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New Vindicators Academy of Europe (OOC - Full)

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  • Re: New Vindicators Academy of Europe (OOC - Full)

    ~from over phone while at work~
    Ready to move on.

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    • Re: New Vindicators Academy of Europe (OOC - Full)

      That's my favorite kind.
      [I]Any sound can shake the air. My voice shakes the heart![/I]

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      • Re: New Vindicators Academy of Europe (OOC - Full)

        For Violet, I want to add 1 rank to Notice, 1 rank to Sense Motive, 1 rank to Bluff and add a rank of Knowledge(Earth Science) because I guess that's where climatology would fall in.
        I also want to drop the linked Paralyze effect from her sword and the Contricting extra from Snare because they just feel like overcomplication to me. I'll also bump the Snare to rank 7 to hit the cap.

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        • Re: New Vindicators Academy of Europe (OOC - Full)

          Halfway through a post and Mich ninja'd me

          Starting over....

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          • Re: New Vindicators Academy of Europe (OOC - Full)

            Originally posted by Arthur Eld View Post
            Martin should have one less than Lex and Jack. At the end of the last chapter, Mich mentioned that everyone got one except him.

            I would peg Lex and Jack at 139, but I could be wrong.
            Originally posted by Michuru81 View Post
            Eld's math checks out.

            Alright, according to my most current build of Jack he's at 139 and we (as in Kas, Blue Knight & Jack) got an XP right after returning from the alternate dimension. So that works. Guess I'm going to have to refigure Jack's build to include the stuff he gained from the golden apple.....that could take a bit.


            Originally posted by Michuru
            Sorry for the delay in getting the post up.

            My intentions are to conclude the current session and transition into the next one, picking up with these attacks across the city. Ideally, the school will take a head count of who is willing and able to fight, at which point, you will all get to decide how to proceed. I have a map of Vienna showing the location of each attack, as well as the distance between them. It's up to you if you want to take a massive army to go to each one by one, or split up forces into several smaller groups. I will be keeping track of time both in and out of combat, in order to make it feel as though time is of the essence. Depending on when you arrive at each battle sight, things may have progressed worse there.

            Once we get into it, I'll also generate a list of what NPCs are good to go. It will ultimately be up to you guys to suggest teams, should you go that route. If someone decides that Fiore should lead Candyman, Diamond Dust, and Sprite into one battle, that's perfectly fine. I will roll it out and take it from there. Basically, you don't need to make sure that there is one PC per every battle. Hell, you have the option to not even go at all.

            There is nothing subtle about Haboob's powers: he summons a dust storm. The others, however, will be somewhat blind. You'll get reports and scraps of information, but may go into the other fights not knowing what you'll encounter there. For instance, Francois and Antoine are working together, as are Black Guard and Caballero; you'll get word at one location that two Neo-Sapiens are attacking, but won't have much info beyond that. At another location, everything is happening so fast, and no one can see who is behind it: it could be the surviving Vitesse brothers, or it could be Skew. Essentially, it'll be up to each of you to decide who will go to which site, and sometimes, it may be luck of the draw. I know Martin is hoping for Cleave, but I personally want to see Blue Knight go there. It would be hilarious.

            Any questions about how this is going to work?
            Personally I'm in favor of splitting up into smaller groups to handle the situations......once we've broken out of the Wreck Room that is.

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            • Re: New Vindicators Academy of Europe (OOC - Full)

              I'm just gonna add Ultimate Toughness to BK, although I think I have extra points.

              Gonna get a post up soon asking about the Dropout Power Trio, cause I know Mich said there was a flashback coming about them.
              [I]Any sound can shake the air. My voice shakes the heart![/I]

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              • Re: New Vindicators Academy of Europe (OOC - Full)

                Okay, mich ninja'd my last IC post, but enough of my post is still relevant that I'll let it stand.

                As for Kas's adjustments, I think I'm gong to make a minor tweak that I don't think anyone will notice, along with my PP expenditure.

                First, Kas has been carrying around a "Taunt" feat that really, really doesn't suit him in the least, so I'm going to switch it out for "Inspire", which I will increase with my feat rank to Inspire 2.

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                • Re: New Vindicators Academy of Europe (OOC - Full)

                  Mich, you do realize you listed Vestige twice, right? Once among Newton's bodyguards and again in the infirmary. I'm only pointing it out in case it was an error. For all I know, the Vestige with Newton could actually be Tallemaja.

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                  • Re: New Vindicators Academy of Europe (OOC - Full)

                    Originally posted by Horsenhero View Post
                    Mich, you do realize you listed Vestige twice, right? Once among Newton's bodyguards and again in the infirmary. I'm only pointing it out in case it was an error. For all I know, the Vestige with Newton could actually be Tallemaja.
                    Aye. I initially had it as just a "remaining at the school list", then realized I needed two separate lists. I started moving them, but looks like I missed her. Thanks, sir!
                    Armada Status

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                    • Re: New Vindicators Academy of Europe (OOC - Full)

                      Just to double check, that's a DC10 will check? The preceding stuff made it sound like a notice check.

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                      • Re: New Vindicators Academy of Europe (OOC - Full)

                        Maybe it would be best if we finalized what NPCs were going where here, instead of making a bunch of IC posts or having multiple people offer multiple suggestions.

                        For example, Gwyn would say Kiln should go deal with the plantman, but if Kiln objects to that for some reason, then that would be another series of posts.

                        Although it might be best for the PCs to decide where they want to go and have Mich assign the NPcs as supporting squads for each of them, divided somewhat evenly.
                        [I]Any sound can shake the air. My voice shakes the heart![/I]

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                        • Re: New Vindicators Academy of Europe (OOC - Full)

                          Originally posted by Arkrite View Post
                          Just to double check, that's a DC10 will check? The preceding stuff made it sound like a notice check.
                          Ooops! I meant Wisdom. Mistakes for everyone!
                          Armada Status

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                          • Re: New Vindicators Academy of Europe (OOC - Full)

                            Ooops! I meant Wisdom. Mistakes for everyone!
                            Yay!
                            Thanks for the clarification.

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                            • Re: New Vindicators Academy of Europe (OOC - Full)

                              Originally posted by Arthur Eld View Post
                              Maybe it would be best if we finalized what NPCs were going where here, instead of making a bunch of IC posts or having multiple people offer multiple suggestions.

                              For example, Gwyn would say Kiln should go deal with the plantman, but if Kiln objects to that for some reason, then that would be another series of posts.

                              Although it might be best for the PCs to decide where they want to go and have Mich assign the NPcs as supporting squads for each of them, divided somewhat evenly.
                              As arbitrary as it seems, I prefer it as it is. I know it sounds tedious, but it's not something the characters would have the luxury of handling OOCly. Part of the problem they're facing is they're racing the clock, and need to make the snap decisions. It would be cheating to bring the discussion here, hammer it out, then provide the answer in IC so that the clock doesn't run.

                              Basically, this is how they'd have to deal with this, then this is how they'll deal with this.

                              As for the clock, since I didn't mention it before, I'm running a stopwatch and reading dialogue aloud at a natural pace, rounding down odd seconds into your favor. For the curious, I mean.
                              Armada Status

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                              • Re: New Vindicators Academy of Europe (OOC - Full)

                                I guess I'm just having a hard time separating player and character knowledge.

                                I'm reasonably sure I know who is at pretty much every location, and while it might make sense for Gwyn to, for example, head to the Palace (since it's farthest away someone fairly fast should go), but well that's neither Cleave nor Blackguard (again, reasonably sure) so that'd be a missed opportunity for a cool scene.
                                [I]Any sound can shake the air. My voice shakes the heart![/I]

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