. They can be sweet or haughty but there's usually a sense of loneliness about them, a vulnerable side they keep hidden.

      Idols tend to act as support for more powerful characters, distracting enemies, providing motivation, and acting as the diplomat. Often times they are also the center of the plot in such situations, the antagonists either uniquely vulnerable to her or targeting her, sometimes both.

      In lower level settings she serves a similar function, though perhaps tends to be more capable than one would thing. Occasionally sacrificing a few points to move into accurate damage to show some self defense training or otherwise being physically capable.

      General Idol focused plots revolve around confronting and solving their various personal hangups as they make their way to the top. These internal conflicts are often paired with external ones as rival idol groups seek to take her and her friends down and often play dirty (if not their Producers do for them). In other genre's where they are not the main focus they are usually the target of the series villains, their concerts being prime times to attempt to abduct them or simply coincidentally coinciding with an enemy attack allowing the Idol to either become the target of a rescue or show her own usefulness as the weakness to the invaders.

      The Idol has quite a few custom advantages
      Beautiful Voice - a 2e expansion advantage, It provided the user with the ability to stop combat and attempt to talk things out non-violently using one's persuasion or Performance skill.
      Conviction - Showing off her earnest and heroic resolve weakens the opponent's own. The Idol can demoralize with either her Persuasion skill (normally) or using her Performance skill (while singing) and it is resisted by Will, Persuasion, or Performance (if performed while singing).
      Daze - Expertise Performance - The Idol's singing ability or simply just the emotion she puts into it can touch the heart of even the most terrible of people making them hesitate.
      Deep Ties: Another legacy advantage. Deep Ties allows the user to pick a single Complication and gain an extra HP from it that lasts only until the scene ends. This is often used at the climax of some emotional scene, such as in the video above where the Idol Chihaya was paralyzed by the memories of her deceased brother, this allows the idol to quickly turn an impending disaster into a time to shine at her brightest.
      People Person: The Aspiring Idol has a great sense for people, able to use persuasion for checks normally requiring insight but only when directly interacting with the target. They can detect influence and deception, even Assess the target to a degree provided they have the advantage, however they suffer penalties for not being able to interact face to face. -2 for video confrences, -5 for audio only interactions, and -10 for communicating through writing. If there is no other person then they default to their normal Insight check.
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      • #33
        Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds


        "And we're back! For all you Battle Freaks and Adrenaline Junkies just tuning in you're here at the Tower of Terror, the Bloody Battle Spire, the 16th Pan-Pacific Para-human War Games! This is the Master Moderator to bring you the slaugherific sounds that get you pumped; your Fox-tailed Fantasy, your Ideal Idol, the choicest voice to make the brother scream and the ladies moist, your guide through this Cavalcade of Carnage, it's Cheerful Koto~"

        Idol Hero Cheerful Koto - PL 8
        Sex: Female
        Age: 19
        Height: 5'1" | Hair: Short, Red| Eyes: Green
        Role: The Crazy One, Battle Junkie, Genki Girl, Agile Grappler

        Waifu Stats
        Division - Light Weight
        Series - NA
        Focus - Combat (Mid Range)
        Dere Typing - Dorodere

        Strength 0, Stamina 4, Agility 8/6, Dexterity 6/4, Fighting 6/4, Intellect 0, Awareness 6, Presence 4

        Advantages
        Agile Feint, Benefit, Athletics Based on Agility, Benefit, Status: Idol Hero, Defensive Attack, Defensive Roll 2, Evasion, Fast Grab, Fearless, Fighting Style: Aikido, Grabbing Finesse, Improved Grab, Improved Grab, Improved Hold, Improved Trip, Interpose, Prone Fighting, Teamwork, Uncanny Dodge

        Skills
        Acrobatics 4 (+12), Close Combat: Claws 4 (+10), Deception 2 (+6), Expertise (PRE): Performance (Referee) 4 (+8), Expertise: Current Events 4 (+4), Intimidation 2 (+6), Persuasion 2 (+6)

        Powers
        Cute Brute
        . . Animal Senses: Senses 4 (Acute: Smell, Extended: Hearing 1: x10, Low-light Vision, Ultra-hearing)
        . . Cat Fall: Movement 1 (Safe Fall, Advantages: Benefit, Athletics Based on Agility; Check Required: DC 10 - Acrobatics)
        . . Claws: Strength-based Damage 2+2 ([Stacking ranks: +2], DC 19; Improved Critical)
        . . Foxy Feet: Speed 1 (Speed: 4 miles/hour, 60 feet/round)
        . . Power Pint: Enhanced Strength 2 (+2 STR; Limited to Lifting)
        . . Quick As a Fox: Enhanced Trait 14 (Traits: Agility +2 (+8), Fighting +2 (+6), Dexterity +2 (+6), Advantages: Agile Feint, Prone Fighting)
        Martial Arts: Strength-based Damage 2 (DC 17; Stacks with: Claws: Strength-based Damage 2+2)
        Ribbon (Easily Removable)
        . . Elongation: Elongation 2 (Elongation: 30 feet, +2 to grab; Limited: Grabs)
        . . Extra Limbs: Extra Limbs 1 (1 extra limb, Advantages: Improved Grab; Projection)

        Offense
        Initiative +8
        Claws: Strength-based Damage 2+2, +10 (DC 19)
        Grab, +8 (DC Spec 18)
        Martial Arts: Strength-based Damage 2, +10 (DC 17)
        Throw, +6 (DC 15)
        Unarmed, +10 (DC 15)

        Complications
        Boy Crazy: Koto has a weakness for Bishounen men. She often holds back when fighting them and does her best to get their attention. She does her best but sadly her unsettling facination with violence and young appearance tends to unsettle her romantic targets more than attracts them.
        Hidden Sadism: Koto has a deep facination with violence and loves to watch brutal fights. When she starts really getting into a fight, whether a participant or a judge, she begins to get distracted and lets slip her inner bloodlust.
        Petta~n: Koto, despite being 19, looks so small and and acts so immature she can be mistaken for a child. This makes some of her less savory behavior like her thirst for violence, smoking, drinking, and flightiness appears even more unsettling.
        Quirk - Tricksy Fox: Koto is always in motion, getting restless when she has to remain in place. She always moves with far more flair and motion than is necessary often wasting time on theatrical motions
        Relationship - Nakama: Despite being, probably, the most unsettling and least heroic of
        the group she's is often the first to act in defense of her team. If ever one is in danger she will leap to their defense regardless of personal risk. As the one who makes the most money she tends to be the the one financially supporting her friends who focus more on humanitarian effots.
        Relationship - Teammates: Koto is part of Cu-Little (Ku-Ri-To) a small team of Idol Heroes that grew in popularity in California amonst the Japanese citizens. Despite being called Idol Heroes they mostly act as celebrities and often act as hosts. Koto is most well known as a Referee for various Parahuman competitions.
        Responsibility - Idol Hero: As an Idol Hero Koto has to balance her heroics and her
        stardom. Koto is generally the least heroic of her group, focusing on the celebrity aspect. She focuses more on her career as a celebrity and making public appearances. She prefers being an announcer, specifically for parahuman competitions like fights.

        Languages
        Native Language

        Defense
        Dodge 10, Parry 10, Fortitude 6, Toughness 6/4, Will 8

        Power Points
        Abilities 56 + Powers 29 + Advantages 14 + Skills 11 (22 ranks) + Defenses 10 = 120

        Notes:
        Based on a popular nominal character from the popular manga Yu Yu Hakusho.

        Tsukino Koto is the defaulted Leader of the Idol Hero group Cu-Little (Ku-Ri-To). A young fox girl with dreams of earning fame and fortune Koto is very passionate about her idol work and doesn't take kindly to many hero's opinions that accepting sponsorship deals or making a living off their do-gooding is somehow wrong. She has a lively and bombastic personality, being easily excitable and often acts in extremely over the top manners. She injects as much energy as she can into every thing she does, even something as simple as standing to say something can quickly become an acrobatic stunt followed by a overly dramatic shout.

        In contrast to her cute and childish appearance the girl can be quite unsettling. She is obsessed with violence in all forms, drinks and smokes heavily, and often speaks incredibly crudely.about a wide array of inappropriate topics.
        Last edited by Squirrelly-sama; 08-05-2018, 07:31 AM.
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        • #34
          Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds

          MHA builds and Umu? You're doing God's work!

          Love the original builds too, almost makes me want to run some kind of anime as all get out Hero High game
          Last edited by Dodgson; 08-07-2018, 08:11 AM.
          [URL="https://roninarmy.com/threads/7212-Dodgson-s-Builds"]My Builds[/URL]
          [B]Playing[/B]
          [URL="https://roninarmy.com/threads/7430-3E-Crinoverse-Tales-to-Astonish-(Recruitment-Closed)?p=260270&viewfull=1#post260270"]Nora[/URL]
          [URL="https://roninarmy.com/threads/7810-The-Merge-Young-Hero-Initiative-(recruitment-closed)?p=268145&viewfull=1#post268145"]Diana Gladwin AKA Godiva (and Samson)[/URL]

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          • #35
            Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds



            "Nooo! I don't want to die a virgin!"

            Idol Hero Nereid Juri - PL 8
            Sex: Female
            Age: 29
            Height: 5'6" | Hair: Teal, Mid Length | Eyes: Purple
            Role: The Cowardly One, Angsty Pessimist, Powerful Loser, Rescue Ranger, Aquakinetic, Grappler

            Waifu Stats
            Division - Light Weight
            Series - NA
            Focus - Combat (Close and Ranged)
            Dere Typing - Utsudere

            Strength 6/2, Stamina 8/4, Agility 4, Dexterity 0, Fighting 4, Intellect 0, Awareness 4, Presence 2

            Advantages
            Benefit, Status: Idol Hero, Defensive Roll 2, Fast Grab, Favored Environment: Aquatic, Great Endurance, Improved Hold

            Skills
            Acrobatics 2 (+6), Athletics 4 (+10), Close Combat: Unarmed 2 (+6), Deception 4 (+6), Expertise (PRE): Performance 4 (+6), Expertise: Search And Rescue 6 (+6), Perception 2 (+6)

            Powers
            Aquatic Array
            . . Dousing: Nullify 8 (Counters: Water-Soluble Effects, DC 18; Accurate 4: +8, Broad, Indirect 4: any point, any direction, Simultaneous; Source: Water)
            . . Purify: Transform 10 (Affects: 1 Thing > 1 Thing - Dirty Water to Clean Water, Transforms: 800 lbs., DC 20; Increased Duration: continuous; Distracting Notes: Reduce Defenses to 0 but don't treat as defenseless)
            . . Water Control: Move Object 8 (6 tons, DC 23; Accurate 4: +8, Damaging, Indirect 4: any point, any direction; Source: Water)
            . . Water Wall: Create 8 (Volume: 250 cft., DC 18; Indirect 4: any point, any direction, Innate, Movable, Selective, Subtle: look natural; Proportional, Source: Water)

            Aquatic Movement Array
            . . Riding Waves
            . . . . Flight: Flight 4 (Speed: 30 miles/hour, 500 feet/round; Source: Water)
            . . . . Movement: Movement 1 (Water Walking 1: you sink if you are prone)
            . . Swimming: Swimming 6 (Speed: 30 miles/hour, 500 feet/round)

            Cute Brute: Enhanced Trait 18 (Traits: Strength +4 (+6), Stamina +4 (+8), Advantages: Fast Grab, Improved Hold)

            Mermaid Girl: Immunity 3 (Aging, Environmental Condition: Aquatic, Suffocation: Drowning)

            Senses: Senses 4 (Accurate: Tactile, Extended: Tactile 1: x10, Ranged: Tactile; Limited: Only In Water)

            Offense
            Initiative +4
            Dousing: Nullify 8, +8 (DC Will 18)
            Grab, +4 (DC Spec 16)
            Purify: Transform 10, +6 (DC Dog 20)
            Throw, +0 (DC 21)
            Unarmed, +6 (DC 21)
            Water Control: Move Object 8, +8 (DC 23)

            Complications
            Monstrous - Nereid Girl: Juri's powers were one of the rare few naturally gained ones that visibly alter the user's body in some noticeable way. In her case she has scale like skin on parts of her body as well as fin-like ears that serve as antennae for her sensory powers.
            Quirk - 30 Year Old Virgin: Somehow despite being famous, attractive, and actively looking for it Juri is somehow not only still single but also a virgin at the age of 29. Regardless of how hard she tries she always screws up attempts at romance.
            Relationship - Teammates: Juri is a part of Cu-Little (Kyu-ri-to) an idol hero group that became popular in California among the Japanese population. Juri is Koto's understudy despite being older. She and her team often make public appearance both heroing and Idoling
            Responsibility - Idol Hero: In addition to regular heroic activities Juri also has a carreer as a celebrity. She often balances her work in disaster relief, search and rescue, and her career as a performer.
            The Eternally 18 Idol: Juri continues to claim to be 18 years old despite the fact that with her identity being public knowledge anyone can look it up and realize she's in fact 29. She stopped aging when she gained her powers at 17. She reacts negatively to anyone talking about her real age.
            Weakness - Cowardice: Despite being both the strongest on her team and able to tank bullets Juri is actually somewhat of a coward and tends to freeze up in actual combat situations. She tends do her best to avoid being part of a fight, even when it's just against low level thugs with bats, and tries to hide or flee if forced into one.

            Languages
            English

            Defense
            Dodge 6, Parry 6, Fortitude 8, Toughness 10/8, Will 6

            Power Points
            Abilities 40 + Powers 57 + Advantages 5 + Skills 12 (24 ranks) + Defenses 6 = 120

            Notes
            Based on a popular nominal character from the manga Yu Yu Hakusho.

            Juri is a young woman who was a Japanese highschool girl prior to becoming a Parahuman. There was nothing rather exceptional to her situation other than her athletic skill, being one of the best amateur swimmers and winning the regional qualifications for the swimming competition. However disaster struck with the devastating attack by The Leviathan which destroyed much of Japan due to bombardment of tidal waves. She ended up gaining her powers in response to being washed away by flood waters and eventually trapped under rubble waiting to drown as water slowly rose above her head.

            In the aftermath of the disaster she worked in disaster relief, doing a great amount of good and rescuing many trapped civilians. However due to her aquatic control and the rapidly rising anti-parahuman sentiment which was fanned by the rapidly rising ultra-nationalist parties of the government she started to earn the ire of the public and eventually fled to America to avoid a possible persecution. With no real skills other than her athletics, something she'd not be able to make a career in due to being a parahuman, she began to work as a low paid waitress, singer, and even ring girl to support herself. It was only by luck that she was eventually discovered by Koto who was out clubbing and taken under the younger girl's care.

            Juri is a normally happy-go-lucky woman who's prone to quickly panicking when things go wrong. She enjoys sports and physical activities and pastimes, though her previous love of swimming has become something she'd rather avoid outside of work due to how she gained her powers and now finds it more stressful than relaxing. Juri is also prone to bouts of depression and is very pessimistic, often when things start to go bad in her life such as break ups or screwing up she begins to drink and mope.
            Last edited by Squirrelly-sama; 08-07-2018, 01:02 PM.
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            • #36
              Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds



              "The Doctor will see you now!"

              Idol Hero Lovely Ruka - PL 8
              Sex: Female
              Age: 17
              Height: 5'8" | Hair: Red, Long | Eyes: Brown
              Role: The Mature One, The Nurturer, Sheltered Princess, Barrier Maiden, Team Medic

              Waifu Stats
              Division - Light Weight
              Series - NA
              Focus - Support (Heal and Area Control)
              Dere Typing - Nadesico

              Strength 0, Stamina 2, Agility 2, Dexterity 2, Fighting 2, Intellect 4, Awareness 6, Presence 5

              Advantages
              Accurate Attack, Attractive, Benefit, Status: Doctor, Benefit, Status: Idol Hero, Connected, Defensive Roll 2, Eidetic Memory, Equipment 1, Improvised Tools, Skill Mastery: Treatment

              Skills
              Acrobatics 2 (+4), Athletics 2 (+2), Close Combat: Unarmed 6 (+8), Expertise (PRE): Performance 1 (+6), Expertise: Physician 8 (+12), Intimidation 3 (+8), Treatment 8 (+12)

              Powers
              Barrier Maiden: Create 14 (Volume: 15000 cft., DC 24, Advantages: Accurate Attack; Precise, Regrowth, Stationary; Feedback, Quirk: Always Stationary, Reduced Range: close)
              Expert Physician: Senses 9 (Acute: Detect, Analytical: Detect, Detect: Health and Physical Condition 2: ranged, Microscopic Vision 2: cell-size, Rapid: Detect 3; Sustained; Check Required 3: DC 12 - Treatment, Concentration)
              Medical Genius: Quickness 6 (Perform routine tasks in -6 time ranks; Limited to One Type: Treatment, Uncontrolled)
              Medicine Hero: Variable 2 (Slow, Notes: Access to Medical Equipment )
              Pressure Points: Affliction 8 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Paralyzed, DC 18; Alternate Resistance (Dodge), Improved Critical 4; Check Required 3: DC 12 - Expertise: Physician, Limited: Unarmored Human Targets)

              Equipment
              Undercover Shirt

              Offense
              Initiative +2
              Grab, +2 (DC Spec 10)
              Pressure Points: Affliction 8, +8 (DC Dog/Fort/Will 18)
              Throw, +2 (DC 15)
              Unarmed, +8 (DC 15)

              Complications
              Child Prodigy: Ruka's intelligence is unrelated to her powers, having been home-schooled strictly from an early age. Ruka, while thakful for the skills she earned from this she deeply wishes she had childhood. She really wants to experience most of the things she missed out on but feels insecure about seeking it out due given how childish most of the things she wants seem.
              Disability - Sheltered Princess: With her lack of interaction growing up Ruka lacks a lot of cultural knowledge and has a habit of misunderstanding slang and inuendo. She also has rather warped concepts of aesthetics and tastes leading to strange fashion or decorating choices.
              Quirk - I'm 17! Really!: Ruka is actually 17 years old despite looking like a woman in her mid to late 20s. Her very mature behavior, all around intelligence, and her being a doctor do not help getting people to believe her when she tells them the truth. She tends to be forgotten and considered as one of the adults by those her age due to this.
              Relationship - Team Cu-Little: Ruka is a part of Cu-Little (Kyu-ri-to) an idol hero group that became popular in California among the Japanese population. Ruka appears to be the oldest member despite being the youngest.
              Responsibility - Idol Hero: As an Idol Hero Ruka has to balance both her heroics and being a celebrity. Ruka is the most humanitarian of the group, though is not as traditionally heroic as Juri. Ruka makes the least appearances outside of charity events and fundraisers and most often visits hospitals to aid as a normal doctor and donates proceeds from her performances to local charities and hospitals.
              Responsibility - Ruka MD: Ruka is a doctor. Not an honorary doctor like most healing capes but an actual, licensed Doctor. The youngest Doctor in the US having earned her degree soon after her 17th birthday and is bound by the rules, regulations, and the ethical practices required of a medical professional.
              Responsibility - Team Mom: Ruka is the most mature member of her group despite being the youngest member. She is the one who reins in her teammate's unruly behavior and often uses intimidation as a means to stop their childishness. Her stressful life, from not just her childhood but also her career as both a Hero and a Doctor, has given her a deep well of inner rage she taps into when dealing with irritants.

              Languages
              Native Language

              Defense
              Dodge 6, Parry 6, Fortitude 6, Toughness 6/2, Will 6

              Power Points
              Abilities 46 + Powers 37 + Advantages 10 + Skills 15 (30 ranks) + Defenses 12 = 120

              Background: Based on the popular character from the manga Yu Yu Hakusho

              Lucatiel Quinn is a young prodigy, incredibly intelligent and a polymath to a degree rarely seen. Seeing her potential her parents sought to nurture it so it could grow to it's full potential, having the girl home schooled by some of the best tutors they could find. And indeed she did reach her potential, but at the cost of her childhood. The girl rarely ever interacted with others her age and was sheltered to the ways of the world. She eventually met Koto while sneaking out after curfew, before the group formed, and became a close friend of the girl.

              After triggering and when approached by Koto about becoming Hero Luca agreed forming a heroic trio with their third friend Juri. Luca is not as active in normal heroics as her teammates though participates when they need her.

              Luca is calm and patient young woman. She often takes her time mulling over decisions before picking a route. She's a workaholic, genuinely enjoying her career path and prefers to work with children more than adults. Even with her patience she does have a limit to the foolishness she will tolerate and will quickly crack down on troublemakers. Despite her aura of confidence and competence Luca does have a glaring weakness in her utter lack of social knowledge. She does not understand fashion and is prone to misunderstand slang and doesn't understand the difference between normal and "high" fashion.
              Last edited by Squirrelly-sama; 08-08-2018, 12:13 PM.
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              • #37
                Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds



                "Whats the sitch?"

                Kim Possible - PL 8
                Sex: Female
                Age: 16
                Height: 5'7" | Hair: Red, Long | Eyes: Olive
                Role: Action Heroine, Super Spy, Her-Code-Name-Was-Mary-Sue, Martial Artist, Jill of All Trades

                Waifu Stats
                Division - Light Weight
                Series - Kim Possible
                Focus - Combat (Melee)
                Waifu Typing - Girly Tomboy

                Strength 2, Stamina 4, Agility 6, Dexterity 6, Fighting 6, Intellect 2, Awareness 2, Presence 2

                Advantages
                Beginner's Luck, Benefit, Athletics Based on Agility, Benefit, Renown 2, Connected, Contacts, Cunning Fighter, Defensive Roll 4, Equipment 1, Fearless, Grabbing Finesse, Improved Defense, Improved Disarm, Improved Initiative, Improvised Weapon, Jack-of-all-trades, Move-by Action, Prone Fighting, Redirect, Takedown, Uncanny Dodge, Weapon Bind

                Skills
                Acrobatics 2 (+8), Close Combat: Unarmed 4 (+10), Expertise (AGL): Cheer Leading 2 (+8), Insight 4 (+6), Investigation 4 (+6), Perception 4 (+6), Persuasion 4 (+6), Technology 4 (+6)

                Powers
                Martial Arts Cheerleading: Strength-based Damage 4 (DC 21, Advantages: Improvised Weapon; Improved Critical)
                Thanks For The Help!: Variable 1 (Slow, Notes: Gain Equipment for a mission)

                Equipment
                Kimunicator (Cell Phone (Smartphone)), New Constructed Device [Grappling Hook: Movement 2, Safe Fall, Swinging; Check Required: DC 10 - Ranged Attack]

                Offense
                Initiative +10
                Grab, +6 (DC Spec 16)
                Martial Arts Cheer-leading: Strength-based Damage 4, +10 (DC 21)
                Throw, +6 (DC 17)
                Unarmed, +10 (DC 17)

                Complications
                Enemy : With all her hero work Kim has her own rogues gallery of villains to pick from, Dr Drakken the mad scientist, Killigan the Golfing Assassin, and Shego the plasma blasting Mercenary.hottie. However there is one who stands above the rest, who has opposed Kim more than any other and poses the most threat to Kim. That is... Bonnie Rockwaller, a fellow classmate and cheerleader and Kim's archrival.
                Motivation: Doing Good: Kim's started out as a baby sitter and after one thing led to another she has become a globe trotting action heroine saving the world from super villain schemes on a weekly basis. She doesn't ask for any compensation other than the occasional favor that tends to be cashed in as a ride to a future adventure and a bit of needed gear
                No One Questions It: For some reason no one brings attention to Kim's extracurricular activities despite Kim making no effort to hide it and everyone knowing about her heroics. Despite this she is treated no differently than any other teenage girl. She gets bullied by Bonnie, chewed out by her teachers, and remains in a small unpopular bubble of friends even after appearing on the news after stopping a robot army from taking over the world.
                Relationship - Ron Stoppable: A childhood friend. The two have been together, but not together together, since kindergarten. Kim often has to look after the neurotic and slightly dim boy during missions and has to put up with some of his more obnoxious habits. Despite that she knows he has her back and very often the linchpin or lucky stroke that allowed her to win.
                Relationship - The Possible Family: Kim is from the typical American nuclear family. A brain surgeon mother, a rocket scientist dad, and a pair of annoying super genius brothers who speak 90% of their lines in annoying non-sense. You know, normal stuff like that. Mr and Mrs. Dr Possible are both ratehr chill parents though stick to the usual guns of no boys, curfew, and only saving the world after she finishes her homework.
                Relationship - Wade: Kim's personal Q and intel guy. He is a teenage genius who handles her website and provides her with the needed tech to accomplish missions. Since he never leaves his house his assistance is limited and can often be interrupted with phone jamming.
                Weakness: Kim relies a lot on her connections to get what she needs. From rides to specialized gear to general information. If she's cut off from this network it becomes near impossible for her to reach her destinations and she will be unequipped if she does.

                Languages
                Native Language

                Defense
                Dodge 8, Parry 8, Fortitude 6, Toughness 8/4, Will 6

                Power Points
                Abilities 60 + Powers 12 + Advantages 24 + Skills 14 (28 ranks) + Defenses 10 = 120

                Notes
                Protagonist of the beloved Disney cartoon of the same name. Kim Possible, the show, is about a high school girl turned ass kicking super spy. Every week the world needs saving and she's there to save it, provided she doesn't stay out after curfew. The show was amazing, having great animation, good action, and interesting characters. One of the most entertaining things about the show was just how chill everyone seems with the absurdity that pops up. No one bats an eye at a teenage super spy, a talking mole rat, a monkey man, being kidnapped, or world ending disaster and seems more preoccupied with their own personal business.

                Kim, the girl, was a idealized role model for girls. The stereotypical strong female lead. Her personality was... probably a bit less interesting than many of her counterparts but was defined enough to work well off her many foes and allies as a straightman. She wasn't without her faults, being an "Basic Average Girl" as the ultra catchy theme song puts it, her biggest sources of conflict were less about the villainous schemes but how they affect her personal life. She often also ends up getting into trouble because of her own relatable flaws, the typical teenage girl obsessions with fashion, being popular, and crushes on cute boys tend to take up the B-plot slot for many an episode. Whle normally this would be an issue the show was smart enough to know how to intertwine it with it's action oriented A-plot to keep interest growing until the resolution.

                Like many others on the show her name is a terrible pun. In her case on the word Impossible.
                Last edited by Squirrelly-sama; 08-08-2018, 01:43 AM.
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                • #38
                  Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds

                  It appears I had forgotten to define a custom extra I was using on the character "Idol Hero Lovely Ruka".

                  Custom Power Extra Regrowth - Extra for Create Effect Your created objects quickly recover from damage (including being destroyed so long as their pieces were not dismissed) and all other toughness penalties, removing 1 toughness penalty equal to your ranks in this extra after a number of rounds equal to the object's volume. Spread the recovery out evenly over the course of this timeframe so that having equal ranks of this extra as volume ranks of created objects recovers 1 toughness penalty each turn. Purchasing a second level of this effect, increasing the cost to +2/r causes the object to always fully recover by the end of the round it is damaged. This Extra also degrades the effect of Transform, recovering one rank of mass altered in place of a damage penalty, these missing ranks of mass do not affect the time calculations for recovery.
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                  • #39
                    Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds

                    second test
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                    • #40
                      Re: FATE/WAIFU WARZ - Servant SABER Nero Claudius

                      Originally posted by Squirrelly-sama

                      Servant Saber - Nero Claudius - PL 12
                      So that is who she is, I have been watching Fate:Late Encore on Netflix and trying to guess who she was suppose to be

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                      • #41
                        Re: HUSBANDO WARZ - Squirrelly's Anime and Animation Builds



                        Arthur Eld - Re:Creator - PL 8

                        Strength 1, Stamina 2, Agility 2, Dexterity 0, Fighting 0, Intellect 1, Awareness 4, Presence 2

                        Advantages
                        Assessment, Assessment, Defensive Roll 2, Favored Foe: Own Summons, Skill Mastery: Expertise: Mutants and Masterminds, Tactical Maneuvering

                        Skills
                        Expertise: Mutants and Masterminds 11 (+12), Expertise: Pop Culture 5 (+6), Insight 2 (+14/+6), Intimidation 2 (+4), Perception 2 (+14/+6), Persuasion 2 (+4), Stealth 2 (+4)

                        Powers
                        Any sound can shake the air. My voice shakes the heart!: Progressive Perception Area Affliction 8 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Perception Area: DC 18 - Hearing, Innate, Insidious, Progressive, Selective; Custom: Build Up, Distracting, Uncontrolled)
                        Creators Eye
                        . . Decode!: Senses 9 (Linked; Acute: Detect, Analytical: Detect, Detect: Builds 2: ranged, Postcognition, Rapid: Detect 1; Sustained; Concentration, Limited: Assessed Targets)
                        . . Scan!: Enhanced Trait 9 (Linked; Traits: Insight +8 (+14), Perception +8 (+14), Advantages: Assessment; Concentration, Limited: Assessing targets)
                        Re:Creater - Build Tank: Summon 12 (Heroic, Type (Broad): Builds from Eld's Tank; Check Required 3: DC 12 - Expertise: Mutants and Masterminds, Tiring, Uncontrolled)

                        Offense
                        Initiative +2
                        Any sound can shake the air. My voice shakes the heart!: Progressive Perception Area Affliction 8 (DC Will 18)
                        Grab, +0 (DC Spec 11)
                        Throw, +0 (DC 16)
                        Unarmed, +0 (DC 16)

                        Complications
                        Isekaitis: After being selected by Truck-kun Arthur woke up in the world of one of his favorite tabletop games. While he is familiar with much of the world he is also caught by surprise by unknown elements created by others as well as many things not lining up to his expectations.
                        Responsibility - Summons: Thanks to the power that has brought him into the game world Arthur's summons are now real people with their own wants and desires, they acknowledge him as their creator even if the originals do not. Some are grateful for their creation while others see the tragedies of their existence both current and past, as being his fault and demand restitution.
                        Weakness - Unfriendly Summons: Arthur's summons are under no obligation to assist him, and in fact can resist not only his commands but also his attempts to dismiss them. Even friendly summons do not always do what he wants them to and the more malevolent ones are far worse.

                        Languages
                        Native Language

                        Defense
                        Dodge 4, Parry 4, Fortitude 4, Toughness 4/2, Will 4

                        Power Points
                        Abilities 24 + Powers 69 + Advantages 6 + Skills 13 (26 ranks) + Defenses 8 = 120

                        Background: I was bored so decided to do this after seeing Eld made a thing and found his quote interesting. I, Of course, do not personally know Arthur Eld. Maybe he does have the power to mind control people through the power of his deep and manly voice, maybe he doesn't. Who knows?

                        In essence, this is a build of a MnM build maker placed into an amalgamated universe of their various games and settings. They summon their own builds to life. I chose Eld because it seemed funny. There's not really much else to say.
                        Last edited by Squirrelly-sama; 08-09-2018, 05:49 PM.
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                        • #42
                          Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds

                          For some reason attempting to post this build kept breaking ronin army for me so hard I can't access the site for several minutes even after switching browsers and vpn. I found the line that kept doing that but I have no idea why it was an issue.
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                          • #43
                            Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds



                            Little bunny fu fu~

                            Velvet Scarlatina - PL 10
                            Sex: Female
                            Age: 18
                            Height: 5'6" | Hair: Brown, Long | Eyes: Brown
                            Role: Bunny Girl, The Shy One, The Hyped One, The Worf, Martial Artist/Weapon Master

                            Waifu Stats
                            Division - Lower Welterweight
                            Series - RWBY
                            Focus - Combat (Mixed)
                            Waifu Typing - Dandere

                            Strength 2, Stamina 2, Agility 10, Dexterity 2, Fighting 10, Intellect 0, Awareness 2, Presence 0

                            Advantages
                            Accurate Attack, Benefit, Athletics Based on Agility, Close Attack 2, Cunning Fighter, Defensive Roll 4, Move-by Action, Ranged Attack 10, Teamwork, Uncanny Dodge

                            Skills
                            Acrobatics 2 (+12), Expertise: Huntsman 8 (+8), Expertise: Photography 6 (+6), Insight 2 (+4), Perception 4 (+6), Sleight of Hand 2 (+4)

                            Powers
                            Aura
                            . . Landing Strategy: Movement 1 (Safe Fall)
                            . . Leaping: Leaping 2 (Leap 30 feet at 8 miles/hour)
                            . . Protection: Protection 2 (+2 Toughness)
                            . . Regeneration: Regeneration 1 (Every 10 rounds)
                            Photo Finisher: Variable 4 (Removable; Action 2: free, Feature: Acts as normal camera; Limited: Use consumes photo removing weapon from options., Limited: Only Able to mimic one weapon set at a time., Notes: Mimics weapons the user has taken a photo of.)
                            Semblance - Imitation Bun (Advantages: Cunning Fighter)
                            . . Bun Sense: Senses 1 (Danger Sense: Sight)
                            . . Bun-fu: Cumulative Affliction 10 (1st degree: Vulnerable, Impaired, 2nd degree: Defenseless, Disabled, Resisted by: Will, DC 20; Cumulative, Extra Condition, Increased Range 2: perception, Insidious, Subtle: subtle, Triggered: 1 use - Manual; Custom: Build Up, Limited: Only Combat Checks Against Velvet, Limited Degree, Resistible: Parry)
                            . . Sharinbun: Feature 1 (Notes: Can mimic movements of others perfectly.)
                            . . Tactical Bun: Feature 1 (Notes: Resist feints with Close Combat Skill)
                            . . The Bun Of Her Sword: Strength-based Damage 4 (DC 21, Notes: Stacks with weapon damage of Photo Finisher)

                            Offense
                            Initiative +10
                            Bun-fu: Cumulative Affliction 10 (DC Dog/Will 20)
                            Grab, +12 (DC Spec 12)
                            The Bun Of Her Sword: Strength-based Damage 4, +12 (DC 21)
                            Throw, +12 (DC 17)
                            Unarmed, +12 (DC 17)

                            Complications
                            Power Loss - Aura: Hunters & Huntresses may slowly lose power as their energy depletes. Their Scrolls keep them updated on their condition.
                            Prejudice - Faunus: Faunus are a race of humans with animal attributes that are commonly discriminated against in the world of Remnant. Velvet is a rabbit Faunus.
                            Relationship - Team CFVY: Velvet is a member of team Coffee. Her teammates are Coco Adel, Fox, and Yatsuhashi.
                            Responsibility - Huntsman: As a Huntress in Training Velvet will someday become part of the forces that defend humanity from the Creatures of Grimm.
                            Weakness - Scaredy Bun: Velvet shows much of her animal inheritance in her timid attitude. While she is capable of toughening up to fight Grimm she folds like a house of cards when confronted by other people and is easily bullied by even those much weaker than herself.

                            Languages
                            Native Language

                            Defense
                            Dodge 10, Parry 10, Fortitude 6, Toughness 8/4, Will 8

                            Power Points
                            Abilities 56 + Powers 51 + Advantages 21 + Skills 12 (24 ranks) + Defenses 10 = 150

                            Background: Velvet Scarlatina is a second year student at Beacon Academy and popular tertiary character. She is a rabit faunus and her weapon is a camera she uses to scan and make hardlight copies of other's weapons. Her Semblance allows her to perfectly copy the fighting styles needed to properly use those weapons.

                            Velvet's debut was in the Juan Arc (pun fully intended) where she appears to be bullied by the much weaker and younger student Cardin Winchester to properly set up how much of an unlikable racist jerk he was, She didn't get much development after that point, only making a few token appearances until The Breach where in Coco aludes to her talents and how she shouldn't waste how she's been building up her weapon. During a freaking invasion! It gave the semi-popular Bun girl enough hype to become a dark horse character in the franchise, each appearance afterwards building up anticipation for the reveal of her amazing ability.

                            And quite a reveal it was, the unassuming bun girl stepping in to solo a group of giant mechs that where pressing the rest of the team. However it wasn't to last as right in the middle of her epic combo and before her action music can end she get's sucker punched and goes down like a punk. You could almost hear the record scratch.

                            Interesting fact, she's based on the Velveteen Rabbit


                            Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
                            Mutants & Masterminds, Third Edition is ©2010-2017 Green Ronin Publishing, LLC. All rights reserved.
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                            • #44
                              Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds

                              Sorry for the lack of formatting, the site is being horribly uncooperative and after trying to add formatting it my home computer is no longer able to access the site.
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                              • #45
                                Re: WAIFU WARZ - Squirrelly's Anime and Animation Builds

                                Hey, cool Arthur Eld build! My sig quote is from an older video game called The World Ends with you, and obviously my avatar is inspired on Lelouch and the art of Shepard Fairey.

                                I'm curious how does Tactical Maneuvering work?
                                [I]Any sound can shake the air. My voice shakes the heart![/I]

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