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  • #16
    #315: Oates

    OATES (Power Level 6)

    Real Name: Gerald Oates
    Height / Weight: 5’10” / 166 lbs.
    Hair / Eyes: Dark Blonde / Green
    Place of Birth: Liverpool, England, United Kingdom (October 8, 1979)
    Team Affiliation: MI20
    First Appearance: New Vindicators Academy of Europe #18

    Physical Description: Gerald is a handsome, physically fit man in his early thirties. He has medium-length hair. Frequently seen in dress clothes and a long coat, he detests wearing anything around his neck and seldom dons a tie, while frequently leaving the top button of his shirt undone.

    Relationships: Brenda Oates (sister; deceased), David Oates (nephew), Matthew Hall (partner)

    Biography: Gerald grew up infatuated with the tales of Sherlock Holmes, and dreamed of one day becoming a detective. As he grew older, he joined the police force. He served a quiet community in Dorset and began to grow bored. He yearned for something exciting to happen, and something exciting did happen: a body turned up in Christchurch Harbor. It was his sister, who lived in Liverpool with her young son, naked and with a gunshot wound to the back and chest.

    Gerald knew how she had gotten there: they were both Neo-Sapiens capable of teleporting through water. He deduced that she had been attacked and, desperate to escape, tried to use her powers to reach him.

    Fearing for the fate of his nephew, Gerald returned to Liverpool. At her flat, he found the tub full and reasoned that she had been bathing when she was attacked. Given there was no sign of forced entry, he started to suspect those closest to her.

    Ultimately, he discovered that she had been murdered by an obsessive coworker, but when it looked like the timetable might exonerate him (an alibi placed him in Liverpool and made it impossible for him to have dumped the body), Gerald was forced to expose the ability he and his sister shared.

    While he feared outing himself would ruin his chance of becoming DCI Oates. However, it drew the attention of Vauxhall Cross—MI20, in particular. Since then, Oates has been investigating cases involving super-powered beings. He is frequently paired with Matthew Hall, with whom he is romantically involved, and raising his nephew with.

    When an agent of the Avalon Academy for Young Ladies compromised the mind of William Arnett, Oates was dispatched to bring his senior officer in. While escorting the man from the school, he and his partner encountered a desperate Mira Linden. Begging them to take her to Abigail Cottingwood, a brief battle began, concluding when Oates deceived the New Vindicator and dumping her in the Danube. (NVAE #18)
    • STR 14 (+2), DEX 12 (+1), CON 14 (+2), INT 13 (+1), WIS 12 (+1), CHA 10

      SKILLS: Climb 2 (+4), Drive 6 (+7), Gather Information 4, Intimidate 6, Investigate 8 (+9), Knowledge (arcane lore) 2 (+3), Knowledge (current events) 4 (+5), Knowledge (streetwise) 4 (+5), Medicine 2 (+3), Notice 8 (+9), Profession (government agent) 4 (+5), Profession (police officer) 4 (+5), Search 4 (+5), Sense Motive 4 (+5), Swim 2 (+4)

      FEATS: Attack Specialization 1 (light pistol), Benefits 1 (Security Clearance), Defensive Roll 2, Equipment 2

      POWERS: Teleport 6 (MAX: 20 miles; Power Feats: Progression 2 [500 lbs.]; Extras: Accurate [+1]; Flaws: Medium [water, -1])

      Equipment: cell phone, handcuffs, pistol (+3 damage)—2 free equipment points

      COMBAT: Attack +6 (+8 light pistol), Grapple +8, Damage +2 (+3 pistol), Defense +6, Knockback -2 (-1 flat-footed), Initiative +1

      SAVES: Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +3, Will +6

      COMPLICATIONS: Prejudice (Neo-Sapien), Responsibility (David), Secret (MI20)

      Abilities 15 + Skills 16 (64 ranks) + Feats 6 + Powers 14 + Combat 24 + Saves 9 = 84 points


    Originally posted by Michuru81
    One-half of MI20's Hall and Oates, Oates embodies the philosophy for MI20: secret agents who just happen to have a super-power. He's pretty straight-forward. I envision the men and women of MI20 to only be PL 6. They shouldn't be powerful enough to save the world.

    Honestly, if I wasn't juggling too many projects as it is, I could see myself writing Hall & Oates. There's something about a pair of spies--one who's a wizard and one who can teleport when he's immersed in water--who happen to be lovers raising a young child. That practically writes itself.
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    • #17
      #316: Grigorescu

      GRIGORESCU (Power Level 10)

      Real Name: Stephen Grigorescu
      Height / Weight: 5’9” / 160 lbs.
      Hair / Eyes: White / Blue
      Place of Birth: Timișoara, Romania (October 7, 1955)
      First Appearance: New Vindicators Academy of Europe #13

      Physical Description: Squinty-eyed and with a cleft chin that seems to vanish straight into his chin, Mister Grigorescu is perpetually cheerful. He has a penchant for wearing slacks with polo shirts he unbuttons, letting the cottony patch of chest hair he sports be seen at all times.

      Relationships: Mary Grigorescu (wife)

      Biography: For years, Stephen Grigorescu had lived with a secret. He had served the community for years as the owner of the unfortunately named S&M Photography while his wife taught literature at a junior high school. One autumn day, a man ran a red light and T-boned his precious sports car. The two argued over who was at fault and, in a rage, Stephen used his powers to emphasize his point. He blinded everyone who was looking at him, and revealed to his hometown that he was a Neo-Sapien.

      When rioters burned his store to the ground, Stephen and Mary fled their home and sought sanctuary at the New Vindicators Academy of Europe. There, the pair folded their talents into education: Stephen teaches photography and photo manipulation, in addition to business and marketing classes. His wife, meanwhile, has become the teacher in charge of the growing junior high populace at the academy.
      • STR 10, DEX 10, CON 10, INT 10, WIS 10, CHA 10

        SKILLS: Computers 2, Craft (digital) 4, Knowledge (business) 5, Language 2 (English, Romanian [base]), Profession (photographer) 5

        FEATS: Equipment 2

        POWERS: Dazzle 10 (visual; Extras: Area [Perception, +1]; Flaws: Check Required [Concentration, -1], Distracting [-1], Range [Touch, -1])

        Equipment: cell phone, computer, sports car—1 free equipment point

        COMBAT: Attack +0, Grapple +0, Damage +0, Defense +0, Knockback -0, Initiative +0

        SAVES: Toughness +0, Fortitude +0, Reflex +0, Will +2

        COMPLICATIONS: Prejudice (Neo-Sapien)

        Abilities 0 + Skills 5 (18 ranks) + Feats 2 + Powers 5 + Combat 0 + Saves 2 = 14 points


      Originally posted by Michuru81
      As I said with Ashworth, the primary goal at this point was to make the faculty of the school less dependable in battle. Grigorescu is pretty pathetic here. He may surprise us one day with his dazzle aura, but I would really doubt it.

      The guy also serves to help with the world-building a bit. Despite the notion that Neo-Sapien powers are heritable, you don't see a lot of distant relatives. Sure, there's the occasional parent/child set or siblings, but one goal with Grigorescu is the idea that he's Iosef's second-cousin or something inconsequential. It's completely pointless, but it's there: these two characters share a Nephilim ancestor.
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      • #18
        Re: OUBLIETTE (2E Original Builds)

        I like the first half of Hall and Oates.

        Comment


        • #19
          #317: Wolf

          WOLF (Power Level 3)

          Real Name: Patrick Wolf
          Height / Weight: 5’9” / 156 lbs.
          Hair / Eyes: Brown / Hazel
          Place of Birth: Vienna, Austria (October 30, 1993)
          First Appearance: New Vindicators Academy of Europe #12

          Physical Description: Wolf is a lean youth with high cheek bones. He prefers a Caesar hair cut and comfortable clothes—frequently seen in dark T-shirts, hole-riddled jeans, and ratty sneakers.

          Relationships: Lukas Schwarz (friend), Matthias Binder (friend), Violet Lear, Eve Robbins

          Biography: Born and raised in Vienna, Wolf has been lifelong friends with Lukas Schwarz and Matthias Binder.

          While out one day with his friends, Wolf ran into two students from the New Vindicators Academy, Eve and Violet (NVAE #12). As the two groups began spending more and more time with each other, Wolf and Lukas both began to develop feelings for Violet, the latter of the pair becoming the object of Eve’s affection. The two boys decided neither would make a move on Violet—a parley that was sundered when Lukas kissed Violet.

          That night, Wolf made a play for Eve, grabbing her rear in view of another New Vindicator, Mike Mitchell. Wolf and Mike brawled in Lux, leading to the teenagers being ejected from the club. (NVAE #13)

          Not long after, they returned to Lux. Wolf, in an attempt to get in on Violet’s good graces, attempted to use his connections with the Albanian mafia to remove Rose Caspian from Vienna. When his associates failed, Wolf was arrested on multiple charges. (NVAE #15)
          • STR 14 (+2), DEX 12 (+1), CON 14 (+2), INT 10, WIS 11, CHA 10

            SKILLS: Bluff 4, Intimidate 4, Languages 1 (English, German [base]), Knowledge (popular culture) 3, Knowledge (streetwise) 4, Notice 2, Search 2, Sense Motive 4, Stealth 4 (+5)

            FEATS: Equipment 3

            POWERS: None

            Equipment: cell phone, heavy pistol (+4 damage)—6 free equipment points

            COMBAT: Attack +2, Grapple +4, Damage +2 (+4 heavy pistol), Defense +2 (+1 flat-footed), Knockback -1, Initiative +1

            SAVES: Toughness +2, Fortitude +3, Reflex +2, Will +4

            COMPLICATIONS: Reputation

            Abilities 11 + Skills 7 (28 ranks) + Feats 3 + Powers 0 + Combat 8 + Saves 6 = 38 points


          Originally posted by Michuru81
          There's really nothing to say about Wolf. He's a wannabe career criminal. I'm hoping to evolve him over time, from teenage thug to... eh. He may not have the brains to be a kingpin, but he could end up being a thorn in some hero's side someday.
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          • #20
            Re: OUBLIETTE (2E Original Builds)

            I always envisioned one of 2 paths of development for Wolf.

            1) He serves some time in jail and after his release makes it his life's mission to bring ruin upon Violet, Eve and basically everyone he thinks "betrayed" him. Unfortunately, he's a not too bright (not stupid, but unimaginative, average guy) thug, who's best plans begin and end with gunfire.

            2) He serves some time in Jail and after his release makes it his life's mission to bring ruin upon Violet, Eve and basically everyone he believes "betrayed" him. While this seems like a fool's errand, he meets a mysterious woman who calls herself the "Black Annis" after the cannibal hag of english lore. Her "cannibalism" is more of a genetic sort however. Splicing the genes taken from stem cells of neo-sapiens with an auto-immune virus "delivery system", she is trying to create super-humans out of non-super-humans. Obsessed with his mission, Wolf volunteers to be a guinea pig for her experiments. The empowerment works...sort of. Under normal circumstances Wolf is just himself, but when he spots his prey, his powers emerge.

            The problem? Black Annis assigns his prey. She uses his Barguest/Bullbeggar powers to hire him out as an assassin, so he has to hunt his "real" prey in his free time.

            Obviously situation #2 was designed for use as an "Infinite New Vindies of Europe" story, but since I've given over writing INV tales for running an INVoA game...feel free to use it.

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            • #21
              Re: OUBLIETTE (2E Original Builds)

              That night, Wolf made a play for Eve, grabbing her rear in view of another New Vindicator, Mike Mitchell. Wolf and Mike brawled in Lux, leading to the teenagers being ejected from the club. (NVAE #13)
              Wasn't that Rose? I don't think Mike would have started a fight over Eve.

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              • #22
                Re: OUBLIETTE (2E Original Builds)

                Ladies and gentlemen: the story you are about to hear is true. Only the names have been changed to protect the innocent. ;~)

                Poor Eve seems to be the most eligible girl that nobody wants to go out with.

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                • #23
                  Re: OUBLIETTE (2E Original Builds)

                  Originally posted by Shock View Post
                  Wasn't that Rose? I don't think Mike would have started a fight over Eve.
                  You are correct, sir! My bad.

                  Originally posted by Arkrite View Post
                  Ladies and gentlemen: the story you are about to hear is true. Only the names have been changed to protect the innocent. ;~)

                  Poor Eve seems to be the most eligible girl that nobody wants to go out with.
                  Yes, but... to be fair, she is a redhead...
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                  • #24
                    Re: OUBLIETTE (2E Original Builds)

                    Originally posted by Michuru81 View Post
                    Yes, but... to be fair, she is a redhead...
                    You say that like it's a bad thing.

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                    • #25
                      Re: OUBLIETTE (2E Original Builds)

                      She had gone on a few dates with a guy, but he came down with a sudden case of 'disinterested player.'

                      I dunno if I said it before, but the Teleport through water is an awesome power. There's a character in a pair of books by David Wellington where a character, the spirit of the Musquash, who can do the same thing-even making himself smaller to fit into something like a pot of water.
                      Any sound can shake the air. My voice shakes the heart!

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                      • #26
                        #318: Mirabilis

                        MIRABILIS (Power Level 10)

                        Real Name: Roger Bacon
                        Height / Weight: 5’8” / 220 lbs.
                        Hair / Eyes: White / Blue
                        Place of Birth: Ilchester, Somerset, England (1214)
                        First Appearance: Illuminati #4
                        Tags: #Æsir, #england, #faculty, #illuminati, #nvae

                        Physical Appearance: Doctor Bacon appears to be a man in his late seventies—balding with unkempt white hair on the sides and back to match his beard. He is potbellied, and tends to favor simple clothes: plain T-shirts and khaki pants with sensible shoes.

                        Relationships: Hippocrates of Kos (mentor), Isaac Newton (colleague), Nick Bottom (colleague), John O’Reilly (colleague; deceased)

                        Biography: History remembers Roger Bacon as a thirteenth century philosopher, friar of the Franciscan order, and a modern experimental scientist truly ahead of his time. Always endeavoring to advance medieval science, Bacon championed calendar reform, pushed for to incorporate the study of science into religious education, and tirelessly worked to advance the field of optics.

                        When he died in 1292, he had built a proud legacy… and then he worked to build another one.

                        Unbeknownst to Doctor Mirabilis, he was an Æsir—the son of Athena, the goddess of wisdom. As such, he owed many of his revelations to her acumen.

                        The man escaped his own grave and—knowing his reputation as an esoteric, and fearing that the church might do worse than put him under house arrest—he fled his homeland.

                        He spent the next few centuries traveling the world, continuing his education. Still fearing that his identity might be discovered, he created a code and began to chronicle his discoveries in this secret language. Some of his journals have survived the ages—the Voynich manuscript for one. Others were found by Leonardo da Vinci, who proceeded to pass off most of Bacon’s innovations as his own.

                        Eventually, he met Hippocrates of Kos, the Father of Western Medicine. Under him, Bacon became a true doctor. He learned everything he could from his mentor, and yet they disagreed on what to be done with their skill…

                        Firmly believing in the scientific method, Bacon asserted that only by practicing medicine could they ever truly advance the field; Hippocrates, however, had spent years experimenting on himself and abhorred what he had become. He took a stance of total nonmaleficene—insisting the best thing they could do for humanity was to do nothing at all.

                        The two parted ways, but would find themselves colleagues again when the enigmatic Indrid Cold invited them to join the Illuminati—a consortium of timeless entities he tasked with safeguarding the world from the Sephirot, a device capable of wiping out all of existence.

                        Eventually, Cold began to fear the Illuminati for the relationships it was forging. He moved to dismantle it, commanding shard-bearers to entrust their fragment of the Sephirot to a new generation. Bacon gave his to a colleague—Doctor John O’Reilly. (Illuminati #1)

                        Without the responsibility of the Illuminati on his shoulders, Bacon joined Médecins Sans Frontières. He journeyed to Central Africa, where he began using his skills to help combat the epidemics plaguing the people there.

                        During his time in Uganda, Bacon sojourned to Bombo, to request supplies from the military hospital there. Along the way, he was attacked by the UUB and killed. A day later, he awoke along the road. Still intending to help the malaria-inflicted people he was tending to, he snuck into the UUB-controlled Bombo, only to be recognized by his killers.

                        His immortality revealed, the UUB wondered what to do with him. Attempting to sell the man caught them the attention of another former member of the Illuminati: Jack Dawkins, the Artful Dodger. Dawkins arranged for Bacon to be sold to Al-Akhwan, who believed his immortality could be reverse-engineered and bestowed upon their soldiers.

                        Such a transaction was impeded by the arrival of the New Vindicators: with Magnitude and the Blue Knight creating a distraction outside of the hospital, Greystone and Ursa delved into the basement to retrieve the doctor, won him his freedom, and invited him to join the New Vindicators Academy of Europe as the acting physician. (NVAE #19)
                        • STR 10, DEX 10, CON 10, INT 18 (+4), WIS 10 [20] (+5), CHA 18 (+4)

                          SKILLS: Bluff 4 (+8), Diplomacy 4 (+8), Concentration 4 (+9), Craft (chemical) 8 (+12), Craft (mechanical) 10 (+14), Handle Animal 4 (+8), Knowledge (arcane lore) 6 (+10), Knowledge (history) 6 (+10), Knowledge (life sciences) 10 (+14), Knowledge (physical sciences) 10 (+14), Knowledge (theology and philosophy) 10 (+14), Languages 8 (Arabic, English [base], French, German, Italian, Latin, Russian, Swahili), Medicine 10 (+15), Notice 4 (+9), Ride 4, Sense Motive 4 (+9)

                          FEATS: Improvised Tools, Jack-of-all-Trades, Skill Mastery 1 (Knowledge [life sciences], Knowledge [physical sciences], Knowledge [theology and philosophy], Medicine)

                          POWERS: Enhanced Wisdom 10, Immortality, Regeneration 10 (Recovery Bonus 9, Resurrection 1 [1 day]; Extras: True Resurrection [+1])

                          COMBAT: Attack +0, Grapple +0, Damage +0, Defense +0, Knockback -0, Initiative +0

                          SAVES: Toughness +0, Fortitude +4, Reflex +4, Will +15

                          COMPLICATIONS: Enemy (Siegfried), Honor (pacifist), Secret (Immortality)

                          Abilities 16 + Skills 27 (106 ranks) + Feats 3 + Powers 26 + Combat 0 + Saves 18 = 90 points


                        Originally posted by Michuru81
                        First off, with regards to the tags... A while back, I started plugging them into my campaign bible to help me better find characters I otherwise might have missed. Need to know who all's an Esper? CTRL + F, put in "#esper", and bam! At first, I didn't see how that could help anyone else, but then I realized we can search the forums too, so... viola.

                        Bacon doesn't have his Wisdom score capped so as not to break the game. As he currently is, he hits his caps for the Medicine skill (pretty much what he's here for) without him solving any of the mysteries that crop up around campus. If Bacon were functioning at his limit for common sense, there's little reason why he wouldn't pick up on everything that I've got going on, thus making the game no fun for anyone.
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                        • #27
                          #319: Graf Oscar

                          GRAF OSCAR (Power Level 8)

                          Real Name: Graf Oscar von Habsburg, Count of Celje
                          Height / Weight: 5’10” / 152 lbs.
                          Hair / Eyes: Light brown / Green
                          Place of Birth: Vienna, Austria, Oubliette-1127 (April 5, 1992)
                          First Appearance: New Vindicators Academy of Europe #14
                          Tags: #armada, #neosapien, #oubliette1127

                          Relationships: Franz Ferdinand von Habsburg (father), Victoria of Gloucester (mother), Sophia von Habsburg (sister), Kasamir Flaegler (boyfriend), Ritter Gwyn (knight), Ritter Xun (knight)

                          Physical Appearance: Little stands out about this 16-year-old boy. He has short hair and an average physique. As a noble he was accustomed to wearing only the finest of clothes. Since his exile, he has been forced to settle for whatever he can.

                          Biography: The second child of Emperor Habsburg, Oscar was not predicted to take the throne—much to the displeasure of many in the Austrian Empire. His sister, Sophia, was a dwarf, and in a world were nothing mattered more than the appearance of power, many feared what would happen if someone so weak in appearance ascended to the throne.

                          Still, Oscar never entertained thoughts of staging a coup or out-right assassinating his sister. Instead, he considered running away. His father had arranged for Oscar to wed a special from one of Great Britain’s territories—a Nephilim named Gabrielle Farouk. Oscar did not love Gabrielle Farouk, though… Oscar was in love with Herzog Kasamir Flaegler.

                          As the union of two men could not hope to produce a stronger heir, their relationship would have been forbidden. Oscar’s lover was not so easily dissuaded, however: he concocted a plan to first fake his death, then stage the suicide of his grief-stricken fiancé, Crown Princess Sophia. With her out of the way, they would remove Oscar’s father from power. No one was above the Emperor, and with Oscar on the throne, no one would be able to speak out against the their love.

                          It was a plan Oscar didn’t want them to go through with, for fear something would go wrong with faking the Herzog’s death. While they didn’t experience any hiccups there, their plan failed ultimately thanks to the servant of the Astrolabe. The Drifter left the scene of the Herzog’s “death” and, fearing that it would result in war, returned with his otherworldly double: the Kasamir Flaegler from Oubliette-137.

                          Accompanying them were other New Vindicators from that universe: the Blue Knight, Greystone, Lluvia, and Verve. Together, the young heroes uncovered the Herzog’s plot and moved to stop anyone else from dying. (NVAE #13-15)
                          • STR 10, DEX 10, CON 10, INT 10, WIS 10, CHA 14 (+2)

                            SKILLS: Concentration 6, Diplomacy 4 (+6), Knowledge (civics) 5, Languages 1 (English, German), Notice 4, Sense Motive 4

                            FEATS: Benefit 1 (Status [Prince of the Austrian Empire, Oubliette-1127]), Connected

                            POWERS: Energy Aura 5 (cold; Alternate Powers: Augment Magnetism [Environmental Control 5 {100’ radius; extreme cold} & Magnetic Control 5], Blast 6 [cold; Extras: Alternate Save {Fortitude, +1}], Environmental Control 5 [100’ radius; extreme cold & hamper movement], Snare 12; Drawbacks: Power Loss [extreme heat, -3 points]), Flight 5 (250 MPH), Magnetic Control 8 (3 tons; Alternate Powers: Attract/Repel 8, Blast 8 [magnetic force], Damage 5 [Extras: Area {Burst, +1}], Environmental Control 5 [100’; distraction {DC 15}], Snare 8), Protection 12 (Extras: Impervious [+1]), Super-Strength 5

                            Augmented Magnetic Control 13 (100 tons; Alternate Powers: Attract/Repel 13, Blast 12 [magnetic force], Damage 6 [Extras: Area {Burst, +1}], Environmental Control 6 [250’ radius; distraction {DC 15}], Snare 12)

                            COMBAT: Attack +4, Grapple +9, Damage +0, Defense +4 (+2 flat-footed), Knockback -12, Initiative +0

                            SAVES: Toughness +12 (+12 Impervious), Fortitude +2, Reflex +2, Will +6

                            COMPLICATIONS: Reputation (Traitor to the Empire), Secret (Homosexual)

                            Abilities 4 + Skills 6 (24 ranks) + Feats 2 + Powers 82 + Combat 16 + Saves 10 = 120 points


                          Originally posted by Michuru81
                          The cornerstone of Oubliette-1127 is the noble families trying to breed more powers into their lines, which creates some cool combos in some nobles, like Oscar here. The Drifter told the New Vindicators how Oscar's powers came about:

                          "Okay, I told you how a Nephilim named Wilhelm used magnetic powers to save Archduke Ferdinand, then married his daughter. Their child manifested the same magnetic powers, showing the world that powers could be passed from parent to child." She mapped out Wilhelm's family tree. "Empress Sophie arranged her son's marriage: Ludwig von Hohenberg married Anne Pichler, a special with unbreakable skin. Their son, Elias, was invulnerable, and could manipulate magnetic fields. He married Clara Wagner, who has super-strength.

                          "There son's the current emperor: Franz Ferdinand von Hohenberg. He married an Englishwoman: Victoria of Gloucester, who can generate ice."

                          "So, the princess and her dickhead brother are invincible, super-strong, metal-controlling, ice-makers?" Gaspar rolled his eyes. "Oh, good! I thought this might be too easy..."
                          The first trick was how to represent two different types of energy control: cold and magnetism. I considered just buying the Blast power and APing each ability's tricks from that. That seemed... meh. I considered APing one off of the other. Meh. Then I settled on what you see above: Magnetic Control and Energy Aura. From there, I decided that I wanted each aspect of his powers to have a niche. In order to distinguish him from his big sister, Oscar can't actually do anything pretty with his ice--it's very raw and powerful. He coats himself in it, fires it off, or lets it pour over everything around him. There's no creating objects or manipulating the weather to summon up a snow storm--just power. With that in mind, I didn't want his magnetism to let him sculpt anything--just be something he throws around wildly.

                          The part I'm happiest with is Oscar's Augment Magnetism power. Magnetism works best in cold environments, and I wanted to try and somehow reflect that. I initially considered giving him Boost Magnetic Control off his Energy Aura, but I realized pretty quickly how that could break him, as he could just keep boosting it. Or, he could do it, then switch to something else. That didn't represent what I wanted to do. I wanted Oscar to be able to make it so cold around him that his magnetic abilities got a boost in power. If the cold goes away, so does the boost.

                          If he literally just put the points from his EA into MC, it also wouldn't reflect what I wanted. The cold needed to be there. Since I already bought his Environmental Controls together, we just made another power: he makes it cold AND makes his magnetism surge.

                          As he is, he's okay with magnetism. If he brings on the cold, though... his magnetism swells, letting his Blast and Snare his his ceiling, but also giving him a lot more strength when it comes to throwing metal around.

                          Lastly, I went back and forth on his combat scores. On some level, I didn't want him to have any--I wanted him to be this spoiled prince who had never ever been in a fight. I still argue that he is, but the Drifter insisted that this world treated the specials like nuclear weapons. Their mentality would make them be prepared for war, so Oscar would have had a little training. Probably not as much as anyone else, but some...

                          As it stands... Oscar could be a major threat depending on the dice. Without that experience, the odds of him hitting anyone are dismal, but if he does? DC 22 Reflex save vs. snare. If he's boosting his magnetism, he forces DC 27 Toughness saves on a hit. Meanwhile, he shrugs off most damage thrown at him. Still, against the Blue Knight or Fluxx, his lackluster Fortitude or Will will put him down pretty quickly.
                          Last edited by Michuru81; 10-26-2015, 09:21 AM. Reason: Added links to Oscar's tags
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                          • #28
                            #320: Ritter Xun

                            RITTER XUN (Power Level 8)

                            Real Name: Xun Wang
                            Height / Weight: 5’4” / 158 lbs.
                            Hair / Eyes: Black / Brown
                            Place of Birth: New Osaka, China, Empire of Great Japan, Oubliette-1127 (July 28, 1991)
                            First Appearance: New Vindicators Academy of Europe #14
                            Tags: #armada, #nephilim, #oubliette1127

                            Physical Description: Ritter Xun’s long hair is typically worn in a tight braid. He is often seen wearing a tan hanfu robe.

                            Relationships: Graf Oscar (lord), Ritter Gwyn (brother in arms)

                            Biography: Although he had been born in the Empire of Great Japan, Xun was not Japanese. Despite the power he wielded, he would never become a samurai. Rather, he was the property of a samurai—breeding stock for a lesser noble’s daughter, if his master saw fit. Wanting something more for himself, he left his homeland and entered the Austrian Empire. There, he offered his gifts to any noble who would take him on as their ritter.

                            Ultimately, it was Graf Oscar, brother to the heir apparent, who elected to knight the young man—an act Xun was eternally thankful for.

                            When he heard Herzog Kasamir’s plan, Xun agreed to do everything he could. Against the wishes of his lord, he journeyed with Gabrielle Farouk to Sweden, summoned a small group of demonic warriors, garbed them in black robes, and let Gabrielle send them to attack the engineer of their plan.

                            Their machinations were eventually uncovered by a group of specials from another dimension—the New Vindicators from Oubliette-137. Xun was ambushed by the Blue Knight, along with Ritter Christian and Gabrielle, and ultimately undone.
                            • STR 16 (+3), DEX 14 (+2), CON 16 (+3), INT 10, WIS 14 (+2), CHA 10

                              SKILLS: Intimidate 8, Knowledge (tactics) 6, Language 2 (Chinese [base], English, German), Notice 4 (+6), Sense Motive 4 (+6)

                              FEATS: Fearless, Power Attack, Startle, Takedown Attack 2

                              POWERS: Hellfire Control 8 (black; Alternate Powers: Emotion Control 8 [Flaws: Limited to Jealousy {-1}], Mental Blast 8, Strike 5 [hook swords; Power Feats: Improved Critical 1, Mighty, Split Attack]), Summon Demon 6 (Extras: Fanatical [+1], Horde [+1], Type [Demons, +2])

                              COMBAT: Attack +8, Grapple +11, Damage +3 (+8 soul weapon), Defense +8 (+4 flat-footed), Knockback -4 (-2 flat-footed), Initiative +10

                              SAVES: Toughness +6 (+3 flat-footed), Fortitude +5, Reflex +4, Will +8

                              DRAWBACKS: Involuntary Transformation (hellfire beast, uncommon frequency, cannot resist, -4 points), Noticeable (eyes glow black when he uses his powers, -1 point), Vulnerable (mithral, uncommon frequency, major intensity, -3 points)

                              COMPLICATIONS: Responsibility (Ritter)

                              Abilities 20 + Skills 6 (24 ranks) + Feats 5 + Powers 55 + Combat 32 + Saves 10 – Drawbacks 8 = 120 points


                            Originally posted by Michuru81
                            Comments to follow...
                            Last edited by Michuru81; 10-26-2015, 09:30 AM. Reason: Added links
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                            • #29
                              #321: Diyu

                              DIYU (Power Level 8)

                              Real Name: Xun Wang
                              Height / Weight: 5’4” / 158 lbs.
                              Hair / Eyes: Black / Brown
                              Place of Birth: Shenzhen, Guangdong, China (July 28, 1991)
                              First Appearance: New Vindicators Academy of Europe #14 (other)
                              Tags: #class of 2010, #nephilim, #nvaa

                              Physical Description: Xun sports a suit of lean muscle and short hair. When not in the school uniform, he tends to prefer to wear a black chang quan uniform.

                              Relationships: …

                              Biography: As a child, Xun was tormented by the voice in his head. His mother, fearing that her child was mentally ill, sought to quell the darkness rising up in him. Their neighbor suggested the boy learn martial arts as an outlet, and Xun began to learn the art of chángquán.
                              • STR 16 (+3), DEX 16 (+3), CON 16 (+3), INT 10, WIS 14 (+2), CHA 10

                                SKILLS: Acrobatics 6 (+9), Concentration 6 (+8), Intimidate 6, Knowledge (theology and philosophy) 4 Language 2 (Chinese [base], English, Japanese), Notice 4 (+6), Sense Motive 4 (+6)

                                FEATS: Acrobatic Bluff, Attack Focus (melee) 4, Defensive Roll 3, Dodge Focus 2, Equipment 2, Evasion 1, Fearless, Improved Block 2, Improved Initiative 2, Power Attack, Takedown Attack 2

                                POWERS: Hellfire Control 8 (black; Alternate Powers: Create Object 8, Emotion Control 8 [Flaws: Limited to Jealousy {-1}], Strike 3 [hook swords; Power Feats: Improved Critical 1, Mighty, Split Attack]), Summon Demonic Imps 6 (Extras: Fanatical [+1], Horde [+1])

                                Equipment: cell phone, commlink, GPS receiver, New Vindicators uniform (+2 Toughness, Immunity [cold / heat])—3 free equipment points

                                COMBAT: Attack +6 (+10 melee), Grapple +13, Damage +3 (+6 soul weapon), Defense +8 (+3 flat-footed), Knockback -4 (-2 flat-footed), Initiative +11

                                SAVES: Toughness +8 (+5 flat-footed), Fortitude +5, Reflex +9, Will +4

                                DRAWBACKS: Involuntary Transformation (hellfire beast, uncommon frequency, cannot resist, -4 points), Noticeable (eyes glow black when he uses his powers, -1 point), Vulnerable (mithral, uncommon frequency, major intensity, -3 points)

                                COMPLICATIONS: Secret

                                Abilities 22 + Skills 8 (32 ranks) + Feats 21 + Powers 43 + Combat 24 + Saves 10 – Drawbacks 8 = 120 points


                              Originally posted by Michuru81
                              Diyu is Oubliette-137's version of Ritter Xun. It was important to me that they were the same person, but two completely different builds. Ritter Xun came first, which is a shame. The hook swords are perfect for Diyu, and I think it would work better if they had different soul weapons to reflect the difference in mental outlook. Still, Ritter Xun blasts people's souls, while Diyu makes objects... which is ironic when you consider that 137's version of Xun has taken on the codename "Hell"--even more so when you realize Ritter Xun can summon a broader group of demons than Diyu can.

                              Otherwise, this one has a little more focus in melee, while the other is fairly balanced. This one is a bit more acrobatic, while the other is slower, but stalwart. You get the idea.
                              Last edited by Michuru81; 07-18-2015, 08:38 PM.
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                              • #30
                                #322: Blackguard

                                BLACKGUARD (Power Level 10)

                                Real Name: Robert “Bob” Crawford
                                Height / Weight: 6’0” / 190 lbs.
                                Hair / Eyes: Black / Blue
                                Place of Birth: London, England, Oubliette-134 (June 12, 1985)
                                First Appearance: New Vindicators Academy of Europe #12
                                Tags: #armada, #nephilim, #oubliette134

                                Physical Appearance: Bob is a tall, statuesque man. Clean shaven and with hair meticulously combed, Bob tends to dress in a business casual fashion.

                                Relationships: Jonathon Crawford (maternal grandfather; deceased), Emma Crawford (mother; deceased), Viktor DeGallow (Caballero; partner)

                                Biography: Oubliette-134 and Oubliette-137 are very similar universes. In both dimensions, President Kennedy was assassinated. In both dimensions, man went to the moon. In both dimensions, the Berlin Wall came down.

                                The only difference appears to be that in Oubliette-134, Jonathon Crawford disowned his daughter when she revealed her pregnancy. For years, she struggled to support her and her son—eventually turning to prostitution to survive. Illness took her when her son was nine, and for years, he blamed his grandfather.

                                When he was a teenager, he made his way to the manor the old man lived in alone. He used the power he had inherited from the father he’d never met to attack the man and end his life, taking revenge for his late mother.

                                The only heir to his grandfather’s fortune, Bob claimed what he felt was rightfully his—a fortune he invested in a hedonistic lifestyle. With money and literal power, Bob could do whatever he wanted… and he did. For several years, he did whatever he wanted. Eventually, his path crossed with a similar soul: Viktor DeGallow was a Neo-Sapien from a wealthy family. The two became friends, and then became more than friends.

                                One night, as they climbed into bed, there was a flash of light. Though they still found themselves in the master bedroom of Crawford Manor, the décor had noticeably changed. Ultimately, they discovered that they had been transported to another dimension—a world where Jonathon Crawford had supported his daughter, and her son enjoyed a happy childhood.

                                As the months passed, Bob and Vik began to seek out a way to return to their world. Their search led them to Siegfried, who offered to help them, on the condition that they took part in an attack he was planning.

                                Their part in the plan was simple: lay siege to Kunsthistorisches Museum. The two did as required, but came into conflict with a group from the New Vindicators Academy of Europe: Pict, Greystone, Candyman, and Maze arrived to put a stop to their carnage. A battle ensued, and when Bob awoke, he was in custody.
                                • STR 16 (+3), DEX 14 (+2), CON 16 (+3), INT 13 (+1), WIS 14 (+2), CHA 14 (+2)

                                  SKILLS: Bluff 4 (+6/+10 attractive), Concentration 8 (+10), Intimidate 10 (+12), Knowledge (streetwise) 4, Language 2 (English [base], Spanish), Notice 8 (+10), Sense Motive 8 (+10)

                                  FEATS: All-out Attack, Assessment, Attractive 1, Equipment 5, Improved Initiative 1, Power Attack, Startle

                                  POWERS: Flight 4 (hellfire wings; 100 MPH), Force Field 10, Hellfire Control 12 (red; Alternate Powers: Create Object 12, Emotion Control 10 [Flaws: Limited to One Emotion {hate, -1}], Strike 9 [mace; Power Feats: Mighty]), Super Senses 10 (Enhanced Senses: Counters Concealment [vision], Counters Illusion [vision], Counters Obscure [vision], Detect Hidden)

                                  COMBAT: Attack +8, Grapple +11, Damage +3 (+12 hellfire blast), Defense +8 (+4 flat-footed), Knockback -6 (-1 flat-footed), Initiative +6

                                  SAVES: Toughness +12 (+3 flat-footed), Fortitude +10, Reflex +5, Will +5

                                  COMPLICATIONS: Obsession (returning home)

                                  Abilities 27 + Skills 11 (44 ranks) + Feats 11 + Powers 44 + Combat 33 + Saves 13 – Drawbacks 8 = 131 points


                                Originally posted by Michuru81
                                As requested by Arthur Eld, here is Blackguard, Paladin's doppelganger. This would be a bit more effective with Paladin's build to show off (the background needs some work), so for now you'll have to take my word for it: Paladin has more invested into skills while also being a bit more balanced in combat. Blackguard takes some trade-offs to be more vicious and durable, but the result is still about the same.
                                Last edited by Michuru81; 10-26-2015, 09:22 AM.
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