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Economic Warfare

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  • Economic Warfare

    Hi

    My players Home House is going on as their building their power in Riverlands. Now, they have got their House in situation where their House has disagreements with House Kytley from Chronicle Starter. Both of Houses are building their Influence and presence in Market Town and goals are claim it some day. House Kytley is producing linen for markets and Home House followed their example because part of their Lands is wetlands. They are growing Flax and making it linen to sell. Now, my players are planning to press House Kytley not with warfare but using Trade. Idea is good but how to model it?

    The Lord of the Home House doesn't want to start skirmishes or border wars which will get attention from the Crown. After all, they had improved their Disposition to Crown quite well. Lord Kytley has stand well every attempt of Intrigue and players want to get another solution to solve disputes between Houses. They think that best way is economics. How this would affect in game. I'm thinking consequences for example House Fortune rolls with Wealth for example. In this game there's no difference in quality of linen. None of Houses has High-quality weavery which could improve their chances to win this competition.

    Thanks

  • #2
    Re: Economic Warfare

    Instead of Intriguing Lord Kytley, find out who is buying his linens and Intrigue them to buy Home House linens instead. Steal his customers, reduce his Wealth, improve Home House Wealth. Maybe say that customers of a certain Status or Wealth are worth a certain amount of Wealth points as trade partners. Example, a year's contract with Dulver as a customer might be worth 2 Wealth points at the end of the year (or a season, pick the time frame of your choice), while the Tully's might be worth 3 Wealth points and Barnell might only be worth 1 Wealth Point. Of course, Home House has to find out who he's trading with, first (more Intrigues, Streetwise, raven messages, etc.)

    Or sabotage his goods or stall in Market Town by using Streetwise to start bad rumors about his quality, or by using Stealth/Thievery to cause direct damage to his goods/stall. Another route might be to work out a deal with bandits near his house or on his trade routes to Market Town or other Houses to have the bandits raid his caravans so that his products never reach his buyers. Beware though, because if he or other lords get wind of these nefarious actions, Home House could land in hot water (Home House Deception/Stealth/Thievery tests verses NPC lords/stewards/caravan guards' passive Awareness or Streetwise, maybe).

    Plus, don't the Mallister's hold a pretty powerful bargaining chip with the Kytley's? Steal the ward, or work a deal with the Mallister's to gain their support in Home House's favor against Kytley's. Or be better men than that and work out a mutually beneficial alliance with Kytley's to get his son back from the Mallister's. He might willingly give up a good amount of trade to get his son back, if the Home House can aid him in that endeavor.

    Some ideas to spark your own solutions.

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    • #3
      Re: Economic Warfare

      The first, a Clover Blooms Red, is a long running game (almost 3 years), which plenty of options and lots going on. If you enjoy the whole ASOIAF feel, I think you would enjoy this game. It currently is just before the War of Five Kings in the canon timeline.

      The second game is called Fire and Blood, which occurs directly before the Blackfyre Rebellion. The main focus is on a house that is run by an additional great bastard added to those of the canon. The political bubble is about to burst and war is on the horizon.
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      • #4
        Re: Economic Warfare

        economic warfare would be quite difficult to accomplish I think the easiest way for your situation is to undersell your opponent. Have home house decided on an amount of gold their willing to loose, than you say that they are cutting there costs to cut out house Kytley from the market. The players would decide on how long they wish to undersell them and that will be the dc would make a bargain roll to determine the effects

        time: 1 month 3 months 6 month 1 year
        d c: 9 12 15 18

        House Kytley would take a minus to their House Fortune rolls equal to the amount of wealth the home house gave up x the degrees of success.

        The bargin roll is to convince merchants to shop with you, if your house failed the roll than house kytley will take a minus of half the wealth invested into the roll.


        So if your house wants to cut house kytley for 10 points of wealth for 3 months they must make a dc check of 12. This may prove to be but just thought id toss up the idea

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        • #5
          Re: Economic Warfare

          Another option would be for YOUR House to buy all their wares then turn around and sell them again (most likely for a net loss on your part) to customers who would otherwise buy from them. Yes, it seems counter intuitive but if you set up contracts of sale with these buyers and provide for them you'll eventually corner the market and the other house won't have buyers. Then you don't purchase their products anymore, only produce your own, and eventually edge them out of the market entirely. This could incur some pretty big risks on your part but in the end it could completely shut out the opposing house.

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          • #6
            Re: Economic Warfare

            Originally posted by Proelium View Post
            Another option would be for YOUR House to buy all their wares then turn around and sell them again (most likely for a net loss on your part) to customers who would otherwise buy from them. Yes, it seems counter intuitive but if you set up contracts of sale with these buyers and provide for them you'll eventually corner the market and the other house won't have buyers. Then you don't purchase their products anymore, only produce your own, and eventually edge them out of the market entirely. This could incur some pretty big risks on your part but in the end it could completely shut out the opposing house.
            Interesting idea, but I suspect it would only be practical if the purchasers were somehow eventually tied into a supply chain that means the product must come from home house. Otherwise they can just switch back to the enemy house as a supplier as soon as you stop buying from them and raise prices back to an economically viable level. You are only really cornering the market for as long as you are prepared to take a loss, and all that time the enemy house is still getting full value for their wares.

            Possibly you could use that time to build good relations with the purchasers so they prefer to deal with you, but even that's going to be tricky if it's an open market and you can't claim it's a better product or something similar (remember you'd be selling the enemy house wares while you are building the relationship). More likely they will just go with whoever is cheaper at the time, since the product is effectively identical.

            A simpler approach if you are prepared to take a loss would just be to undercut the enemy house until they divert the resources to other products that make money. This would take a fair amount of time but at least that way you are not providing them wealth while it is happening. I would not suggest doing this unless home house has significant resources it can spare, since they may respond by dropping their prices and it realistically is going to make both houses poorer for a very uncertain outcome.

            An options that might work better (along with several excellent suggestions in earlier messages) would be running a plot to get a master weaver to work for the house to create a better quality product. Otherwise I would have thought you are into intriguing the customers to buy from you or some of the more questionable ideas like spreading rumours, getting bandits to steal the linen etc.

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