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  • Really want to play a game

    I'm sorry if this isn't the right forum to post it in, and if it's not the right forum, kindly point me to which one I should post this in and I'll gladly do so.

    I've been into Mutants and Masterminds 3E for a while now but I can never find a game to actually be a player in. Is there anyone out there running a game with open slots or willing to run a game? Skype? Play-by-post? Just tell me what kind of game you're running and if it clicks I'll gladly sign up because I really want to play this game.
    Builds by a Geek

    GM of Geek's Freedom Comics:
    New Freedom Comics: Time of Crisis

  • #2
    Re: Really want to play a game

    There's an entire play by post forum, here. Just look for thread titles that say they're recruiting.
    Punching For Justice

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    • #3
      Re: Really want to play a game

      There's only a handful recruiting right now that are 3e, though, and they've been recruiting for some time now...I haven't read through all of the threads but I'm a little discouraged that the game I'm interested in the most has had like 12 submissions. I don't want to audition or compete for the chance to play, I just want to play.
      Elliot McGuire/Levitron - Super Framily Apprenticeship Plan (IC)
      John Olson/Spark - Superhuman Defense Organization - America (IC)

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      • #4
        Re: Really want to play a game

        No offense, but an audition is mandatory in every group. You have to set the lines that no one may want to cross, define the power level, define what kind of heroes or villains you want to play and in the end its always a test-game where they look at the way you play and whether you fit into their group.

        I understand you frustration though, took me a long while before i have found a group (im playing in german though, so it was a bit more difficult than finding an english-speaking group^^)

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        • #5
          Re: Really want to play a game

          I think the difference is that there is no shortage of players here to choose from, so it's easy and sensible to choose the best. But that's not how I've ever played a game with a group through Skype or in person; it was always based on interest with first come, first serve.

          I just started running a game on Google Plus with some of my closest friends. However, I can only play every other week and last night only 2 of my 5 friends showed up. Apparently a bunch of them had last minute stuff come up. I was bummed because I'm so eager to play but it isn't working out like I had hoped.
          Elliot McGuire/Levitron - Super Framily Apprenticeship Plan (IC)
          John Olson/Spark - Superhuman Defense Organization - America (IC)

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          • #6
            Re: Really want to play a game

            Problem with first come first on these boards is that you get out of whack submissions (characters that really don't fit the premise), fly by interest (person says they're interested and never get a character up - to be fair, this is sometimes simple writers block) and other similarly off-game submissions.

            Are you the type to want to "show off" your characters? I've found one of the best ways to get accepted more readily is to have a roll call thread. Whether or not you get comments, you start building a portfolio and when you submit to the recruiting game a character pitch of energy controller, the GM has an idea of how you build...

            Just my (unsolicited) two cents. Cheers !

            * I've been guilty of fly by interest myself, and there's a game I'd love to play in but just can't get a decent concept/ build to come out on paper the way I want it to...
            [QUOTE=Enigmatic One;178799][FONT=Verdana]Note to self, get Bruce and his Bat-force to take this one.[/FONT][/QUOTE]

            [URL="https://www.dropbox.com/s/0m9d5ob31w5pfjw/Earth%20218.pdf?dl=0"]Earth 218 - JLA Academy Setting[/URL]
            [URL="http://roninarmy.com/threads/28-Blade-s-Third-Edition-Builds?p=109&viewfull=1#post109"]Blade's Builds[/URL]

            [URL="http://roninarmy.com/threads/1554-The-Merge-3E-(OOC)?p=124944#post124944"]The Merge Character Sheet Lists[/URL]
            [URL="http://roninarmy.com/threads/4284-The-Merge-Cosmic-Quandaries-3e-Interest-check?p=167246&viewfull=1#post167246"]The Cosmic Merge Character Sheet List[/URL]

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            • #7
              Re: Really want to play a game

              Thanks all, I'll look around. I may yet find a game.
              Builds by a Geek

              GM of Geek's Freedom Comics:
              New Freedom Comics: Time of Crisis

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              • #8
                Re: Really want to play a game

                Roll20 is also another option, for M&M as well as other systems if you are having a hard time finding a game.
                Classic car restoring, gun owning, martial arts practicing, military, gamer geek, kinky lesbian IT chick (has your brain exploded yet?)
                [URL="http://roninarmy.com/threads/1835-Digital-s-Daemons"]My character library[/URL]

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                • #9
                  Re: Really want to play a game

                  Originally posted by rwknoll View Post
                  There's only a handful recruiting right now that are 3e, though, and they've been recruiting for some time now...I haven't read through all of the threads but I'm a little discouraged that the game I'm interested in the most has had like 12 submissions. I don't want to audition or compete for the chance to play, I just want to play.
                  Not so long ago (May 2012) I was in your shoes as a new player desperate to play. I can understand how frustrating it can be, and I personally loathe the way most GMs run recruitment, which is stressful, wastes time and effort, and does not even pick the best players to begin with.

                  Sadly, there are far fewer people willing to run games than there are willing to play in them. Game Room games usually attract about 10 to 15 submissions for 5-6 slots. Additionally, even if you get picked, most games do not last beyond the first combat. You may also find that play-by-post is not for you -- in particular, it is very slow. I can run about 1 round of combat every week, and my games are fairly fast-paced by play-by-post standards.

                  All I can suggest is to keep applying for games. Eventually, you will find a like-minded group with whom you get along well and enjoy playing with, and that will last you years, and you will start getting invited to games instead of having to compete. Good luck!

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                  • #10
                    Re: Really want to play a game

                    Originally posted by digitalangel View Post
                    Roll20 is also another option, for M&M as well as other systems if you are having a hard time finding a game.
                    Or if worst comes to worst, simply kidnap some people & lock them in to an intricate death trap in which the only escape is to run & participate in a M&M 3E games.... If you record it, you could make an entire movie out of it, kind of like Saw.... We could call it D20.
                    “The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their views...which can be very uncomfortable if you happen to be one of the facts that needs altering.”

                    -Doctor Who

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                    • #11
                      Re: Really want to play a game

                      Originally posted by Ysariel View Post
                      Not so long ago (May 2012) I was in your shoes as a new player desperate to play. I can understand how frustrating it can be, and I personally loathe the way most GMs run recruitment, which is stressful, wastes time and effort, and does not even pick the best players to begin with.

                      Sadly, there are far fewer people willing to run games than there are willing to play in them. Game Room games usually attract about 10 to 15 submissions for 5-6 slots. Additionally, even if you get picked, most games do not last beyond the first combat. You may also find that play-by-post is not for you -- in particular, it is very slow. I can run about 1 round of combat every week, and my games are fairly fast-paced by play-by-post standards.

                      All I can suggest is to keep applying for games. Eventually, you will find a like-minded group with whom you get along well and enjoy playing with, and that will last you years, and you will start getting invited to games instead of having to compete. Good luck!
                      Thank you for the pointers and for understanding. I don't know if PbP is good for me; all I know is that my schedule currently allows for one ongoing, in-person (or Skype) game and lots of random time throughout the week to reply to forum posts. I've played a number of roleplay-heavy text-based games (MUDs, etc.) in the past few years and thoroughly loved them, so I assume PbP would be a good format for me.

                      Once I've tried my hand at PbP and get a better sense of whether it works well with my playstyle and availability, I would definitely be open to running a game. I would love to run a game based on an alternate timeline in the X-Men universe (similar to a game I just started with my friends in person), or based on Avatar: the Last Airbender.
                      Last edited by rwknoll; 10-08-2014, 09:30 AM.
                      Elliot McGuire/Levitron - Super Framily Apprenticeship Plan (IC)
                      John Olson/Spark - Superhuman Defense Organization - America (IC)

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                      • #12
                        Re: Really want to play a game

                        Originally posted by Ysariel View Post
                        Not so long ago (May 2012) I was in your shoes as a new player desperate to play. I can understand how frustrating it can be, and I personally loathe the way most GMs run recruitment, which is stressful, wastes time and effort, and does not even pick the best players to begin with.

                        Sadly, there are far fewer people willing to run games than there are willing to play in them. Game Room games usually attract about 10 to 15 submissions for 5-6 slots. Additionally, even if you get picked, most games do not last beyond the first combat.
                        To be fair, this is exactly how auditioning for practically anything works out, and there's no reason RPGs should be exempt. Unless you've already developed a network of people you work/play well with, there's going to be a process of fumbling around like a bad job interview/first date until something clicks . . . or doesn't click . . . or sort of clicks if you squint right and then you've got to decide whether it's worth squinting. And since almost everyone involved is in roughly the same position of figuring out compatibility, the odds against making a solid group go up exponentially with the size of the group necessary.
                        My old [URL="http://www.atomicthinktank.com/viewtopic.php?p=743877#p743877"]Atomic Think Tank[/URL] thread
                        My current character thread: [URL="https://roninarmy.com/threads/6194-The-Sound-of-My-Eyebeams-JDRook-s-builds-and-blather?p=233536&viewfull=1#post233536"]The Sound of my Eyebeams[/URL][URL="http://www.atomicthinktank.com/viewtopic.php?p=743877#p743877"]
                        [/URL]
                        I will build characters in HeroLab for you! Send me [URL="https://www.fiverr.com/jdrook/transcribe-a-mutants-and-masterminds-pc-in-herolab?funnel=6e71f15f-207e-49f4-bf35-9ceb23b979a7"]your finished design[/URL] or even [URL="https://www.fiverr.com/jdrook/create-a-mutants-and-masterminds-pc-in-herolab?context=advanced_search&context_type=rating&funnel=2014103117123522519608360"]your original concept[/URL]!

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                        • #13
                          Re: Really want to play a game

                          If Game Masters choose players who were compatible with each other and had great chemistry, who were fair and considerate and thoughtful, who shared the same playstyles and told the sort of stories that each other liked, that would be great. It's how I pick my own players. But that's not how recruitment in the Game Room is run. The way recruitment is run in the Game Room 1) does not pick players that click well with each other and 2) is stressful and wasteful.

                          On the Game Room a GM will post information about their upcoming game and invite applications. Instead of choosing players, most Game Masters look for the best or most suitable characters for their game, putting the cart before the horse; a well-made character is no guarantee of a decent human being at the controls. People who are thoroughly unpleasant to play with can turn in outstanding applications. Because play has not started, the GM has only the character sheet to base impressions off, which does not give an accurate picture of how a character will turn out in actual play. Often, players themselves are not sure how their character's personality and traits will play out, and need some time to explore the character before settling on a characterization.

                          As most games attract between 2 and 3 times the submissions for the number of slots available, competition for slots is intense. Instead of a group of friends sitting together making characters and working out what their campaign will be, a free-for-all ensues as all comers attempt to outdo each other by creating the most intricate backstory and concept. Some people call dibs on particular archetypes to stop other players from submitting a character of the same archetype and increasing competition; some try to submit multiple characters for the same game and increase their odds of success. The focus on the character's background leads players to fetishize the backstory and it is common to see huge, multi-page essays for character histories. The competitive mentality is utterly at odds with the spirit of cooperation and trust needed for a successful game.

                          At the end of a tense waiting period a few players are chosen, with no guarantee that they can work well with each other, like each other or are even there to play the same game. The rest will have wasted their effort in assembling a character. Rejection rates are so high that most players have a stable of characters that they peddle from game to game, instead of creating a character specifically tailored to each GM's setting. Typically, throughout the selection process little attention is paid to things that actually affect how fun the game will be, such as: Will the players get along? Are their schedules compatible? Are their playstyles compatible? Do they play fairly? Are they responsible enough to not vanish after a week? Do they work well together and enjoy playing with each other? Can they share the spotlight? As a result of the way recruitment is run, among other factors, most games do not last long beyond the first combat and those that do suffer heavy attrition where new players must periodically be recruited to replace those who drop out.

                          We have a generally great community in the Game Room and I am grateful to GR for the chance to play here. But nothing's perfect and the way most Game Masters run recruitment is a sour spot in the experience for me. I haven't submitted a new application in half a year.

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                          • #14
                            Re: Really want to play a game

                            Yes! That precisely summarizes my frustrations so far. The process for becoming involved in a game in the Game Room forum is very backwards to me.
                            Elliot McGuire/Levitron - Super Framily Apprenticeship Plan (IC)
                            John Olson/Spark - Superhuman Defense Organization - America (IC)

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                            • #15
                              Re: Really want to play a game

                              Except that process is at least fair to new players, in its way.

                              For example, The Crinoverse games (which are, for the most part, amazing) tend to be a little niche. Now I'm not complaining, cause I'm more or less in that niche. But players who might want to play in the setting but are not part of the traditional group of players (there's usually at least one of Yeoman, Kreuzritter, or me in any Crinoverse games) get overlooked because the GMs know the group works well (for the most part) together. There were also problems with some earlier games being first come first serve. With my own Crinoverse game, I made an attempt to try and not have it stocked with the same old familiar places and give other players a chance, to mixed results.

                              Also, and this is kind of a due diligence thing more for GMs than players, but if you want to check out the stuff Ysariel mentioned, you can do a search through the prospective players or GMs past posts. Find out if they're the kind of person who makes negative OOC comments about other people's characters, or worse, other players. Find out what kinds of characters GMs have accepted in past games. In short, do your homework. I haven't been played in a game with a new GM in quite some time, and the last time I was, the game didn't last long. Find the one whose style you like the most-I'm in games with four different GMs currently, they all have different strengths and weaknesses.
                              Any sound can shake the air. My voice shakes the heart!

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