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Star Guard Characters

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  • #16
    Re: Star Guard Characters

    Blue Steel
    Burūsuchīru


    PL: 6 (120 pts) - OPL: 6; DPL: 6; HP: 1

    ABILITIES: STRENGTH 3, STAMINA 3, AGILITY 6, DEXTERITY 2, FIGHTING 6, INTELLECT 4, AWARENESS 2, PRESENCE 0

    SKILLS: Acrobatics 4 (+10), Athletics 2 (+5), Close Combat [Unarmed] 3 (+9), Deception 5 (+5), Insight (+2), Intimidation (+0), Investigation 1 (+5), Perception 8 (+10), Persuasion 5 (+5), Ranged Combat (+2), Stealth 4 (+10), Technology 1 (+5), Treatment 1 (+5)

    ADVANTAGES: Agile Feint, All-Out Attack, Animal Empathy, Defensive Attack, Diehard, Great Endurance, Improved Critical (2) (Claws 2), Improved Initiative (1), Languages (1) (English, Base: Japanese), Luck (2), Power Attack

    POWERS:
    Healing Factor: Immunity 3 (Aging, Disease, Poisons), Enhanced Advantages 2 (Diehard, Great Endurance), Regeneration 10 (1 recovery/every round); 15 pts
    Enhanced Senses: Senses 8 (Normal Sight [Extended], Normal Hearing [Extended]; Scent [Extended, Accurate, Acute, Tracking], Low-Light Vision); 8 pts
    Adamantine Claws: Slashing Strength-based Damage 3 (Enhanced Advantage 2: Improved Critical 2, Extra: Penetrating 6); 11 pts
    Adamantine Skeleton: Enhanced Strength 1, Protection 1; 3 pts

    EQUIPMENT:
    NONE

    OFFENSE:
    Initiative +10
    Close Attack +6 [Unarmed +9]
    Claws +6 [Critical 18-20]
    Ranged Attack +2

    DEFENSES:
    Dodge +8 [DC18] Parry +8 [DC18]
    Toughness +4, Fortitude +4, Will +4

    COMPLICATIONS:
    Enemy: His uncle and those (opposing Yakuza especially) who wish harm to his family.
    Honor: Burūsuchīru generally lives by an honor code (general hero stuff), but he's willing to break it under unusual circumstances.
    Relationships: His father, mother and little brother.
    Stubborn: Hard to move once a decision is made on something.
    Quasi-phobia: He hates any kind of medical treatment (add alien probes to this list )
    Vulnerable: Because of his Adamantine skeleton he is vulnerable to Magnetic attacks.

    Abilities 50 + Skills 17 (34 ranks) + Advantages 9 + Powers 37 + Defenses 7 = 120 / 120

    Background
    Real Name: Inagawa Akashi "Kai"
    Occupation: Student
    Date of Birth: January 8, 1999 (Age 17)
    Eyes: Blue
    Hair: Black
    Height: 5'8"
    Weight: 210 lbs.
    Build: Athletic Ectomorph
    Race: Human
    Identity: Secret
    Relationships: Inagawa Kakuji (father), Catherine Inagawa (mother), Inagawa Matthew (younger half-brother)
    Legal Status: Citizen of Japan with no criminal record.

    History: Kai's mother died of cancer when he as six years old. His memories of her are a montage of her happily preparing tea for his father in the kitchen mixed with comforting words and smiling during her chemo treatments. Her last words were to tell him to save his father. So as he grew he worked hard in school, studied his martial arts and even showed respect to the gaijin tutor who would become pregnant with his father's child.

    Kakuji refused to allow his son to be involved in the family business. He had promise his wife their son would never have a place in the organization, to pass leadership to his brother as soon as possible. Always intending to keep his word, Kakuji never kept more than half of his promise. Kai suspected something of his father's activities but was never allowed to know more than some of his father's businesses weren't strictly legal.

    Shortly after his fifteenth birthday, Kai became very ill during a karate tournament. Rushed to the hospital, he spent three days undergoing test. It was discovered that Kai was suffering from the same form of cancer that had killed his mother. It had riddled his bones and the doctors considered it a miracle not to have spread into his organs already. Inagawa Kakuji didn't believe in miracles however. Refusing to let this disease take his son as it had his wife, he used all his considerable influence and contacts to get his son the best medical treatment possible.

    Kai struggled with trying to accept what was to come with his mother's strength and worried for his father's unbalanced spirit. The only way he knew to be true to the promise to his mother was to be what his father needed. So he agreed to all the treatments standard and experimental. Even when they made him sick and struggling to eat, he fought for his father. He fought until he became so sick he felt like he wanted to die rather than be injected with one more bag of chemicals, to be flooded one more time with radiation.

    WIP

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    • #17
      Re: Star Guard Characters



      DarkStar; Brian Thomas
      PL: 11 (135 pts) - OPL: 11; DPL: 11; HP: 1; LP: 1
      PP: 0

      ABILITIES: STRENGTH 2/14, STAMINA 2/14, AGILITY 3, DEXTERITY 2, FIGHTING 8, INTELLECT 7, AWARENESS 2, PRESENCE 2

      SKILLS: Athletics (+2/+14), Close Combat (+8), Deception (+2), Expertise [Business] 1 (+8), Expertise [Engineering] 7 (+14), Expertise [Military] 1 (+8), Insight (+2), Intimidation (+2), Investigation 1 (+8), Perception 7 (+9), Persuasion 6 (+8), Ranged Combat [Handguns] 1 (+4), Stealth (+3), Technology 7 (+14), Vehicles 1 (+3)

      ADVANTAGES; All-out Attack, Benefit 4 (multi-millionaire), Connected, Contacts, Equipment 1, Fast Grab, Improved Critical 1, Improved Grab, Inventor, Leadership, Luck 1, Power Attack, Teamwork, Well-informed.

      POWERS:
      Density/Matter Manipulation: 24 pt Array; 26 pts
      Dimensional Jump: Teleport 5
      (Accurate, 900 feet, Extended 30 miles in 2 move actions, 800lbs); 24 pts
      Density Increase: Growth
      [Density] 12 (+12 Str, +12 End, +12 mass ranks, +0 size ranks, -3 speed ranks; 1 pts
      Intangibility: Insubstantial 4, Invisibility: Normal Visual Sense
      ; 1 pt
      Environmental Suit: 11 pt Device [Removable (-2)]; 9 pts
      Feature 2: Mass Increase is reduced 1/4 (3 ranks); 2 pts
      Speed 3: Limited: only while using Density Increase; 3pts
      Immunity 7: Environmental Conditions (all) and Suffocation (all); 7 pts

      EQUIPMENT: 5 pts
      Custom Built Visor: Binoculars, Cell Phone (smartphone), Commlink, Night Vision Goggles

      OFFENSE:
      Initiative +3
      Close Attack +8 [Unarmed DC17; Density Increase DC29 (Critical 19-20)]
      Ranged Attack +2 [Handguns DC19]

      DEFENSES:
      Dodge +8 [DC18] Parry +8 [DC18]
      Toughness +2 (+14 with Density Increase), Fortitude +2 (+14 with Density Increase), Will +8

      COMPLICATIONS: WIP
      Power Limitation: Using extended teleport ranges is distracting and causes Darkstar to be Vulnerable until the start of his next turn.
      Brotherhood: Brian has strong bonds to military, law-enforcement and first responder teams.
      Responsibility: Balancing day and night jobs can be tough for anyone. Much like with his Brother in Arms, Brian has a deep loyalty to the people he employs.


      Abilities 56 + Skills 16 (32 ranks) + Advantages 17 + Powers 35 + Defenses 11 Totals 135 / 135

      Background Comments:
      Five years ago Commander Brian Thomas was serving on the USS Daedalus, a nuclear submarine stationed out of the Fort Brewer Naval Base in Emerald City. The Daedalus was a prototype stealth submarine that implemented a new alien energy source. During test trials the vessel was boarded by Power Corp. Something went wrong during the heist and the containment shields were breached. CDR Thomas was trapped on the Engineering Deck with three other men as the crew of the Daedalus was ordered to abandon ship.

      CDR Thomas and the others were recovered by a Search and Rescue team ... twenty miles west of the Daedalus’s last known position. Brian was paralyzed and an exhaustive search failed to recover any of the other the men. The submarine itself was lost in the ocean’s dark depths. After months of moderately successful therapy, Brian was put on the Temporary Disability Retirement List. Over the next year he slowly regained use of his limbs and used Disability Pay to begin a start up business specializing in environment survival equipment.

      Working late one night on upgrading a surveillance gear, Brian watched as a fire trapped a number of homeless on the roof of an abandoned high rise near the docks. One moment he was finishing the high tech mask in his workshop, the next fire was licking at the roof of the building he was sinking into. The same feeling he had when he was paralyzed of being immensely heavy flowed through his body and he panicked the memory of water rushing into the irradiated engineering compartment. Swimming upward gasping for air, suddenly he was rising through the roof above the broken burnt timbers.

      Soon after Brian was working with Aegis in Emerald City. For two years he was given access to funds and research even the navy hadn't had at their disposal. He took that technology and engineered them into upgraded power suits that allowed Aegis to operate safely anywhere between the ocean depths to the edge of outer space. For two years his business thrived and when needed he assisted Aegis as the hero known as Darkstar. And on one such recent mission, the Lighthouse had just been assaulted and while it was Darkstar who helped free the Lor hostages, it was Brian that stayed behind assisting with repairs and it was Daedalus who invited him to visit ... just to see how things were done in the big city

      For the past few weeks Brian has been getting to know the city while setting up the east coast of StarCorp “Making tomorrow’s technology ready today.” Right now it was little more than an empty warehouse being renovated for assembling and testing prototype technologies focused on updating military and law-enforcement special op needs. The DarkStar suit only worked so well because of the energy he had absorbed in the hijacking of the Daedalus. His environmental designs were sound, but could only negate the effects of one environment at a time due to power consumption. Aegis was still testing his EVA design, but initial test were promising.

      One of the biggest bonuses of buying the warehouse on the docks was having a place to dry dock the Brotherhood. It was more functional than flashy. The Coast Guard had retired all it’s 41’ UTBs a few years ago and Brian spent a few hours each day renovating the old boat while the work crews were doing the same to the warehouse. Friday afternoons he had been grilling lunch for the construction teams but was going to have to think of something else with the weather turning cold.

      http://highlifeyachts.com/photos/ful...s-diesel-1.jpg


      Build Comments:
      Concept is a naval engineering officer with high intellect who gains his powers due to the alien energy source. At first he is thought to be paralyzed and is medically discharged. Eventually he gains control of the Density/Matter Manipulation (stealing a Henry Pym concept of adding/shunting and traveling through dimensional movement). For a couple years works with Aegis until his start up is solid and moves his business to Freedom City to join the team with a recommendation from Aegis.

      I decided to go a different route than normal. This isn't a hero who is new to the job. He hasn't had any earth shaking encounters yet but he's been around the block and proved himself to those who are Connected or in the know. I gave him enough leadership abilities to be helpful to a team but not necessarily a team leader. Definitely not the team "face" with his Persuasion lol. I gave him enough business savvy to earn his millions but low enough they could disappear if GM wants to take a story line that direction. Hopefully enough roleplay threads to pull on to be interesting. I'd like to slip in a romantic relationship but need to time to come up with something better than Mary Jane. MCU Janet VanDyne is an interesting character type but that needs GM input.



      Last edited by Star Guard; 12-05-2018, 08:44 PM.

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