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Encouraging specific "character classes", or offering discounted power sets based on the story

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  • Encouraging specific "character classes", or offering discounted power sets based on the story

    I was considering starting a fantasy game using M&M as a base, and I have already begun work on a setting. I want the players to have free reign on their characters, even creating new magic orders or religions if they're cool and add to the setting. But at the same time, I want to make it easier for me to incorporate characters into my setting. As such, I want to allow my players free reign but at the same time offer discounts on setting related powers or advantages. I have created a lot of special groups that will influence the story, and I want to encourage players to incorporate their characters into these groups without forcing them to. Basically what I want to do is offer and encourage specific character power sets by offering discounts on them.

    Is this something that seems ok? For example you want the Legion of Super Heroes to be a part of your campaign, but you want the players to have the option to not be in the legion. So what you say is they can buy Legion membership at 3/4's cost, to encourage it but not require it.

  • #2
    Re: Encouraging specific "character classes", or offering discounted power sets based on the story

    One option I've seen a few people use on three boards is to have the pregen characters slightly overpointed. So you can make your own character with 150 pp or play one of the Sodality League members, who are built on 160 pp, but can't be changed initially.
    [url=http://roninarmy.com/threads/996]My Builds[/url]

    [b]Current games:[/b]
    [url=http://www.echoesofthemultiverse.com/viewtopic.php?f=15&t=839]The J.V. Team (GM)[/URL]

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    • #3
      Re: Encouraging specific "character classes", or offering discounted power sets based on the story

      There are also options to pretty much as Fuzzy suggests, but give existing LSH members (using your example) freebies. Using existing characters give a flight ring, transuit, comm, communal HQ...
      [QUOTE=Enigmatic One;178799][FONT=Verdana]Note to self, get Bruce and his Bat-force to take this one.[/FONT][/QUOTE]

      [URL="https://www.dropbox.com/s/0m9d5ob31w5pfjw/Earth%20218.pdf?dl=0"]Earth 218 - JLA Academy Setting[/URL]
      [URL="http://roninarmy.com/threads/28-Blade-s-Third-Edition-Builds?p=109&viewfull=1#post109"]Blade's Builds[/URL]

      [URL="http://roninarmy.com/threads/1554-The-Merge-3E-(OOC)?p=124944#post124944"]The Merge Character Sheet Lists[/URL]
      [URL="http://roninarmy.com/threads/4284-The-Merge-Cosmic-Quandaries-3e-Interest-check?p=167246&viewfull=1#post167246"]The Cosmic Merge Character Sheet List[/URL]

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      • #4
        Re: Encouraging specific "character classes", or offering discounted power sets based on the story

        Hmmm, I had a post, but the forum seemed to have eaten it.

        Basically, I sort of hate the discount idea. Giving out freebies is better, I think. But, the idea of privileging some character concepts over others rubs me the wrong way. As a player, I'd rather just be told "make a character who fits into the world this way" than be induced in this fashion. Granted, a handful of points one way or the other doesn't actually matter all that much. But, players are sensitive to such things.

        I'd do it one of two ways. One option, which I alluded to above, is just to say "you need to have some connection to one of these groups, but you get X and Y for free." The other way, which I think is slightly better, is to give people a few points for free that could be spent on a list of things. These could include the Benefit advantage and other connections to the groups, but they could also include some non-combat skills and stuff like that. That might allow someone to create a loner Ranger character or a Bilbo Baggins, who will become embroiled in world events after the campaign starts.

        Overall, though, if you really want them to be tied to one of these groups, just give them some extra points and tell them to do that. Given that you've offered them the option to make their own, too, that's not much of a straitjacket.

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